Very valid reasoning. I've always been a bit of a nerd with stuff like this. I find something I like and research back stories, histories and the such. It's mostly just flavor text, but I love it anyway.Wargamer said:My point is that you do not need to have these creatures explained. The very name "Super-Mutant" is enough to allow the suspension of disbelief that these are, in fact, mutants created from radiation. The fact they ignore Ghouls strenghtens this idea.
I know where Super-Mutants come from in actuality. I know they are distinct from the West Coast Super-Mutants, just as the Capital Wasteland Brotherhood of Steel are not, strictly speaking, the original Brotherhood of Steel (the Outcasts are closer to that). I know their Power Armour is not the Western BoS Power Armour. I know there is a suit of 'original' Power Armour hidden in the game. I happen to know that bottlecaps were only a currency in a small region in the earlier Fallout games.
But you don't need to know these things - generic sci-fi reasoning will fill the blanks all by itself.
I was too tired to really realize it during my original bickering, but the idea of comparison between two games is one that is essentially flawed. Each has their own merits to gauge by, and if someone can't get over their game bias then they really don't say anything worthwhile (if you catch the irony.)