Why do people completely ignore how great 98% of Mass Effect 3 was and just focus on the ending?

Recommended Videos

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
ChrisRedfield92 said:
Fappy said:
Zhukov said:
(a) Some folks don't consider the 98% to be great. (EDIT: See above.)

(b) The ending is the final impression, the taste that lingers on your tongue so to speak.

(c) The climax and the ending of a story are what everything before it leads up to. If those parts suck then I can't blame people for no longer being enthusiastic about the lead-up parts.
This. I enjoyed the game, but that doesn't mean I was disappointed in more than just the ending.

And also, how the eff are we STILL talking about Mass Effect 3? It's almost September people!
Well I guess it proves Mass Effect isn't the shit game some people say it is.

How many people were still talking about Alpha Protocol or Mindjack 6 months after they came out?
Well the problem is that most ME3 topics I still see come up today are old fans just digging up rotten corpses. Why do people still feel the need to defend this game so long after it came out. The people who hate it are not going to change their minds at this point. The same shit happened with DA2 as well.

People just can't accept that some people don't like what they like. D:
 

Acton Hank

New member
Nov 19, 2009
458
0
0
MacNille said:
Trilligan said:
Read this:

http://badassdigest.com/2012/08/06/film-crit-hulk-smash-a-few-words-on-the-ending-of-mass-effect-3/

Then this:

http://badassdigest.com/2012/08/17/film-crit-hulk-smash-a-few-more-words-on-the-column-about-the-ending-of-mas/

Read them both before passing judgement, and consider what's being said. I found it an enlightened take, when taken all together.
I tried to read them. They are unreadable because of all CAPS. The ending was and will never be poeatic. They are shit.
http://www.youtube.com/watch?v=aBETU-uOGh8&list=PLA99BA14B8860EE67&index=12&feature=plcp
You have trouble reading CAPS? Oh and it's Poetic.
 

Woodsey

New member
Aug 9, 2009
14,548
0
0
Depends on how you look at it. I'd wager most people look at ME3's ending as the series' ending, whereas I think it's more appropriate to look at the entirety of ME3 as the series' ending. If you're the type of person to view it as the former then I can understand them being bitter - those 5 minutes are what everything's built up to. If you look at it from the point of view as the latter, then the ending has 5 dodgy minutes in it.

For me, ME3 was full of endings, and a lot of them were really fucking good, whilst the tone and feel of the entire game was palpably desperate and gritty. And I loved that, and I can take the final ending being crap in light of all that goodness that came before it. I just didn't find it offensive as a lot of people seemed to.
 

BloatedGuppy

New member
Feb 3, 2010
9,569
0
0
ME3 was an aggressively average game in many respects long before the ending. It definitely had its strong moments, but most of those carried through on the emotions/connections created in the previous two (superior) titles. It was riding on their coattails, so to speak, and picking up some of their reflected glory.

ME3 was riddled with pacing issues, animation and graphic glitches, bland characterizations (Vega) and awful characterizations (Allers), even further retconning of Cerberus making them more ridiculous and improbable than ever, some painfully stilted dialogue, and a dodgy plot that focused entirely around an 11th hour MacGuffin. This is not to say the game does not have merits, but it is most certainly NOT a GOTY candidate, even if you overlook the ending. I'm not sure where the whole "It was 98% amazing" fallacy came from. Presumably it's because compared to the ending everything seemed amazing.
 

hermes

New member
Mar 2, 2009
3,864
0
0
Because people like to hate, and haters are among the most loud people on the Internet.

Yeah, I wasn't thrilled about the ending, but the game had some pretty big moments. This is a personal opinion, but I found nothing that feels as epic in ME2 as the cure the genophage, save the quarians/geth and the final push missions; except for the suicide mission and some of the DLC.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,007
5,903
118
ChrisRedfield92 said:
Casual Shinji said:
There were plenty of problems besides the ending, some small (Diana Allers) and some big (ME2 adding nothing to the overall plot).
Of course ME2 didn't have anything to do with ME3.

ME1 stop Saren and Sovereign from bringing back the Reapers. End of Mass Effect 1 plot resolved.

ME2 stop Collectors from kidnapping human colonies. End of Mass Effect 2 plot resolved.

How exactly does Mass Effect 2 have to be connected to ME3?
The Reapers.

In ME1 we learn about their existence, that one is already here, and that more are coming. In ME2 we learn... nothing, except that the Reapers turned the Protheans into the Collectors - who all die at the end and are never mentioned again - and that they were building that stupid human Reaper that you destroy and which is also never mentioned again.

We learn absolutely nothing of any interest about the Reapers in ME2. No weakness or anything else that can be used to fight them.
As a result ME3 was left holding the ball and we were presented with the Deus ex Machina plot.
 

