Why i hate fallout 3.

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Therumancer

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Nov 28, 2007
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I love Fallout 3, and while I will not change your mind I will answer a couple of questions to the best of my knowlege. Pardon me if someone also said this in the last six pages.

#1: The idea of the Retro-Futurism is that the world developed to be like what people in the 1950s thought the future would be like. It's not literally from the 50s, it's basically a matter of some thing stagnating that didn't IRL, and other things pulling far ahead, while things like music, dress, and pop culture didn't advance beyond that decade.

Not a wonderful concept, but it works, and it brings us to #2:


#2: The point of the Retro-Futurism was to try and divorce the game from reality. If they made it too serious/realistic they would have wound up focusing too much on real world politics and such, and how things could have turned out the way that they did. This would lead to a lot of criticism, and doubtlessly a lot of people in global markets getting offended.

While China is used as an enemy, for the most part the entire situation is so ridiculous that nobody can take it seriously, and that is the entire point.

A more serious "this could have really happened" would wind up making all kinds of moral judgements and would wind up offending someone.

#3: It's an RPG, not really a shooter. The Iron Sights and such are kind of irrelevent because a lot of what happens is dictated by your skill and the relative stats of your enemy. Even when your not firing with VATS you will notice a pronounced differance between the effectiveness of weapons from low skill to high skill. Leading to many people who are big shooter fans hating the game because they can aim a gun precisely at an opponent and then wind up having it pretty much do nothing.

All told it works pretty well, and both straight shooting and using a scope have their advantages and disadvantages, but an "iron sight" system would have made a huge mess since there really isn't a point to it, precise accuracy isn't a big factor. Scopes mostly work for hitting opponents that are far away, but in the end guys close to you or at medium range are going to be affected the same by your shots usually. You turn around and hip shoot 12 rounds into a guy, or fire them with precise aiming, it doensn't matter. What happens with those 12 rounds is dependant on your skill/level compared to that of the target, and what kinds of armor/damage resistance are involved.

With pathetic skill you can basically fire at some guy so yhou would "hit" in a FPS but actually do nothing because your character isn't good enough.

Though admittedly at extremely close range bullets usually work just fine even with poor skill.
 

Kelthurin

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Jun 18, 2009
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It. Is. Fantasy. Or Sci-Fi, if you prefer.
Either way, like someone else here said, all of the stuff you're complaining about is information easily gathered from the 'net.

You said ridiculous wildlife? Post. Nuclear. America. NUCLEAR. Big bangs that evaporate living things. What did you expect honestly? Bambi and her mum skipping happily through an irradiated grove with all their happy, sparkling little animal friends? Fallout 3 is not a game that aims for realism. If it had, no one would play it because it'd just look like another Medal of honor clone. And people have for that.

And stop making futile jabs at the lore will you? You can't change it, the developers certainly won't change it, so just deal with it. Or don't play. The latter has been a foolproof way of ensuring tranquility since the dawn of early gaming.

Let's see..what else did you demand unicorns, dragons and other magical goodness of.. Ah yes. Rad Roaches.
Alright let me see if I can see your point here.. They're roaches. And they're irradiated to the point where some 200 years of exposure to nuclear radiation has left them "slightly" mutated. To the point where bugspray is more like hairspray to them.
Yeah. Rad Roach just doesn't fit the bill here. Yup. So poorly named. Let's go with.. "Big effin roaches." Or maybe "Maximus Roachus El horriblè."

They're irradiated, mutant cockroaches. How are they poorly named?

Maybe you should have been able to join the enclave. But since you're complaining so hard about it, I bet you didn't play through the game. And since I don't want to spoil anything for anyone else, you'll forgive me for not completely nullifying that argument too.

The voice acting was actually not an issue for me. I noticed nothing about it that was "worse" than oblivion. Go watch some anime that's been dubbed to english. THEN, we can talk awful voice acting.

Like I said, the fallout games have never aimed for realism in terms of what would most likely happen in the real world in the event of a nuclear catastrophe.

In the end, you're complaining about stuff that the game never advertised that it had. "It does exactly what it says on the tin" as they say. What it doesn't say however, is "Accurate, probable simulation of what would happen to America after it made it's biggest fuck-up yet."
 

phwbt

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Jun 17, 2009
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CountFenring said:
Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).
Ah yes. The game of the year edition. That's how I got Oblivion. It was really a deal that couldn't be beat. I think it was only $30 too.

edit:
Kelthurin said:
Ah yes. Rad Roaches.
Alright let me see if I can see your point here.. They're roaches. And they're irradiated to the point where some 200 years of exposure to nuclear radiation has left them "slightly" mutated. To the point where bugspray is more like hairspray to them.
Yeah. Rad Roach just doesn't fit the bill here. Yup. So poorly named. Let's go with.. "Big effin roaches." Or maybe "Maximus Roachus El horriblè."

They're irradiated, mutant cockroaches. How are they poorly named?
I hate to say it, but maybe he thought they meant "rad" as in "radical". *sigh* Some people are that slow...
 

