Wouldn't say i hated them but i just can't be arsed with the teenage angst in them anymore & the controls just feel dated to me.
I enjoy the fact that a Bioware writing director is making this case that FFXIII is not an RPG: "You don't make any choices, you don't create a character, you don't live your character..." xDGrey Day for Elcia said:![]()
Because 99% of games calling themselves JRPGs are animated movies that limit player interaction to clicking X on an attack. No player agency in the world, no affect on the story, no player made decisions in dialog, no player influence on the story, no character development beyond exactly what the developer wants--these are all things diametrically opposed to the roleplaying experience.
Final Fantasy: not an RPG.
Planescape Torment: an RPG.
HAY! I like watching the timer on windows media player go up thank you very much.Zhukov said:Yes indeed.Therumancer said:...being more of an intellectual exercise, where satisfaction comes from watching slowly increasing piles of numbers representing effectiveness.
Watching numbers get bigger is definitely a deep intellectual exercise.
Whoooo, boy.
It was III in the west and VI in Japan the first 3 where not released imminently in the west it was only until FF7 that they standardized it. You might wonder how I know that despite the fact that I don't like Jrpgs, I use to watch Icons a lot before G4 started to suck.rob_simple said:Going by the made up facts OP has presented, I would assume the main reason people hate 'JRPG's' is because they assume they're all the same as Final Fantasy which has, in my opinion, enjoyed a gradual decline in quality since...what was the really good SNES one? Is it III or VI? Anyway, they've got shittier through a combination of increased cutscene to gameplay ratios and the fact that Square Enix only seems capable of telling one story over and over again.
Compared to how ever accepting this community is to military shooters?TehCookie said:I can understand how they wouldn't appeal to someone, but I still have no idea how mentioning them can lead to people foaming at the mouth and insulting the genre. You can say it's the internet and it happens with everything, but JRPG bashing seems to be a lot more common and even acceptable.
Unless it's a Bioware game haha. Can't let player decisions getting in the way of the story they want to tell!Bhaalspawn said:That's a distinction not a lot of people seem to notice. JRPG's are roleplaying games in their gameplay, but not so much in their story. Where Western RPG's are roleplaying games in the DnD sense where the story progresses at your own pace.Kahunaburger said:I enjoy the fact that a Bioware writing director is making this case that FFXIII is not an RPG: "You don't make any choices, you don't create a character, you don't live your character..." xDGrey Day for Elcia said:![]()
Because 99% of games calling themselves JRPGs are animated movies that limit player interaction to clicking X on an attack. No player agency in the world, no affect on the story, no player made decisions in dialog, no player influence on the story, no character development beyond exactly what the developer wants--these are all things diametrically opposed to the roleplaying experience.
Final Fantasy: not an RPG.
Planescape Torment: an RPG.
(FFXIII has mechanics derived from P&P RPGs. It's an RPG. Whether it's a good one is up for debate haha.)
This is why Black Isle and the alumni thereof rock. They understand the importance of a large world, the importance of that world being reactive, and the importance of telling a story in that world. Bioware and Bethesda at best understand the importance of one of these each.Bhaalspawn said:Honestly, I like it better that way. Western RPG's focus on open worlds with not much substance to them, and JRPG's focus on a specific storyline and their own characters.Kahunaburger said:Unless it's a Bioware game haha. Can't let player decisions getting in the way of the story they want to tell!Bhaalspawn said:That's a distinction not a lot of people seem to notice. JRPG's are roleplaying games in their gameplay, but not so much in their story. Where Western RPG's are roleplaying games in the DnD sense where the story progresses at your own pace.Kahunaburger said:I enjoy the fact that a Bioware writing director is making this case that FFXIII is not an RPG: "You don't make any choices, you don't create a character, you don't live your character..." xDGrey Day for Elcia said:![]()
Because 99% of games calling themselves JRPGs are animated movies that limit player interaction to clicking X on an attack. No player agency in the world, no affect on the story, no player made decisions in dialog, no player influence on the story, no character development beyond exactly what the developer wants--these are all things diametrically opposed to the roleplaying experience.
Final Fantasy: not an RPG.