Fasckira

Dice Tart
Oct 22, 2009
1,678
0
0
ChrisRedfield92 said:
Fasckira said:
If I was having sex with an awesome hot girl, really getting into it and suddenly a man jumps out from under the bed, pulls me off the girl before slamming a hammer down my gentleman parts, I'd probably remember the hammer blow more than the actual sex beforehand.
Well thanks at least for not making a scatological reference; I've had more than enough of those.
*tips his hat* No problem good sir!
 

Paladin2905

New member
Sep 1, 2011
136
0
0
Yeah I'm going to have to agree with many of the people on this thread and say that 98% is a gross overestimation of what was good in Mass Effect 3. I'd probably set it around 15-25% for the improved fighting engine and the random parts that did actually impress me. The other 75-85% was just unacceptably bad writing, programming, planning, marketing and support for a game that was expected to be extremely good. I could continue to rant about why, but I think that has been handily taken care of already on the forum.
 

Acton Hank

New member
Nov 19, 2009
458
0
0
Fappy said:
ChrisRedfield92 said:
Fappy said:
Zhukov said:
(a) Some folks don't consider the 98% to be great. (EDIT: See above.)

(b) The ending is the final impression, the taste that lingers on your tongue so to speak.

(c) The climax and the ending of a story are what everything before it leads up to. If those parts suck then I can't blame people for no longer being enthusiastic about the lead-up parts.
This. I enjoyed the game, but that doesn't mean I was disappointed in more than just the ending.

And also, how the eff are we STILL talking about Mass Effect 3? It's almost September people!
Well I guess it proves Mass Effect isn't the shit game some people say it is.

How many people were still talking about Alpha Protocol or Mindjack 6 months after they came out?
Well the problem is that most ME3 topics I still see come up today are old fans just digging up rotten corpses. Why do people still feel the need to defend this game so long after it came out. The people who hate it are not going to change their minds at this point. The same shit happened with DA2 as well.

People just can't accept that some people don't like what they like. D:
I'm not a Dragon Age fan, I played the first one and hated it, I have no idea what DA2 did to piss of some people the way it did; I'm sure if I actually played it I'd go: "seriously, this is what pissed you off this much?"

But you're right, I'm just tired at this point, even tired of the people who still ***** about the ending, even though I hated it like most people.
 

Acton Hank

New member
Nov 19, 2009
458
0
0
MacNille said:
ChrisRedfield92 said:
MacNille said:
Trilligan said:
Read this:

http://badassdigest.com/2012/08/06/film-crit-hulk-smash-a-few-words-on-the-ending-of-mass-effect-3/

Then this:

http://badassdigest.com/2012/08/17/film-crit-hulk-smash-a-few-more-words-on-the-column-about-the-ending-of-mas/

Read them both before passing judgement, and consider what's being said. I found it an enlightened take, when taken all together.
I tried to read them. They are unreadable because of all CAPS. The ending was and will never be poeatic. They are shit.
http://www.youtube.com/watch?v=aBETU-uOGh8&list=PLA99BA14B8860EE67&index=12&feature=plcp
You have trouble reading CAPS? Oh and it's Poetic.
It hurts my eyes when it is all caps (dyslexsia brother). And it is not Poetic. It is full of itself. It try to be "arty" and fail so hard. To take an example from film, look at the film Persona. The tone of the whole film is dreamlike and continue so to the end credit. The change in tone for the ending in ME3 just leave to many question to be asked.
Don't know what happened there, I was saying you misspelled Poetic.
 

Krantos

New member
Jun 30, 2009
1,839
0
0
*Looks at title*

Yep, this will be an entirely unbiased and thought-provoking discussion.

*Grabs popcorn*

In all seriousness, a large part of the problem is it changes the player's perspective on everything that happened before. The Reapers are demystified (in a extraordinarily unsatisfying way I might add) which changes the basis of how many viewed the game.

Taken with the fact that the big seller with the franchise was the story, and you realize a story related failing at the very end can cause an insurmountable problem.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
ChrisRedfield92 said:
Same here. I raged for days about the ending way back when, but these days I just roll my eyes when people ***** about it.
 

VeryOddGamer

New member
Feb 26, 2012
676
0
0
Well, imagine if a serial killer donated a fourth of his income to charity.
You probably wouldn't think that he's a good person, would you?
Also, like it's been mentioned, not all people think the 98% are all that good. (I do.)
 

Acton Hank

New member
Nov 19, 2009
458
0
0
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
There were plenty of problems besides the ending, some small (Diana Allers) and some big (ME2 adding nothing to the overall plot).
Of course ME2 didn't have anything to do with ME3.

ME1 stop Saren and Sovereign from bringing back the Reapers. End of Mass Effect 1 plot resolved.

ME2 stop Collectors from kidnapping human colonies. End of Mass Effect 2 plot resolved.

