Why do some consider Morrowind a better game than Oblivion?

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almostgold

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MiracleOfSound said:
I've played and loved Oblivion for 350 hours plus, and cannot get into Morrowind.

Why?

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Lol theres mods to take them out. Best. Mods. Ever.
 

More Fun To Compute

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Axolotl said:
DirtyCommie said:
Ok heres a good tip for yall who are planning on getting into the elder scrolls games.

Whatever you do, dont play Oblivion before you play Morrowind, other way round. Personally I think Oblivion was better, but thats because I played it first and after that morrowinds pretty hard to get into. A massive map, no fast travel, a complicated (if better) interface, clunky combat, etc. I loved Morrowind, but I had a very hard time in the first 20 hours playing.
I disagree. I played Oblivion then moved on to Morrowind. Sure Morrowind was harder to get into but when I did I was rewarded by an interesting Fantasy setting and a cool world to explore. When I got into Oblivion it was like being slapped in the face repeatedly by an idiot.
Heh. You should post on rpgcodex.
 

kardar233

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The thing that, for me, makes the jump between a quite good RPG and a really good RPG is that one turning point when you stop caring about what you'll lose later on for your decisions and just make decisions that feel like they're correct. A few games have reached this point for me such as Morrowind, Dragon Age and KoToR II, all of which are featured amongst some of my favourite games of all time.

However, only Morrowind has both given me the freedom to do this, the immersion to get me to do this, and also not have me lose something significant later on.

Also, Morrowind earned the distinguishing mark of tossing most of the usual fantasy stereotypes to make way for the setting to really shine. The Dark Elves aren't evil, nor are they goody-two-shoes Drizzt types, but they're all xenophobic to a certain degree and definitely don't like outsiders. The Wood Elves aren't the tree-hugging freaks you meet in a lot of other settings; they're surprisingly down-to-earth except for the odd case of cannibalism. The Orcs seem a bit too much like the ones from WC3, but the Nords are quite far away from the stereotypical Viking. The setting is very different, with the whole egg/ebony mining deal. There's nearly no recognizable animals or beasts, the Kwama beings are an interesting touch, and the Daedra are varied and interesting. The equipment is cool-looking and unique, (glass being my favourite), and you can customize them to a much greater degree than in most other games with the enchanting system. For me, at least, there were very few immersion-breaking sequences.

On the other hand, Oblivion was only tolerable once I downloaded Deadly Reflex, and even then it felt one-dimensional.
 

Daveman

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Yokai said:
Okay, before I even say anything, I would like to make it very clear that I am not bashing Morrowind. I think it's a good game. (also I apologize if this thread has been done before and recently.)

Anyhow, I notice a lot of people talking about how Oblivion was crappy and that Morrowind was way better. I've played both pretty extensively, and I'm not sure I see what elements of Morrowind make people consider it better. It's an excellent RPG, for sure, but what does it have that Oblivion lacks? Please, Morrowind lovers, offer your opinions on the subject.
basically.... a lot of people ***** about the game lacking in space (bullshit, morrowind is just TOO big to explore) and they also complain about it lacking in ingenuity (i.e. trees aren't replaced with mushrooms, whoa, big deal) but really all they are complaining about is that it's more accessible to other people that haven't immersed themselves in the elder scrolls, so they're annoyed about people who played oblivion first.... so they're just annoyed for the sake of being annoyed, they often hate oblivion because, basically, it wasn't morrowind. But face it nobody wants it to be morrowind, if they wanted to play morrowind, they'd play that!

(sorry, I'm drunk, I take no responsibility for spelling and opinion, etc... I don't even remember what the thread was...)
 

Flying Dagger

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kardar233 said:
The thing that, for me, makes the jump between a quite good RPG and a really good RPG is that one turning point when you stop caring about what you'll lose later on for your decisions and just make decisions that feel like they're correct. A few games have reached this point for me such as Morrowind, Dragon Age and KoToR II, all of which are featured amongst some of my favourite games of all time.
This in mass effect 1, especially with the rachni.
 

Drexler

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I don;t think Morrowind was a very good game at all, I play for like 2 hours and got bored then stopped play, uninstalled the game and now it's sitting on my floor somewhere, both games are boring in my opinion.

Don't get me wrong, I love RPG's... bioware RPG's XD
 

zoefschildpad

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For me, I think Morrowind's strength is that it doesn't tell you what to do at all. you arrive by boat, pick a class and race and get kicked into the game world with a letter in your pocket with the suggestion that you might go and deliver it in balmora, which, according to the guy I saw the game with for the first time, was the capital. What did he know, he'd only been playing for 15 hours or so. Subsequently you get cryptic quests and vague directions and you are left to find out everything for yourself, and when you play for a while at some point you might actually find out where things are. The guilds will accept you only if you have the right skills for the job and are often mutually exclusive, so playing through it again is still interesting because of all the quests you missed.

