Why Halo is called innovative?

-Seraph-

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urprobablyright said:
the prefectly balanced weapons,
BAHAHAHAHHAAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA!!!!

*takes deep breath*

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!
*wipes tears from eyes*
I wont argue your other points as they are rather acceptable, but you CAN'T be serious about this one, I'm sorry thats just one of the funniest things I have hear all day.
 

Joeshie

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urprobablyright said:
Joeshie said:
Right, the pistol is one example of this perfect bala...

Wait a second...
-Seraph- said:
BAHAHAHAHHAAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA!!!!
Plasma Rifle could kill a shield in a few hits and slow people down, needler kills people in one go if u get enough needles in them, pistol's can give one-hit-kills if you're lucky/skilled, plasma pistol can destroy the whole shield in one fully charged go, assault rifle grinds down health very quickly once you blow down the shield, etc, etc...

etc, etc.... etcetcetc

they were all pretty useful for certain things/maps

not my fault if all you guys did was have pistol cluster-f*cks
My point was that pistol was so overpowered that it was better at picking off people at a distance than the sniper rifle was.

That isn't a balanced game when a pistol is better at long range the the friggin' sniper rifle.
 

wrightofway

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While a three shot kill weapon might seem overpowered it takes a lot of skill to pull a 3SK off on a good player due to bullet travel time.

The pistol was the best weapon at mid range and decent at other ranges. It will lose to an assault rifle (especially with the assault rifle's excellent double melee) and plasma rifle at short range and the shotgun at point blank range. A good sniper who can quick scope will beat a pistol at long range and if they can no scope well, at closer ranges they can kill a pistol user fairly easily too. The only bad weapon in Halo: CE was the needler, really. Everything else had it's niche.
 

Valiance

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The ignorance of everyone defending Halo is astounding.

At least look your "facts" up first before posting garbage.
 

wrightofway

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Valiance said:
The ignorance of everyone defending Halo is astounding.

At least look your "facts" up first before posting garbage.
To whom is this directed? To "everyone?"

The fact of the matter is: liking a game is a subjective opinion. Just because you don't agree with them does not mean they are wrong, because, being opinions, they cannot be right or wrong.
 

Calax

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Halo 1 I'm willing to defend as the first major FPS game to actually have a control scheme that wasn't designed in the dead of night by a developer that hated the players. I think it also gets alot of credit for being the first FPS to have the "you can only carry 2 weapons" rule. I'm not sure about the 2 weapons but I don't remember it being used much before the advent of halo (now you can't turn around with out that rule blocking your way).

I think it also gets alot of "It's Innovative" fans saying that because it was their first exposure to the genre as a whole. FPS's up until Halo had been solely the domain of the PC crowd. And usually people didn't have the computers to run the up to date FPS's because in that day and age the speed of a processor doubled every six months. Also it set the bar pretty high for story telling. Sure others told stories better (Half Life, Dark Forces (to a degree), Deus Ex) but Halo was the point at which a storyline couldn't just be a paragraph in the game booklet that nobody payed any attention to. Instead they had to tell the story within the game other wise the players would start asking "Why the hell am I doing this?"

Did halo rip most of it's tech and plot devices off? You betcha. But the majority of the players who saw the story hadn't seen these elements because most of the stuff Halo copied were niche or you had to be older than 14 to understand usually.
 

Valiance

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wrightofway said:
Valiance said:
The ignorance of everyone defending Halo is astounding.

At least look your "facts" up first before posting garbage.
To whom is this directed? To "everyone?"

The fact of the matter is: liking a game is a subjective opinion. Just because you don't agree with them does not mean they are wrong, because, being opinions, they cannot be right or wrong.
Topic of the thread is how the game is innovative.

I never said it's wrong to like it. It's just not innovative at all, and the people who believe so are the "My first FPS" people, or they have incorrect facts.
 

-Seraph-

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Joeshie said:
urprobablyright said:
Joeshie said:
Right, the pistol is one example of this perfect bala...

Wait a second...
-Seraph- said:
BAHAHAHAHHAAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA!!!!
Plasma Rifle could kill a shield in a few hits and slow people down, needler kills people in one go if u get enough needles in them, pistol's can give one-hit-kills if you're lucky/skilled, plasma pistol can destroy the whole shield in one fully charged go, assault rifle grinds down health very quickly once you blow down the shield, etc, etc...

etc, etc.... etcetcetc

they were all pretty useful for certain things/maps

not my fault if all you guys did was have pistol cluster-f*cks
My point was that pistol was so overpowered that it was better at picking off people at a distance than the sniper rifle was.