Fenring

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Sep 5, 2008
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phwbt said:
CountFenring said:
Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).
Ah yes. The game of the year edition. That's how I got Oblivion. It was really a deal that couldn't be beat. I think it was only $30 too.
Hehehe, I bought a copy of normal Oblivion and borrowed the extra disk from a friend. Go $12!
 

Kelthurin

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Jun 18, 2009
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phwbt said:
I hate to say it, but maybe he thought they meant "rad" as in "radical". *sigh* Some people are that slow...
No. Radical roaches wear 80's sunglasses, shoes, and have mullets.
 

Tattaglia

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Aug 12, 2008
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You don't hate Fallout 3. It didn't live up to your expectations, so you don't like it.

I hate it when people use the word 'hate' poorly.
(Geddit?)
 

FatRobot64

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Jun 16, 2009
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Something about the graphics..

They were boring as. Nothing but crappy brown wasteland and ugly character design. The only part I did like about the game, even though it made no sense was the 1950's design of the mascot, music and trailers.
 

Wargamer

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Apr 2, 2008
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DeadlyYellow said:
Probably been picked over to death but I'll have my go, if only to ward off boredom for a bit. Be warned, I'm vindictive and condescending.
DalekJaas said:
I am completely unfamiliar with other Fallout games.
First problem. Correctly stated. I feel you do need a background of the games to really know what's going on, such being THE POINT OF A SEQUEL. But nevertheless...
Bollocks. Fallout 3 is a sequel to Fallout 2 in the sense it shares its universe. No prior knowledge is required.

Super mutants look absurd and speak ridiculously. There are crab things and giants. I thought hundreds of years of radiation would have made things look, well, more deadspacey. Not make them stronger.
Prior knowledge required. Super mutants are spawned from FEV (hooray for Mariposa,) which enhances muscle mass but lower intelligence.
No prior knowledge required. Radiation turns people into HULK = SMASH! monsters.

2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.
I'm going to laugh when you say you like Bioshock.
I'll call him a hypocrite and One-Two him like a trespassing Splicer.
 

BolognaBaloney

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Mar 17, 2009
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phwbt said:
CountFenring said:
Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).
Ah yes. The game of the year edition. That's how I got Oblivion. It was really a deal that couldn't be beat. I think it was only $30 too.

edit:
Kelthurin said:
Ah yes. Rad Roaches.
Alright let me see if I can see your point here.. They're roaches. And they're irradiated to the point where some 200 years of exposure to nuclear radiation has left them "slightly" mutated. To the point where bugspray is more like hairspray to them.
Yeah. Rad Roach just doesn't fit the bill here. Yup. So poorly named. Let's go with.. "Big effin roaches." Or maybe "Maximus Roachus El horriblè."

They're irradiated, mutant cockroaches. How are they poorly named?
I hate to say it, but maybe he thought they meant "rad" as in "radical". *sigh* Some people are that slow...
Rad as in Rad-iation, because nuclear FALLOUTs will generate a lot of radiation.
 

reviewmad

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Jun 12, 2009
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Fallout 3 needs more cities/towns. It's boring walking around the capital wasteland to somewhere you haven't been before.
 

BolognaBaloney

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Mar 17, 2009
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reviewmad said:
Fallout 3 needs more cities/towns. It's boring walking around the capital wasteland to somewhere you haven't been before.
Keep in mind, this is after a nuclear FALLOUT so the population has decreased vastly. If there were more towns, it would be very strange, seeing as only a handful of people survived.
 

Staehrminator

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May 7, 2008
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RAKtheUndead said:
So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.

Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
Absolutely correct. I personally love Oblivion, love Fallout 1 and 2 and hate Fallout 3. Here are my reasons for hating the latter:

1. There is absolutely no humour in the game. I played through the entire thing and did not laugh once. Fallout 1 at least made me snigger in a few places, Fallout 2 had me rolling on the floor most of the time.

2. They did the Plasma Rifle wrong.

3. They did the stats on the power armor wrong, and it requires training to operate.

4. They didn't include the Gauss weapons.

5. The outcome of combat is determined by reaction time and hand-eye coordination, rather than probability calculations and strategy.

6. There is no option for full turn-based combat.

6. The game has one interesting city out of a total of 2, which you can blow up or not, and that's the only choice you get to make. In Fallout 2 you could abolish slavery or become a slaver yourself and roll in money, you could save a town from starvation or turn all the inhabitants into callous murderers, you could repair and optimize a nuclear plant or blow it up with the entire town around it, you could become a mafia boss and drug lord or wipe out the drug distribution entirely, you could help form a new government or assassinate the only ones in it who weren't corrupt, you could marry a 17 year old girl (or boy if you're gay) and then sell her to slavers, you could gamble in casinos, you could overdose on drugs, you had over 15 different prostitutes to sleep with, you could shoot children in the groin with a minigun and quite literally watch their lungs and guts fly out, you could DRIVE A CAR and get it pimped, you could play with an Intelligence below 4 and thus be unable to talk to people, you could complete the entire game in 5 weeks or 20 minutes. And no, there were no irritating radio stations.

