Why i hate fallout 3.

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Da_Schwartz

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I agree with pretty much every point you make. Though i wouldn't use the word hate. It's not a terrible game but it is def overrated. Fun but overrated. The other main thing that pisses me off about the game which you forgot to mention is that by the time you get downtown it seems the level designers simply gave up. You can't get more then two blocks without having to for the most part "sewer rat" your way around the city. I mean come on.

Also I didn't think it was clever or witty. If you look for humor you will find it, but really theres nothing laugh out loud about it. Also i don't care what you say it's very very easy. I know its for the most part an rpg, but vats makes the game brainless (and kinda awesome). Anyway now im about to start nitpicking. I liked it, been through it one and a half times. But i'm done with it.
 

Clashero

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ThrobbingEgo said:
Clashero said:
RAKtheUndead said:
So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.

Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
This precisely. If the game had just been called, I dunno, Postapocalypse, I would have enjoyed it more. But every time I paused the game reminded me that it was called FALLOUT. So I kept thinking about all the things it did wrong.

Also, OP: Stop comparing Fallout 3 and Oblivion. Fallout 3 should be compared to Fallout 1 and 2.
What did Fallout 3 do wrong? Aside from not being Van Buren?
Mostly it had to do with some inconsistencies in the setting and the lack of freedom compared to previous titles.

Also, pretty broken Karma, the elimination of Traits, level 20 cap, 100 point skill cap, perks at every level, which made it too easy.
 

ThrobbingEgo

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Clashero said:
ThrobbingEgo said:
What did Fallout 3 do wrong? Aside from not being Van Buren?
Mostly it had to do with some inconsistencies in the setting and the lack of freedom compared to previous titles.
I haven't run into those problems. What's changed?

Edit: D'aww....
 

Pennyy9

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This is my counter opinion. Since the same company made both games, the voice acting hasn't changed much. The 1950's art style is what made Fallout stand out in the first place, and since the bombs fell, the era has been frozen in place. The retro futurism extends beyond the art style, into the super mutants and etc. . Besides, the whole point of the game is not to join whoever you want ( Can you join the Daedra?) It's to save your fathers wasteland dream, however the hell you want to.

If you are mentioning the bad naming of the brotherhood of steel, you failed to mention the fact that there are groups with names like "The Mages guild" in Oblivion, so don't fault a game without faulting what made it that way, Oblivion did the same thing. Here are some great games without iron sights:

Halo 3
Left 4 Dead
Time splitters

And for the ridiculous setting...
Oblivion is about preventing the Evil Daedric prince of destruction from opening Magic portals between hell and Cyrodil, by lighting sacred fires ontop of a castle to seal the portals with magic.I think Nukes are a little more believable. At least Fallout 3 is just an alternate history, not a different world.

If I went into every game that allowed moral choice and expected to follow my personal ethic code I would be disappointed, because I have the a thing for stealing, but a compulsion for socio-economic equality (like robin hood, but with more Communism) I try to lower my expectations, which lessens disappointment.

Fallout was not meant to be an Oblivion clone, but when you compare everything fallout did differently, you get a different style of game, not a worse one. Bethesda Made Fallout with the experience of oblivion in their belts, but they still had to remain true to the classic Fallout formula.

Remember to Look out for Yao guai


~Pennyy9
 

LogicNProportion

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1. I for one felt it to be a good change from all the Dead Space-y monsters around nowadays. No one does it right except Silent Hill anyways...

2. I think it's a very refreshing idea that we see only too few of. Plus, this game is self parody-ing that whole 'world of tomorrow' time in America's history, so laugh with it about how cheesy it is.

3. I disagree completely. Being a close looker on VA's and aspiring to be one myself at some point in my life, I would say the VA's in Fallout 3 are so much better than the half-assed job they did for Oblivion.

4. It wasn't just muties, it was all exposed people of the wasteland too. True that's what you believe in, and I respect that, but that's cold hearted dude.

5. Oblivion's names were terrible too. Dark Brotherhood, Night's of the Nine, and everything else was mainly GUILDS with the word, oh, lemme think GUILD right in there.

6. While I agree that realism dictates there should have been iron-sights, I believe VATS was to compensate for that. VATS after all is not an improved aiming system, it's just reading out a percentage of how you could have hit them anyway in real-time.

7. And yet Oblivion's was somehow tedious and had you doing the same thing over and over. I don't think you and most of the world was playing the same game, sir.

I will say that one of the few parts of the game I liked was in the virtual reality land with your dog dad, but that got boring quickly too.
Then you obviously didn't play the mind games with everyone and causing chaos. C'mon, there was so many good Twilight Zone references in there!