How exactly does Mass Effect 2 have to be connected to ME3?
The Reapers.

In ME1 we learn about their existence, that one is already here, and that more are coming. In ME2 we learn... nothing, except that the Reapers turned the Protheans into the Collectors - who all die at the end and are never mentioned again - and that they were building that stupid human Reaper that you destroy and which is also never mentioned again.

We learn absolutely nothing of any interest about the Reapers in ME2. No weakness or anything else that can be used to fight them.
As a result ME3 was left holding the ball and we were presented with the Dues ex Machina plot.
You know what would have happened if they brought the Reapers in ME2?
A cliffhanger like in God Of War 2 or Warrior Within.

There were problems with the narrative but considering the alternative, the right choice was made.

And wrong, In ME2 we learn that Reapers create more of themselves by using the liquified bodies of other species, therefore the Human Reaper which people think is so stupid.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,007
5,903
118
ChrisRedfield92 said:
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
There were plenty of problems besides the ending, some small (Diana Allers) and some big (ME2 adding nothing to the overall plot).
Of course ME2 didn't have anything to do with ME3.

ME1 stop Saren and Sovereign from bringing back the Reapers. End of Mass Effect 1 plot resolved.

ME2 stop Collectors from kidnapping human colonies. End of Mass Effect 2 plot resolved.

How exactly does Mass Effect 2 have to be connected to ME3?
The Reapers.

In ME1 we learn about their existence, that one is already here, and that more are coming. In ME2 we learn... nothing, except that the Reapers turned the Protheans into the Collectors - who all die at the end and are never mentioned again - and that they were building that stupid human Reaper that you destroy and which is also never mentioned again.

We learn absolutely nothing of any interest about the Reapers in ME2. No weakness or anything else that can be used to fight them.
As a result ME3 was left holding the ball and we were presented with the Dues ex Machina plot.
You know what would have happened if they brought the Reapers in ME2?
A cliffhanger like in God Of War 2 or Warrior Within.

There were problems with the narrative but considering the alternative, the right choice was made.

And wrong, In ME2 we learn that Reapers create more of themselves by using the liquified bodies of other species, therefore the Human Reaper which people think is so stupid.
Yes, and how is this knowledge applied to the plot of ME3?

If you disregard the teammates, ME2 might as well not even have happened. This includes your teaming up with Cerberus, since in ME3 they're the villains again whether you gave them the Collector base or not.

ME2 was all about the teammates, which was fun and interesting, but the overarching plot got shafted and ME3 suffered because of it.
 

seditary

New member
Aug 17, 2008
625
0
0
Tuchanka doesn't equal 98% of the game.

Only part I truly enjoyed. Rest was naff at best, dumb usually and just a waste of time and effort at worst.

Without even considering the trainwreck ending.
 

Acton Hank

New member
Nov 19, 2009
458
0
0
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
There were plenty of problems besides the ending, some small (Diana Allers) and some big (ME2 adding nothing to the overall plot).
Of course ME2 didn't have anything to do with ME3.

ME1 stop Saren and Sovereign from bringing back the Reapers. End of Mass Effect 1 plot resolved.

ME2 stop Collectors from kidnapping human colonies. End of Mass Effect 2 plot resolved.

How exactly does Mass Effect 2 have to be connected to ME3?
The Reapers.

In ME1 we learn about their existence, that one is already here, and that more are coming. In ME2 we learn... nothing, except that the Reapers turned the Protheans into the Collectors - who all die at the end and are never mentioned again - and that they were building that stupid human Reaper that you destroy and which is also never mentioned again.

We learn absolutely nothing of any interest about the Reapers in ME2. No weakness or anything else that can be used to fight them.
As a result ME3 was left holding the ball and we were presented with the Dues ex Machina plot.
You know what would have happened if they brought the Reapers in ME2?
A cliffhanger like in God Of War 2 or Warrior Within.

There were problems with the narrative but considering the alternative, the right choice was made.

And wrong, In ME2 we learn that Reapers create more of themselves by using the liquified bodies of other species, therefore the Human Reaper which people think is so stupid.
Yes, and how is this knowledge applied to the plot of ME3?

If you disregard the teammates, ME2 might as well not even have happened. This includes your teaming up with Cerberus, since in ME3 they're the villains again whether you gave them the Collector base or not.

ME2 was all about the teammates, which was fun and interesting, but the overarching plot got shafted and ME3 suffered because of it.
You're not making sense, You need to act like the Collectors didn't exist, not disagreeing that plot took a back seat in ME2 but if you didn't stop the Collectors they would have kept kidnapping human colonies and then attacked Earth.

And saying that ME3's plot suffered because of ME2 while saying that ME2's plot was unrelated to ME3 doesn't make sense.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,007
5,903
118
ChrisRedfield92 said:
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
There were plenty of problems besides the ending, some small (Diana Allers) and some big (ME2 adding nothing to the overall plot).
Of course ME2 didn't have anything to do with ME3.

