Again, this. If you don't understand why we find Product X interesting, OP, then leave it at that. It's a matter of taste and personal opinion.PrinceOfShapeir said:Because we find them fun. Why does anyone like any games?
Some friends of mine consider themselves hardcore gamers, but if the title doesn't include the word FIFA, they haven't played it. That doesn't mean I have the right or ability to judge them. They like soccer games and can't figure out why I like RPGs and the occasional shooter? Fine, then.
I like Skyrim because the character that's being fleshed out is of a very particular nature. That character I'm speaking of isn't the Dragonborn, it isn't any specific NPC in Skyrim, either. The character I'm referring to is Skyrim itself.
Individually, the game's elements are subpar. Most NPCs abide by stereotypes and vary between jerks and saints without any consideration for how personalities are formed in the real world. The Civil War storyline is poorly handled, and Alduin doesn't seem to have a definitive reason for doing what he does. "HAI GUISE, I'M IN UR PHYSICAL PLANE, KILLING UR DOODS!" might as well be the World Eater's calling card. He doesn't have any reason to do what he does, and simply is there to be a reasonably evil-looking final boss to throw down against. The companions don't have any rhyme or reason for choosing to follow you, other than you having completed an oftentimes underwhelming favour for them.
I mean, what the Hell, Kharjo? I got you your locket back, and now you're willing to follow me to the ends of the Earth?! I won't complain, but how does that work? Do you have some kind of death wish or something? I don't go to safe places, y'know...
At least, this is the train of thought that went through my mind when I realized I could hire him.
Skyrim as a living space is also just as flawed as Cyrodiil was. We're in 2012, and Bethesda still hasn't figured out that the occasional sight of an outhouse or of a chamber pot would add a much-needed form of credibility to the experience. What, am I supposed to think that the people of Nirn have chronic constipation from birth or use Magicka to push back kidney failure or exploding bladders?
Honestly, these are the only gripes I have with the series. As much as I'd like three hundred-page epics in the books, I know I couldn't ask so much of the project's writers. If it really bothers me, then the fans figured out how to mod entire novellas and short novels into the game.
The crux of it is that people play Bethsoft games for the immersion factor; for the "Wow!" moment when you reach the biggest, most lavish room in a barrow or cavern. These moments are what makes Skyrim come to life - standing on a cliff face looking at the creeping dawn and the way the sky shifts, or just heading due north to get lost in the sheer, freaking blizzards carpeting the Sea of Ghosts between Solitude and Dawnstar, and then wondering what the fuck is attacking you because you can't see past your nose.
Or, well, you can just ask the compulsive modders. They'll tell you body mods and skimpy armour sets make the game, to the point where they'll spend more time posing around in Whiterun than actually playing. Again - it's a matter of opinion. I don't need my player character to have double D-cups and little steel seashells on her nipples as her only armour, but some people enjoy this kind of stuff.