Planescape Torment: an RPG.
(FFXIII has mechanics derived from P&P RPGs. It's an RPG. Whether it's a good one is up for debate haha.)
BioWare games have lots of side content to them, but progression is actually rather linear with the illusion of open world gameplay. Baldur's Gate 2 sets you with the task of gathering 20,000 gold to rescue Imoen, and says there's lots of adventuring out there to gather it. Like The Elder Scrolls, but with a clear goal in mind and a reason to do most of not all of the side content.
KOTOR gives you a clear destination of the Star Maps, but lets you pick the order on your own and fills every planet with side missions and party member storylines.
SWTOR has the typical MMO questing system, but with your class story actively giving your a reason to be on whatever planet you're on.
I really prefer that in a sense, and while many would not agree with me, I think games like The Elder Scrolls and Fallout could do with having a clear destination worked into their side content, rather than setting you in a big world and saying "Alright, here you are, I'm gonna go take a nap."
There's nothing particularly bad about a linear game, or even a game that gives the player little to no freedom. There's also nothing bad about open world sandbox games like Skyrim or GTA, and nothing wrong with 6-hour gratification games like Call of Duty.
Was I not clear enough when I typed "I CAN UNDERSTAND HOW THEY WOULDN'T APPEAL TO SOMEONE"? People like different things, I would never expect everyone to agree with me. Also I already pointed out all genres are mocked, and asked why it's more frequent with JRPGs. Most people dislike sports games, but they're just ignored. Why don't people treat JRPGs the same way?370999 said:Compared to how ever accepting this community is to military shooters?TehCookie said:I can understand how they wouldn't appeal to someone, but I still have no idea how mentioning them can lead to people foaming at the mouth and insulting the genre. You can say it's the internet and it happens with everything, but JRPG bashing seems to be a lot more common and even acceptable.
Every genre gets mocked.
I would imagine people who "hated" JRPGS did so out of the beleif they were archaic, full of anime stereotypes and generally boring. Which has a degree of truth, same as saying shooters cater to "brain dead jingoistic idiots"
Whatever.
Accept that fact that some people will not enjoy what you enjoy OP and move on.
A lot more common than say COD bashing? Or EA bashing? Or the flavor of the week bashing (like ME 3 lately)?TehCookie said:I can understand how they wouldn't appeal to someone, but I still have no idea how mentioning them can lead to people foaming at the mouth and insulting the genre. You can say it's the internet and it happens with everything, but JRPG bashing seems to be a lot more common and even acceptable.
You are right, I was limited to the threads I've seen and I don't visit many hate threads. I just hate it when you are having a pleasant thread and someone like this [http://www.escapistmagazine.com/forums/read/9.366654-Need-a-good-JRPG-for-Xbox#14302067] shows up. Trolls and the internet I know, but on the occasions I did go into other game specific threads it seemed to be less common or at least a better troll.squid5580 said:A lot more common than say COD bashing? Or EA bashing? Or the flavor of the week bashing (like ME 3 lately)?TehCookie said:I can understand how they wouldn't appeal to someone, but I still have no idea how mentioning them can lead to people foaming at the mouth and insulting the genre. You can say it's the internet and it happens with everything, but JRPG bashing seems to be a lot more common and even acceptable.
I think the fans who are defending (AKA the ones forcing their likes down other people's throats) are just as much to blame here. Here is an example. I don't like COD. I didn't like 4 and I never even bothered with the rest. Yet if I tell a hardcore fan that I am going to be subjected to a rant about how I am a lesser person and blah blah blah changing my opinion from not liking to absolutely despising COD not because I hate it because I am forced to choose a side and not any middle ground. To a fan it is either love or hate. I am not allowed to simply not enjoy.
Holla' atcha' boy! Between the personality test at the beginning and the ability to customize every characters role in your party (dare I say it, allowing you to play multiple roles?) that game probably had the most lasting appeal to me of any JRPG. Even though it was a lot more simple in terms of gameplay and story than most others I've played.Aircross said:Ah, Dragon Quest III, how much I loved thee for allowing me to make up my own characters with their own personalities...
...too bad the save battery died.