ME1 stop Saren and Sovereign from bringing back the Reapers. End of Mass Effect 1 plot resolved.

ME2 stop Collectors from kidnapping human colonies. End of Mass Effect 2 plot resolved.

How exactly does Mass Effect 2 have to be connected to ME3?
The Reapers.

In ME1 we learn about their existence, that one is already here, and that more are coming. In ME2 we learn... nothing, except that the Reapers turned the Protheans into the Collectors - who all die at the end and are never mentioned again - and that they were building that stupid human Reaper that you destroy and which is also never mentioned again.

We learn absolutely nothing of any interest about the Reapers in ME2. No weakness or anything else that can be used to fight them.
As a result ME3 was left holding the ball and we were presented with the Dues ex Machina plot.
You know what would have happened if they brought the Reapers in ME2?
A cliffhanger like in God Of War 2 or Warrior Within.

There were problems with the narrative but considering the alternative, the right choice was made.

And wrong, In ME2 we learn that Reapers create more of themselves by using the liquified bodies of other species, therefore the Human Reaper which people think is so stupid.
Yes, and how is this knowledge applied to the plot of ME3?

If you disregard the teammates, ME2 might as well not even have happened. This includes your teaming up with Cerberus, since in ME3 they're the villains again whether you gave them the Collector base or not.

ME2 was all about the teammates, which was fun and interesting, but the overarching plot got shafted and ME3 suffered because of it.
You're not making sense, You need to act like the Collectors didn't exist, not disagreeing that plot took a back seat in ME2 but if you didn't stop the Collectors they would have kept kidnapping human colonies and then attacked Earth.

And saying that ME3's plot suffered because of ME2 while saying that ME2's plot was unrelated to ME3 doesn't make sense.
ME2 didn't advance the overarching plot (find information on stopping the Reapers) at all. That is why ME3 suffered.
 

Aurora Firestorm

New member
May 1, 2008
692
0
0
A) because the internet is full of whiny buggers

B) because science has proven that people remember the beginning and end of something way more than anything in the middle, and so dicking up the ending is pretty much the worst thing Bioware could have done for the game. Also because the rest of the series was *so good* that the ending was *that bad* by comparison. Or so it seems.

(I haven't finished 3 yet, and most of my friends liked the endings, so eh.)
 

Acton Hank

New member
Nov 19, 2009
458
0
0
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
ChrisRedfield92 said:
Casual Shinji said:
There were plenty of problems besides the ending, some small (Diana Allers) and some big (ME2 adding nothing to the overall plot).
Of course ME2 didn't have anything to do with ME3.

ME1 stop Saren and Sovereign from bringing back the Reapers. End of Mass Effect 1 plot resolved.

ME2 stop Collectors from kidnapping human colonies. End of Mass Effect 2 plot resolved.

How exactly does Mass Effect 2 have to be connected to ME3?
The Reapers.

In ME1 we learn about their existence, that one is already here, and that more are coming. In ME2 we learn... nothing, except that the Reapers turned the Protheans into the Collectors - who all die at the end and are never mentioned again - and that they were building that stupid human Reaper that you destroy and which is also never mentioned again.

We learn absolutely nothing of any interest about the Reapers in ME2. No weakness or anything else that can be used to fight them.
As a result ME3 was left holding the ball and we were presented with the Dues ex Machina plot.
You know what would have happened if they brought the Reapers in ME2?
A cliffhanger like in God Of War 2 or Warrior Within.

There were problems with the narrative but considering the alternative, the right choice was made.

And wrong, In ME2 we learn that Reapers create more of themselves by using the liquified bodies of other species, therefore the Human Reaper which people think is so stupid.
Yes, and how is this knowledge applied to the plot of ME3?

If you disregard the teammates, ME2 might as well not even have happened. This includes your teaming up with Cerberus, since in ME3 they're the villains again whether you gave them the Collector base or not.

ME2 was all about the teammates, which was fun and interesting, but the overarching plot got shafted and ME3 suffered because of it.
You're not making sense, You need to act like the Collectors didn't exist, not disagreeing that plot took a back seat in ME2 but if you didn't stop the Collectors they would have kept kidnapping human colonies and then attacked Earth.

And saying that ME3's plot suffered because of ME2 while saying that ME2's plot was unrelated to ME3 doesn't make sense.
ME2 didn't advance the overarching plot (find information on stopping the Reapers) at all. That is why ME3 suffered.
So you're saying that if they introduced the Crucible in ME2, ME3's plot wouldn't have suffered as much.

I don't see how.

Also I don't see how you could get Information on how to stop an enemy that's not in the galaxy.

That would be like us going into deep space and getting information about an alien species that's about to attack us.