That isn't a balanced game when a pistol is better at long range the the friggin' sniper rifle.
I think a better assessment would be that the pistol was more powerful than the assault rifle. There is no way in hell you can say that is balanced, it's just plain...NO.
 

beddo

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I think people just need to accept Halo. It was made, it sold well, it was rated highly and people enjoyed it.

Isn't that what we want in games?

The fact that this series still draws so much adoration and criticism is a complement to its influence.

I loved the first Halo. I thought it was spectacular, it bought me back into gaming. My brother borrowed an Xbox of his mate and was playing Halo. I had a go on it and it was just astounding. As a game it excelled; it was fun, you could play it through with a mate and it looked brilliant. I loved it so much that as a broke student I took even more debt to go and buy a second hand xbox, just to be able to play a game the game. It was totally worth it.

Now you may not like it, judging it from now is a bit pointless because gaming has moved on since then. I see people nit picking over the game for its faults. Searching the web to find aspects which had been done before. If you did this to any game you could find fault and criticise where its ideas came from, claiming it to be unoriginal.

Please just give up. If you didn't enjoy it, fine. You can explain why you didn't enjoy it as a whole rather than de-constructing and criticising each aspect and feature. I explained why I loved it without having to break it down.

The fact that this series still draws so much adoration and criticism is at least a complement to its influence on gaming.
 

Chickenlittle

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-Seraph- said:
Joeshie said:
urprobablyright said:
Joeshie said:
Right, the pistol is one example of this perfect bala...

Wait a second...
-Seraph- said:
BAHAHAHAHHAAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA!!!!
Plasma Rifle could kill a shield in a few hits and slow people down, needler kills people in one go if u get enough needles in them, pistol's can give one-hit-kills if you're lucky/skilled, plasma pistol can destroy the whole shield in one fully charged go, assault rifle grinds down health very quickly once you blow down the shield, etc, etc...

etc, etc.... etcetcetc

they were all pretty useful for certain things/maps

not my fault if all you guys did was have pistol cluster-f*cks
My point was that pistol was so overpowered that it was better at picking off people at a distance than the sniper rifle was.

That isn't a balanced game when a pistol is better at long range the the friggin' sniper rifle.
I think a better assessment would be that the pistol was more powerful than the assault rifle. There is no way in hell you can say that is balanced, it's just plain...NO.
That's a fairly good assessment. Like stated before, each of the weapons had their own niche, with unique strengths and weaknesses. Not many games these days can boast of that. The pistol was(and is) the great all-around weapon for medium-long range, but it has nowhere near the range of the Sniper Rifle. While the pistol rules the open fields, everything else still has a prominent place to be used in.
 

maffro

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Thankyou kind sir! It's always nice to be complimented on the internet =7D

Luckily, these arguments are starting to die down now. It's been out far over a year, those who still play it (and they are many) still play it. Those who don't have moved onto other things.

Unfortunately... the second Halo ODST comes out all this is gonna start again. *sigh*
 

Kevin7557

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Chickenlittle said:
RIOT MAST3R said:
Steelfists said:
RIOT MAST3R said:
Joeshie said:
RIOT MAST3R said:
Alright. Imma gonna throw the gauntlet. Name an FPS with a better story.
Deus Ex, Half-Life, System Shock 2, Bioshock, Call of Duty 4, Half-Life 2, etc.
NAME AN FPS WITH A BETTER STORY THAT CAME OUT BEFORE HALO!
Half Life, Deus Ex, System Shock 1+2. Jesus, maybe google a couple of them...?

People like you give Xbox gamers a bad name.
Im sorry, I've never (GASP!) owned an XBOX. I was to busy playing sports and gaining friends to game. I bought a 360 last year and have been catching up on my game history in my spare time. Interesting stuff. But I only game in my spare time so I don't have much time to actually play the older stuff. Having a life can do that to a person.
Those are overrated.
Wow nice comeback. No Half Life was not over rated Halo was. I played it and I was like its good but this is not the best game ever. Duex Ex 2 is great.
Decoy Doctorpus said:
Kevin7557 said:
Thankyou for pointing that out so I didn' have to but I will anyway. Most of the crap is wrong and I will now go through and point out each one
-Recharging health in an FPS hadn't been done before. You really want to try to make that statement. I am sure it has been implemented in some PC game before. God there are so many it would be hard not to.
-Console local co-op in an FPS hadn't been done before. You can link PS2s
A profound amount bullshit


Seriously. Don't blast people for a lack of research when at least 80% of your claims are false or irrelevant.