Oblivion doesn't do any of that in the slightest, it always tells you exactly where to go and what cave to enter and where it is exactly and gives you the option of teleporting there as well. then you enter the cave or ruin and proceed to easily kill, talk to or steal everything in the dungeon and you can leave. You also go through every guild in one playthrough because there's no reason not to, even through all the quests come down to more or less the same thing. This type of handholding turns the game into a hack and slash game in a big world with a choice in which order you do absolutely everything.

The point I'm trying to make is not that Oblivion sucks, because it doesn't. It's just that I didn't devolve into a little kid that needs his hand held since I played morrowind, and I think a lot of us were disappointed because everything was just too obvious and simple.
 

More Fun To Compute

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Foggy_Fishburne said:
Hopefully Elder Scrolls 5 will let you roam the entire land of... Tamriel? That'd be awesome
Elders Scrolls games are getting smaller with each new release so don't hold your breath.
 

cocoadog

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Oct 9, 2008
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more depth... also they have more than one god damn environment. oh look over the hill whats that! oh no its the same thing forever never mind.
 

HyenaThePirate

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Because you couldnt be a bloody werewolf in Oblivion.
There I said it. Thats what everybody has wanted to say but were afraid of being labeled with the stigma of being a "furry".

Sure you could be a vampire, but seriously, who cares about them? Lycans are where it's at!
 

Jake the Snake

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This discussion is pointless and here's why: THERES NO ELDER SCROLLS 5 YET!!! DAMMIT BETHESDA I'VE BEEN WAITING FOR 4 LONG YEARS!!! AND NOT ONE ANNOUNCEMENT!!! BARELY EVEN A HINT!!! I feel like a Half Life 2 fan!!!!
 

Earthmonger

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Yokai said:
Okay, before I even say anything, I would like to make it very clear that I am not bashing Morrowind. I think it's a good game. (also I apologize if this thread has been done before and recently.)

Anyhow, I notice a lot of people talking about how Oblivion was crappy and that Morrowind was way better. I've played both pretty extensively, and I'm not sure I see what elements of Morrowind make people consider it better. It's an excellent RPG, for sure, but what does it have that Oblivion lacks? Please, Morrowind lovers, offer your opinions on the subject.
Listen to the wise words of the following smart man:

Noelveiga said:
Well, everybody knows that they are both ridiculously tiny when compared to Daggerfall, so anybody saying that Oblivion is "dumbed down" should probably not be offering Morrowind as an alternative.

In Daggerfall you could own houses, ships, carts, horses and you could level up your status on all the guilds independently in a whole bunch of provinces. What's more, they had different jurisdictions, so you could even commit a crime and find yourself running for the province border.

Sure, the missions, towns, NPCs and dungeons were procedurally generated and repeated a whole lot, but for a game that could run in a Nintendo DS, I'd say that dwarfing San Andreas, Morrowind, Oblivion and Fallout put together is a pretty neat achievement.

Also, when you find yourself on hour 60 of gameplay, you get a quest on Morrowind (which is only one province in Daggerfall) and you find yourself thinking "I'd rather not, I had some trouble with the police there a few moths ago" the immersion really kicks in.

So no, Oblivion isn't significantly worse than Morrowind, but both of those AND Fallout 3 are kind of boring and lack the ambition of the earlier TES titles.
This I echo completely. The problem with Morrowind and Oblivion is that they aren't sequels. Compared to Daggerfall, they're just Elder Scrolls mini-games; simplified and homogenized for the consoles. I'm still waiting for a real successor to Daggerfall.

(My avatar is a tree sprite from Daggerfall)
 

Argtee

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Morrowind was MUCH more challenging than Oblivion was.
You could find really good artifacts at the beginning of the game in Morrowind, but in Oblivion, a lot (or all) of the artifacts that you found were leveled with you.
Also, I like that there were a lot more guilds in Morrowind that in Oblivion.

I still play both games, (I'm going to start Morrowind again tomorrow) but I enjoyed Morrowind more than I enjoyed Oblivion.
 

blankedboy

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Noelveiga said:
you get a quest on Morrowind (which is only one province in Daggerfall)
This is wrong. In Daggerfall, you only get the northwest corner of Cyrodill.
 

AndyFromMonday

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Feb 5, 2009
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I tried playing Morrowind at least 3 times but every time I do I'm driven away by the awful graphics and the shitty combat. If I could somehow upgrade the graphics to Oblivions level and change the combat I would TOTALLY dive right.