7. The game won't run on any of my 3 computers IF I install the official patch.

8. The game is too forgiving. Drug addiction can be cured, I can defeat any enemy with just a Combat Shotgun, my primary Special stats don't matter, I can still talk to people even with a low Intelligence, the entire town doesn't turn hostile if I fail a Steal check, and on and on.
 

DeadlyYellow

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Jun 18, 2008
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Wargamer said:
Bollocks. Fallout 3 is a sequel to Fallout 2 in the sense it shares its universe. No prior knowledge is required.
It helps picking up all the dropped references. Not to mention having pre-established knowledge of said universe does help you understand it better. There is a bit of consistency here, as compared to something like Final Fantasy where the rules are prone to changing game to game.

Besides, I feel 3 does a rather poor job portraying the Enclave as evil. You hear everyone (aside some resident in Megaton) talk about how bad they are. Yet for the most part they act exactly like everyone else. You just get shoehorned into fighting them.

No prior knowledge required. Radiation turns people into HULK = SMASH! monsters.
The Yao Guai, Feral Ghouls, Mirelurks, and the insects all are caused by radiation. Although it can cause slight increase in size with insects, that seems to be greatly exaggerated. On mammals, it can cause loss of teeth and hair. A very high dose is needed to damage the brain (5000 REM or more for humans.) Never mind the fact that it causes sterility. Or quick mortality.

The Deathclaws and Molerats were experimental bio-weapons developed by the pre-war government. All the Super Mutants and Centaurs are spawned from FEV, not radiation, which is learned through the main quest. Or you could, you know ACTUALLY have prior knowledge about the game universe.
 

Reg0

Dead Eye
Jun 15, 2009
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What i dont understand with your complaint of fallout 3 is, you assume that oblivions shooting fire out of ones hand slaying tiger people etc etc, acceptable but radiation making crab people and mutants unacceptable, is a game not supposed to invoke imagination? ... i dont see the logic in the complaint, true oblivion is nicer to look at but if thats your only point i dont see why you are saying you 'hate fallout 3' other games have made a greater cock of graphics, surroundings etc.
 

daviejjd

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Apr 1, 2009
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sorry, but I don't agree with any of your points, at all, sorry can't be bothered to go into detail
 

[V.2]

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Apr 21, 2009
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I agree with most of that, I just didn't like the game that much either... to be honest, games should be fun... nothing about Fallout 3 was fun
 

flare09

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Aug 6, 2008
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Around number 5 it kind of sounded like you were getting desperate for reasons to hate the game.
 

GonzoGamer

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Apr 9, 2008
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Cuniculus said:
It sounds like this isn't your type of game, but you should have known that. There isn't anything you said you didn't like that you couldn't find out from trailers, gameplay footage, or reviews. I know some people get duped into buying a game, but don't get mad at something because you didn't do your research.

I don't like driving games. Does that mean I get to complain if I buy Grid and don't like it? No, because I know I don't like driving games.
IDK.
I can see where he's coming from. If he really liked Oblivion, he probably thought F3 would really be Oblivion with guns. But he's right, while they fixed a lot of combat and leveling issues, they seem to have swept away a lot of the friends and factions, real estate, side activities, and things like that. I personally think it's a better game but it is a smaller one too.

I like Fallout 3 more than Oblivion but had more going on in it and I can see how that could be a game changer. I bought Burnout Paradise because Burnout 3 and Revenge are my all time favorite driving games but Paradise is just another average racing game when compared to Revenge.
 

Wargamer

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DeadlyYellow said:
The Yao Guai, Feral Ghouls, Mirelurks, and the insects all are caused by radiation. Although it can cause slight increase in size with insects, that seems to be greatly exaggerated. On mammals, it can cause loss of teeth and hair. A very high dose is needed to damage the brain (5000 REM or more for humans.) Never mind the fact that it causes sterility. Or quick mortality.

The Deathclaws and Molerats were experimental bio-weapons developed by the pre-war government. All the Super Mutants and Centaurs are spawned from FEV, not radiation, which is learned through the main quest. Or you could, you know ACTUALLY have prior knowledge about the game universe.
My point is that you do not need to have these creatures explained. The very name "Super-Mutant" is enough to allow the suspension of disbelief that these are, in fact, mutants created from radiation. The fact they ignore Ghouls strenghtens this idea.

I know where Super-Mutants come from in actuality. I know they are distinct from the West Coast Super-Mutants, just as the Capital Wasteland Brotherhood of Steel are not, strictly speaking, the original Brotherhood of Steel (the Outcasts are closer to that). I know their Power Armour is not the Western BoS Power Armour. I know there is a suit of 'original' Power Armour hidden in the game. I happen to know that bottlecaps were only a currency in a small region in the earlier Fallout games.

But you don't need to know these things - generic sci-fi reasoning will fill the blanks all by itself.