In conclusion, I think you need to look at things in a different light about this game. It's a post-nuclear world, so take the time to get into the mindset of such a world. And don't take the land so seriously, it's SUPPOSED to be self-parody.

-LnP
 

Jandau

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DalekJaas said:
1. I am a massive Oblivion fan (insanely modded of course), but I still played vanilla oblivion and enjoyed it immensely. As such I was optimistic for fallout 3. In comparison to Oblivion, Fallout 3 has worse environments, less immersive scenery and what I call 'ridiculous' wildlife. I mean, somehow I expected it to be more realistic. Super mutants look absurd and speak ridiculously. There are crab things and giants. I thought hundreds of years of radiation would have made things look, well, more deadspacey. Not make them stronger.
Oblivion has bland and boring environments that look like the same meadow over and over again. As for "wildlife", I found the mutants far more convincing than Giant Crocodile Men and Spider Women that so often roam the countryside of Oblivion.

DalekJaas said:
2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.
Generic High Fantasy. Oblivion isn't even high fantasy with a twist. It's almost as unimaginative as an Orcs&Elves setting can get. At least Morrowind mixed it up a bit with an exotic setting, but no, Oblivion is as generic as it gets. Heck, Forgotten Realms have more flavor. And if you can't relate to the 1950s theme or understand it, I'm not about to write an essay explaining it and instead will say only "WHOOOOOSH!".

DalekJaas said:
3. The voice acting is worse than oblivions, and that's saying something.
No, just no. Fallout 3 voice actors did a far better job than Oblivion's. Yes, better than both voice actors in Oblivion...

DalekJaas said:
4. I CANT JOIN THE BAD GUYS!!!! I completely agreed with what the enclave was doing, screw the irradiated and save what's left of the world. But you can't join them, what's up with that?!?!
Oblivion had so many factions to join, you could really play how you wanted to. That brings me to 5.
Now you're just making things up. Slavers, blowing up a city, raiders, etc. There's so many opportunities to be evil. And as for the Enclave, I don't remember Oblivion letting you join the Deadra...

DalekJaas said:
5. Ok, seriously, who thinks that the 'Brotherhood of Steel' is a cool name? It sucks. Its an awful name for the people you have to join. It reminds me of the homosexual steel mill workers from 'The Simpsons'.
Your gay fantasies aside, at least it beats "X Guild"...

DalekJaas said:
6. This is a pet hate but; in any game with guns: THERE SHOULD BE IRONSIGHTS!!!!! I get so annoyed when I right click to raise the gun to my eye level and it doesn't happen. That is such a big immersion killer for me. I know its not an FPS..... but still, it drives me insane. Any good game with guns has sights of some kind. And snipers don't count, I need that ability for all weapons except the obvious ones (big ones). EH!
Well, you can't really get an ironsight on a Minigun, but sure, I'll give you this one. Ironsights would have been a nice touch.


DalekJaas said:
7. I couldn't get immersed in the story because I had discovered within 2 hours of the game that its setting was so ridiculous that I just didn't care. Sure I was mildly impressed with the tutorial and saw some realism ( I think) in the poorly named RAD ROACHES but when you get outside...the guns have no sights and the environment is insanely dull.
Yes I blew up megaton, and thought it was boring. Then I killed everyone in that tower because I didn't care. The story just didn't pull me in, it may have worked wonders for you, but for me it was all too far fetched.
I couldn't get into Oblivion because it didn't really have a story, just a bunch of overdone cliches thrown together. Also, the setting was so uninteresting that I could barely sit through an hour without falling asleep. And seriously, CRABS that level up with you?

DalekJaas said:
I will say that one of the few parts of the game I liked was in the virtual reality land with your dog dad, but that got boring quickly too.
If that 20 minute section managed to get boring, you have a very short attention span...

DalekJaas said:
In conclusion, I don't like Fallout 3, I really, really don't. I'm sure people will flame me or whatever but remember this is purely personal opinion.
In conclusion, I think Oblivion is a terrible game filled with broken mechanics and set in one of the most bland game worlds ever concieved. Both Morrowind and Fallout 3 are vastly superior to it.

But in the end, opinions are like arseholes: Everyone has one and they all stink.

Have fun!
 

JimmieDean

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I don't get the comment that you hate the retro feel... anyone that said that, well, you're an idiot for buying a Fallout game then. Seriously have you never seen a Fallout game before?

And the Retro feel adds so much.. listening to "Its a wonderful world" while watching people be decimated by nuclear war is part of the hilarity that is the Fallout series. Its black humor, its supposed to be appreciated for that.
 

A random person

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Just have to say I loved the retrofuturism, and that is a big part of the series.