Cucumber. I didn't mean to jump down your throat, just your choice of words made it look like you weren't reading the counter arguments at all. Halo is a good game but it's a lot like a Rambo film (any film after the first one) you have to switch off a section of your brain to get the best of it. It's really quite addictive if you give it a chance.

Umm No my points are not False. I was wrong about Black but there are still many FPSs on the PS2 that could easily do as good as Halo.
Chickenlittle said:
Kevin7557 said:
Thankyou for pointing that out so I didn' have to but I will anyway. Most of the crap is wrong and I will now go through and point out each one
-Recharging health in an FPS hadn't been done before. You really want to try to make that statement. I am sure it has been implemented in some PC game before. God there are so many it would be hard not to.
-Console local co-op in an FPS hadn't been done before. You can link PS2s
-Console local co-op in an FPS hadn't been done before. That is more of a concol thing not special to a game.
-Omission of a lives system had not been in a console FPS before. DO You even play fps? Um Black, Halflife, Any other fps this century.
-Respawning in co-op mode had not been done in an FPS before.: Umm yeah you do. That is old.
-Hot-Keyed grenades in a console FPS had not been done before. Again wrong. You really need to get a ps2
-Having no bosses in a console FPS had not been done before. That is not new. Black didn?t ether. Except a mass fight at the end which isn?t technically a boss fight.
-Cubic and bump mapping had not been done in a console FPS before.
-The type of water shading used had not been done on a console fps before. Okay I can?t prove that that hasn?t been done before but I won?t say it hasn?t
-Seamless background loading had not been done in an FPS before. Yes it has. OMG get a ps2. and play a fps.
-Seamless vehicle interaction had not been done in a FPS before. Honestly did you just make this up or are you trying to be serious.
-The two weapon limit had not been done in an FPS before. Yes it has. Black.
-Sticky grenades had not been done in a console FPS before. Okay but that is not revolutionary as it has been done on the PC. If not somewhere on the PS2
-The number of 3d characters on screen had not been matched on a console FPS before. Are you kidding me. BLACK. Read my words Black. Get it and play it. Or if you choose not to look and you will easily find somegame that proves you wrong.
-Seamless in-game flight had not been done in a console FPS before. YES IT HAS. PS2 games have done this.
-Halo's complex enemy AI had not been seen before. HALF LIFE 1 PS2. or how about half life 2 for the x-box.
-The number of NPCs in a console FPS had not been seen before. Wrong again. Are you even a gamer or someone who just jump on the Halo phase.
-Such large levels had not been seen in a console FPS before. Black.
-The physics had not been implemented to the same extent in a console fps before. Yes it has it is called Half Life Play it. In fact their engine has been an industry standard from what I have heard.
-16 person multi-player in a console fps had not been done before. Again not revolutionary as MAG is coming out and it is doing 258 players and that once again was a concol limitation and that could have been fixed by linking PS2s. and also wrong. Have you ever heard of a game called Socom.

Seriously are you even a gamer. Honestly now those are all wrong and the PS2 could accomplish the same alot of the time. Seriously did you even check that or do you believe what others tell you.
Get your facts straight. Halo: Combat Evolved was released as a game that shipped with the original X-Box, the first sent out. Black was released towards the very end of the X-Box's lifespan. You might want to consider having your head checked before backing up any more claims. Unless, of course, you're referring to Halo 2 or Halo 3, and in both cases, you're still out of whack, since most games after Halo: CE for the next few years tried to copy it in every imaginable way except the story and appearance. Granted, Half-Life was released in 1998, but I haven't played it yet. I know that some of the claims made were a tad on the exaggerated side, but please, do try and know your release dates, m'kay? Also notice that I'm not going to try and counter every point, since I haven't played some games you mentioned, and don't know when they were released.
So how much in money is your collection worth. I have games for the Nintendo. Atari. Also you need to check your facts. A lot of the games that came out on the X-box were origionally coming out on the Gamecube. Like KOTOR. Microsofts claim to fame most of the time is stealing things from other concols. Like their recent update. I can make better "avatars" on Home and Wii Mii. Their new menu PS3. Halo is not that revolutionary. Does that mean it is not a good game no. It was a spectacular game. Which was fun to play through with my bro on legendary. (FYI I played through Halo 3 on legendary by myself and there is no way to tell the difference between people like me and those who did it on co-op. Rip.)As for story there is Resident Evil Survivor for the PS1 that had a pretty good story and variability base on how you played.(LOL RE FAN Here) First Person was revolutionary before Halo and is still after Halo. I like the point someone made before that if your going to argue about games ripping off ideas from other games then technically Halo Ripped off Doom. One of the origional FPS.
TOFUM4ST3R said:
TopHatTim said:
obviously not , becuase you dont have a social life if you think no other FPS has a better story line...big fanboy saying. fanboys always say they have social lives...and if you had any common sense you would know that, and half-life series, deus ex, System Shock 2, Bioshock, Call of Duty (all) shit even unreal tourny 2 had a better story line
First of all, what the hell does having a social life have to do with knowing other FPSes with storylines? And secondly, Unreal Tournament 2003 (if that is what you mean by UT2) had the dumbest storyline ever. If you honestly think it was better in story content than Halo, I really can't do anything but shake my head in shame at such stupidity. (Another thing: Put periods at the end of sentences, and use spell check. It is shameful for you to use lower-case letters when mentioning the great Half-Life and Deus Ex series.)
While I can't comment on Unreal I agree with the Social life comment. Dude just cause someone is a fanboy doesn't mean they don't have a social life. Dude learn your gaming history. (which I have to admit I don't know the best but I love playing video games and have for years and will continue to for years)
 

