Hate? Nah. Dislike somewhat? yeah.
The reason is that I don't care. The game never introduced real characters, just people. You are never given enough time to care about them, or the cities or towns you are trying to save from Alduin. The questlines are far too short, and it seems like chunks are missing from them. I mean, you walk into the college, do a spell (I had to do a flame atronach, my friend had to do healing hands), get in, do three quests, and BAM, you're the archmage of the college. Really? I just got here three hours ago. The Thieves guild questline seems longer than the rest, though.
And the game really glosses over that whole "end of the world" thing. People only mention it in passing, then stop caring. They basically say "Yup, worlds gonna end, Alduins here, you gonna do something about it?" There's no build up to it, nor is it epic or hard. It is the same as every other dragon fight in the game. The imperial and stormcloak quests are the same. No real build up, neither of the factions have much personality (except the stormcloaks are racist), and the quests end up just being dull with no real satisfying end. It's just like "wow, was that it?"
If you can beat a game's main questline in under 3 hours, either you cheated, or the game needs to be fixed.
Overall, I liked the game. It was a fun 89 hours.