I think you are looking to the wrong medium as an outlet for sexual frustration. Games are just that; games. We look to them to entertain and to challenge, because if we persist, we are awarded with generally more money than Bill Gates, enough ammo to start (and end) WWIII, and the occasional unlockable character. Games have always handled sexual encounters poorly because anytime they try to shoehorn it in, it comes off unnatural. Which, I guess it should, considering you are trying to get a bunch of pixels and a voice actor to try to simulate one of nature's most complex emotions.
Don't mess with the love story, go right to the act. Okay, fine. Here's the problem with that: The game wouldn't make it to the store shelf. It's not that game designers don't WANT gratuitous sex (and, let's get it right; if you want rape, it's not a form of sex, it's a form of violence) it's that they can't get it off the drawing board if it is going to be a 'selling point' to the game.
Game developers, like every businessman on the planet, are in it for the money, not the art. Game studios have investors, and what the investors say, goes. Investors are generally a hell of a lot older and more conservative than your average game designer. Also, with having to work closely with women (you can't get around it; women game, women design and develope and they make up a good chunk of the business force) these guys don't want to look like total losers and jerks in front of THESE type of women. Trust me on this.
Don't mess with the love story, go right to the act. Okay, fine. Here's the problem with that: The game wouldn't make it to the store shelf. It's not that game designers don't WANT gratuitous sex (and, let's get it right; if you want rape, it's not a form of sex, it's a form of violence) it's that they can't get it off the drawing board if it is going to be a 'selling point' to the game.
Game developers, like every businessman on the planet, are in it for the money, not the art. Game studios have investors, and what the investors say, goes. Investors are generally a hell of a lot older and more conservative than your average game designer. Also, with having to work closely with women (you can't get around it; women game, women design and develope and they make up a good chunk of the business force) these guys don't want to look like total losers and jerks in front of THESE type of women. Trust me on this.
Funny, you have 'Gamer' down under your job profession, and yet you don't get paid to play games. Okay, now I see the problem. Put the controller down, shut off the TV, get out of the house, take some English classes, get a job in the real world AND FIND A WOMAN. You're over 20 years old for Christ's sake.Spirultima said:I do try and make my own, but i might as well rub salt into my eyes, it more fun then playing it. But difference is, im not payed to make them, and i don't get paid by people to play it either.