Kevin7557

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Here are some good FPS on the PS2. Killzone, Red Faction 1 and two, both of which sported destructive environment and Red Faction 1 had expansive environments.

Half Life for the PS2 didn't come out in 1998 it came out in 2001. Halo didn't come out til 2003. X-box was released in Feburary 22 in 2002 which means halo didn't even come out in the first year.

Timesplitters 1 was a good FPS for the PS2 and had co-op to boot. Then you have Timesplitters 2 in October 9th 2002 which was a good follow up which suppassed the origional giving both a somewhat good story with good AI and a variety of LVLs. Timespitters even let you make your own games lvls in its creation mode. I have made on myself along with creating your own Multiplayer maps. Something you still can't do in Halo even in the third one. And I mean make your own maps not just refit them.

Then you have Soldier of Fortune which had good lvl struction and awesome combat with weapons you could select before the mission not just pick them up as you go along.

XII which came out in 2003 a few months after Halo had an awesome plotline which had drama, action, mystery, and twists abound. Unfortunatly it ended on a cliff hanger and we haven't seen a sequal.

There are several good games right there that did a lot of the things Halo did that came out on the PS2 and some on the x-box as well. Now for Pc games the list would be expansive which I regret that only about a year or so ago was I able to start enjoying the PC market cause we didn't have good computer so I missed out on so much.
 

tiamat5

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I have been waiting for this question for a long time now. Halo is not innovative. It never was it never will be. Halo was a good shooter just like lots of games are good shooters. When ever I ask anyone what makes Halo so special they just get upset and dance around the question.Halo suffers from Extreme Hype Syndrome (EHS). The game company spins you head around with promises, puts clocks on their web sites to count down the release of the game, has parties and commercials to entice you. They also have stores where you can pre-order it from. By the time the game comes out you are convinced that it is the greatest game ever. You don't see that the game is not as good as they said. It is not better than any other game. It doesn't have half the stuff they promised and it still has all the glitches, bad story and mediocrity of many other games. No matter what anyone says you can't see that it is not at the pinnacle of gaming like you were promised. It is merely a competent game. And you accept that. And as soon as anyone says anything different you put up your defenses and get angry and violent and put down who ever said it because somewhere in the back of your mind you know it still wasn't all you expected.The story isn't better, the weapons are not better, the graphics are only slightly upgraded, the characters are boring. And it continues with the sequels as each one is only a slight upgrade from the last with no leaps or bounds in gaming rather little baby steps. If any large changes are made every fan will get frightened of and abandon the game as quickly as possible. This is the same for games like Fable, GTA and Gears. Everyone will always flock to these games even if they reach Gears or GTA 10 because they will always be able to play it without thinking to much about learning the new controls or gameplay. Why do you think Street Fighter is basically the same game no matter how many they make? If they changed the controls do you think anyone would play it?
 

Pyro Paul

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Onlything Halo was Inventive of = Level Design.

Green lush open air worlds with rolling hills, sun bathed beaches, arid deserts, and frozen tundra which all look like it fit. the color pallete was extended so much for halo which allowed for a really immersive game although the gameplay and story would be kind of bland by normal FPS gamer standards.


although some may say 'being pretty isn't being inventive' it is infact the only inventive thing of halo. It is infact what started the current trend of 'make good looking' which we see in games since halo as we make more prettier realistic looking games at the expense of gameplay and story.