I like the game, except for one thing: it has game-breaking bugs. The game just starts stuttering, I see my desktop with screwed up colors briefly after the game crashes, my screen goes black and my computer is completely unresponsive. It has to be shut down manually. Also from what I heard, the expansions also seem to be buggy, at least at first.
 

ThrobbingEgo

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RAKtheUndead said:
ThrobbingEgo said:
Clashero said:
ThrobbingEgo said:
What did Fallout 3 do wrong? Aside from not being Van Buren?
Mostly it had to do with some inconsistencies in the setting and the lack of freedom compared to previous titles.
I haven't run into those problems. What's changed?
The most significant choice in Fallout 3, apart from the ending, was whether or not to destroy Megaton. Despite that, it made very little difference on the rest of the game world. Comparing this to similar choices in Fallout and Fallout 2 in what would end up being only moderately significant, it's a big step down.

In terms of lack of freedom, in Fallout, you could complete the game in thirty minutes flat if you wanted to, yet, you could also play it for more than a hundred hours in a single playthrough. In that game, you could kill almost every single entity in the game (bar only one), yet you could also play the entire game without firing a shot.
I'm pretty sure there's a way to play the pacifist game in Fallout 3. Though wasn't it impossible to play through Fallout 2 without killing the tacked-on boss?

Here's a Gamespot thread about it, that I just dug up. http://www.gamespot.com/pc/rpg/fallout3/show_msgs.php?topic_id=m-1-44817398&pid=918428&page=1
 

Knonsense

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DalekJaas said:
Lets be clear, I don't like Fallout 3. Where ever it fell out of, it wasn't a nice place. But allow to express my reasons:

*note: I am completely unfamiliar with other Fallout games.

1. I am a massive Oblivion fan (insanely modded of course), but I still played vanilla oblivion and enjoyed it immensely. As such I was optimistic for fallout 3. In comparison to Oblivion, Fallout 3 has worse environments, less immersive scenery and what I call 'ridiculous' wildlife. I mean, somehow I expected it to be more realistic. Super mutants look absurd and speak ridiculously. There are crab things and giants. I thought hundreds of years of radiation would have made things look, well, more deadspacey. Not make them stronger.

2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.

5. Ok, seriously, who thinks that the 'Brotherhood of Steel' is a cool name? It sucks. Its an awful name for the people you have to join. It reminds me of the homosexual steel mill workers from 'The Simpsons'.

6. This is a pet hate but; in any game with guns: THERE SHOULD BE IRONSIGHTS!!!!! I get so annoyed when I right click to raise the gun to my eye level and it doesn't happen. That is such a big immersion killer for me. I know its not an FPS..... but still, it drives me insane. Any good game with guns has sights of some kind. And snipers don't count, I need that ability for all weapons except the obvious ones (big ones). EH!

7. I couldn't get immersed in the story because I had discovered within 2 hours of the game that its setting was so ridiculous that I just didn't care. Sure I was mildly impressed with the tutorial and saw some realism ( I think) in the poorly named RAD ROACHES but when you get outside...the guns have no sights and the environment is insanely dull.
Yes I blew up megaton, and thought it was boring. Then I killed everyone in that tower because I didn't care. The story just didn't pull me in, it may have worked wonders for you, but for me it was all too far fetched.
This all seems to fall under the category of realism whoring. And almost all of it falls under the category of "I don't like the theme. I wanted a realistic post apocalyptic experience."

I can't imagine much more boring than a realistic post apocalyptic experience. I mean, did you want nothing to be outside the vault? "Oh look! It's a rock! You don't see those very often." That wouldn't be immersive. Realism does not equal fun or immersion.

3. The voice acting is worse than oblivions, and that's saying something.
Well, this is completely subjective, so I can't offer anything other than that I disagree.

4. I CANT JOIN THE BAD GUYS!!!! I completely agreed with what the enclave was doing, screw the irradiated and save what's left of the world. But you can't join them, what's up with that?!?!
Oblivion had so many factions to join, you could really play how you wanted to. That brings me to 5.
I don't really think that Oblivion handled factions very well compared to Morrowind. The lack of rivalry between factions or exclusivity between factions was meh. But that's beside the point.

According to the Fallout 3 FAQ at the Vault, all of the following factions are joinable.

Brotherhood Outcasts, the Enclave and the super mutant army, other factions include Slavers at Paradise Falls, Talon Company mercenaries, Reilly's Rangers, the residents of Tenpenny Towers and The Family (vampire family).

And besides which you couldn't actually join the super evil group in Oblivion and do anything useful with them.
 

