To be fair, you are new and didn't know(as someone else said) this and pc vs consoles tend to get people really riled up.Gankytim said:Eugh, seems I've kicked up a shitstorm.
I'm not intendting to piss people off, I'm just spouting my own personal anecdote and experience being well versed in both.
Razer has something called the orbweaver (which is itself a modified design they bought from nostromo or someone else years ago; EDIT: they bought it from Belkin), but it's only for one hand and is basically just a chunk of a keyboard with macro support and a thumbpad. It's not ergonomic in the slightest (and way overpriced); there just isn't any competition in the market to spur on better designs or cheaper options.zehydra said:This is the catch:
Mouse by far provides superior control and reaction time to any joystick.
But using the keyboard, in my opinion, is inferior to using well placed buttons on a game pad.
The ideal, in my mind, would be to somehow create a gaming controller for the lefthand, and a gaming mouse for the right hand, to get the best of both worlds. Of course you'd probably want to make things ambidextrous for lefties.
Not to mention the hostility that arises from discussions of preferred game genres, platforms, and series...Zhukov said:Don't worry, you're new, you weren't to know.Gankytim said:Eugh, seems I've kicked up a shitstorm.
I'm not intendting to piss people off, I'm just spouting my own personal anecdote and experience being well versed in both.
This topic always gets people pissed off. You'd be amazed how belligerent people get over their preferred method of video game input.
Moot question. Mega Blocks are clearly the superior option.lacktheknack said:Why do people think Lego is better than K'Nex?
TheKasp said:It is just how used you are.
I would really love that combination, to be honest.Cerebrawl said:And for the twin-stick style games... joystick+mouse would be more ideal. (Anchored analogue joystick).
Well, in most cases because it's true.lacktheknack said:Why do people seem to think that chocolate is better than vanilla?
Why do people seem to think that metal is better than hip hop?
Why do people seem to think that shooters are better than point-n-click adventures?
Why do people seem to think that Calvin and Hobbes is better than Peanuts?
Why do people seem to think that Godzilla is better than the Cloverfield monster?
Why do people seem to think that Lord of the Rings is better than The Inheritance Cycle?
Why do people seem to think that Apple is better than Microsoft?
Why do people seem to think that Linux is better than Apple?
Why do people seem to think that the programming language Python is better than C?
Why do people think Lego is better than K'Nex?
Ohhhh....You meant that as....So you didn't mean....*ahem*Etc, etc, etc, etc, etc, etc, etc, etc. Preferences with both pros and cons continue to exist.
In fairness, how can you possibly like someone if they enjoy slightly different things than you?Vigormortis said:Not to mention the hostility that arises from discussions of preferred game genres, platforms, and series...
Interesting you mention Rogue Legacy, that's one of the few 2D platformers I used a controller for. Not because of the down thrusts but the left and right dashing. For some reason my tiny brain wasn't able to parse it using the keyboard and using the left and right bumpers on a controller felt a lot better.Cerebrawl said:Faster and more easily pressed and identified buttons play a part. I find it easier to do things like jump attacks, wall jumps, etc with a controller. I had a hell of a time using the downward thrust in Rogue Legacy with keyboard, much easier to time it right with a controller, short window and a bit fiddly.SmallHatLogan said:A lot of people harp on about gamepads pretty much being a requirement for 2D platformers. That always struck me as kind of weird. The only advantage a gamepad gives you is analogue control which you don't even need for most 2D platformers.
Yes, this, THANK YOU! I was gonna throw my hat into the ring and say games work fine with either method, depending on the game. Hawken is best played with a KB+M. Try playing Dark Souls with a keyboard and mouse. I dare all of you...shrekfan246 said:Keyboard and mouse controls are far faster and more precise for shooters?
YOU DON'T SAY.
OP, whatever your intentions may be, we've had this thread a hundred times over and it always just devolves into pointless PC vs. Console bickering. Each control method has its uses, PCs are handy because they allow the use of either (or joysticks, flightsticks, fightsticks, wheels, and every other input method you could ever hope to never need to use), some genres play better on one than they do the other. Can we leave it at that?
IKR? I hate that my friends actually have fun playing a casual shooter on consoles!TheKasp said:Also, I have a buddy who loves CoD on consoles... I can't fucking believe it. Wrong genre, platform and franchise! What a heretic!
well technically there ARE scopes in RO2Ultratwinkie said:Only in games with no bullet drop or deviation. console ports, basically. They always tend to be easy regardless.Mr Fixit said:Speaking specifically about shooters I always felt that KB+M made them too easy, it's just point & click death. It just feels like cheating to me. It's fine for other games, but I guess I'm comfortable with either setup for any game because I've never limited myself to either pc or console exclusively.
Its either mouse on PC or aim assist on console. Neither of which are hard when bullets go on forever in the straight line.
That's why PC exclusive shooters mix it up.
Try shooting in Red orchestra 2, then come back and say KB+M is easy. Shooting at tiny specks 100-300 meters away. Tiniest movement can make you miss. No crosshairs.
Its like trying to shoot a dick off a fly. And no, there aren't any scopes. Its all eye balling it.
Now I refuse to play anything else. Feels too easy.