JimmieDean

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Gunstar Hero said:
I'm old enough to remember the impact the first Fallout game made. I loved that game so much and I remember very fondly slamming Fallout 2 into my disc drive and kissing my summer holiday good bye. I literally couldnt get enough of the games. I downloaded the Fallout pen and paper role playing game, I even sat through the god awful ps2 game to the end just out of principle and I for one, still have Tactics installed on my laptop and really love that game too.

Which is why i find it so hard to understand why i really, really, dislike Fallout 3.

Im not a fanboy in that sense that no matter what, i was going to be disillusioned with the game. I rate Bethesda so highly and really think that, cosmetically at least, they have done a great job bringing Fallout into glorious HD 3D. The game looks great.

But, its just lacking something. Hell, to be frank, I found it a bit boring. After about thirty minutes I realised I honestly didnt care about the story, the people, or anything to do with the whole game. There was no sense of wonder. It took me about twenty minutes to find and kill my first super mutant, and I was armed with some crappy rifle.

In the old games, the first time you happened across Super Mutants you'd panic, and hide, even if you were equipped with a mini gun, you'd think twice about taking them on. In this version, I didnt fear them or anything, really. Even the final scenes with the Enclave were just an excercise in button clicking. I mean, c'mon, faced with the president finally I managed to talk him into suicide in about two minutes. Wheres the challenge or the sense of scale in that? It seemed less of a game rather than an excercise in walking from A to B via subways tunnels C,D,E (etc) and ticking off another required element of a Fallout game. Mutants, tick. Ghouls, tick. Brotherhood of Steel, tick. Enclave, tick. So on and so forth.


Who knows, maybe I am a massive fanboy afterall and how much I loved the previous games has tainted my enjoyment of this one. But, regardless, I do feel Fallout 3 is massively overrated and doesnt deserve the constant praise its got from most circles.
You aren't just a fanboy. You're right. Fallout 3 is a bland version of a Fallout game. Yea it was beautiful looking and great to see the fallout world in 3d but it just doesn't compare to the original 2. The story isn't as indepth. The characters you meet are not as interesting or funny. The quests are not as creative.. the black humor was dulled down so much it was sad. And like you said.. the fear was gone. I killed a radscorpion with a pistol?! What! Running into a super mutant in the originals was like "damn I better get out the biggest baddest weapon I have" and you were still scared to take em on. In Fallout 3 I ran around beating them up with melee weapons.. come on!

In general the problem is you can compare Fallout 3 to Oblivion.. you shouldn't be able to. If it were a true Fallout game you wouldn't.
 

ThrobbingEgo

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I wasn't scared to take on the Super Mutants in the original Fallout AND I put all my points into to charisma, luck, and perception. Yeah. I'd take on Super Mutants, while peeing myself, with a barely qualified combatant. AND, when I was playing, I didn't know rifles counted as small guns, so I was using the crappy hand gun. (On top of that, I also had the Jinxed trait.)

Needless to say, I used a lot of groin and eye shots.

Why'd they take that out of the game? :(
 

Zydrate

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Post lost all credibility when it was asking realism from a game set in 2277.

Point #2 said bombs dropped in the 1950's. Did you even PLAY the game? They dropped in 2077.
#7: It's supposed to be outrageous. It's two-hundred years AFTER bombs. Obviously things aren't going to be like Call of Duty.
 

Roamin11

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See your biggest problem here is that you don't like the very very VERY original universe it created, not saying that oblivion didn't have a original universe but it was a somewhat stereotypical fantasy RPG, and so on and so forth.

And as for your ?you can't play the bad guys?, you don't really play with anyone hence your name the lone wanderer.
 

JimmieDean

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ThrobbingEgo said:
I wasn't scared to take on the Super Mutants in the original Fallout AND I put all my points into to charisma, luck, and perception. Yeah. I'd take on Super Mutants, while peeing myself, with a barely qualified combatant. AND, when I was playing, I didn't know rifles counted as small guns, so I was using the crappy hand gun. (On top of that, I also had the Jinxed trait.)

Needless to say, I used a lot of groin and eye shots.

Why'd they take that out of the game? :(
Like I said they dulled down the black humor.. in combat but mostly in dialogue. Its just not a good Fallout game. I played through it, took it off my computer, and reinstalled Fallout 1,2. Ill stick to those.. they might not have "awesome" graphics but who gives a shit they're incredible games.. and I will laugh my ass off everytime I play.
 

megapenguinx

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4. You can do what the Enclave wants. [spoiler="Near the end of the game]You can put a virus into the purifier to wipe out all mutated life in the wasteland[/spoiler]

6.Left trigger will bring the gun up to eye level.

Also I kind of question why you were playing it on the 360 (I'm assuming it's there since you mentioned a trigger) and not on a PC where you could mod it like you did to Oblivion.