Why is Skyrim popular?

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Epona

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OhJohnNo said:
Until Skyward Sword lets me kill small animals by shouting at them, I'll stick to Skyrim.
That's like saying this in the 16 bit era: "Until I can ride a dinosaur in Sonic, I'll stick with Mario."
 

repeating integers

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Crono1973 said:
OhJohnNo said:
Until Skyward Sword lets me kill small animals by shouting at them, I'll stick to Skyrim.
That's like saying this in the 16 bit era: "Until I can ride a dinosaur in Sonic, I'll stick with Mario."
Sounds like a perfectly valid reason to me.
 

Jamash

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Considering both Skyrim and Skyward Sword were pretty much the big end of 2011 releases on their respective platforms, the real question that you're struggling to find an acceptable answer to is "Why are PCs, X-Box 360s and PS3s combined more popular than the Nintendo Wii?".

Perhaps if Skyrim was an exclusive to a comparatively unpopular console and Skyward Sword was release on the 3 main platforms, then the tables would be turned, but as it is, it doesn't take a degree in Gameology to see that with two games (even if you ignore the merits and faults of the games), why the game available to 3 times as many users would be appear to be the most popular on multi-platform gaming forums.
 

Epona

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OhJohnNo said:
Crono1973 said:
OhJohnNo said:
Until Skyward Sword lets me kill small animals by shouting at them, I'll stick to Skyrim.
That's like saying this in the 16 bit era: "Until I can ride a dinosaur in Sonic, I'll stick with Mario."
Sounds like a perfectly valid reason to me.
I guess I see Yoshi and shouts as gimmicks that only affect the game their in. I really don't want shouts in any other game an in fact, see them as relabeled magic spells. Nothing special and certainly nothing to refuse to play other games over. Speaking of, does every game need shouts now or is this an exclusive Skyward Sword complaint?

For the record, long before I was on the internet, I rode Yoshi and thought nothing of it. Just another way to control Mario. After the internet, I found out Yoshi was a big deal to everyone...well, not to me he wasn't.
 

Jinxzy

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You can do almost anything you want in Skyrim, while the zelda games usually focus on a liner progression. The freedom of choses is powerful.
 

repeating integers

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Crono1973 said:
OhJohnNo said:
Crono1973 said:
OhJohnNo said:
Until Skyward Sword lets me kill small animals by shouting at them, I'll stick to Skyrim.
That's like saying this in the 16 bit era: "Until I can ride a dinosaur in Sonic, I'll stick with Mario."
Sounds like a perfectly valid reason to me.
I guess I see Yoshi and shouts as gimmicks that only affect the game their in. I really don't want shouts in any other game an in fact, see them as relabeled magic spells. Nothing special and certainly nothing to refuse to play other games over. Speaking of, does every game need shouts now or is this an exclusive Skyward Sword complaint?

For the record, long before I was on the internet, I rode Yoshi and thought nothing of it. Just another way to control Mario. After the internet, I found Yoshi was a big deal...well, not to me he wasn't.
Alright, I wasn't being entirely serious, that was just the first thing that came to mind when I thought "What makes Skyrim fun?" Truth be told I've never been into Zelda games.
 

krazykidd

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Because skyward sword is terrible? Seriously, skyrim is a tad bit overrated sure i'll give you that . But skyward sword is getting the amount of attention it deserves , none . Coming from a guy who has played all the other console zelda games ( i said played not liked) akyward sword is nothing special. And the audacity to say skyward sword looks good is laughable . It looks okay at best. Diferent strokes for different folk i guess . But skyward sword didn't do anything to deserve any attention . Thus it gets none .
 

DustyDrB

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Jan 19, 2010
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Look man, Skyward Sword was my game of the year. I loved it to death. But even I don't talk about it much here. Why? The Escapist is just never going to have interesting conversation about a Zelda game. There will be remarks about Nintendo doing the same thing over and over, to which the fans (the very few fans here) will say each game brings something different and the main gameplay is still the highlight. The conversation is always the same, even if the OP tries to start it off differently. So I just talk about other things.

And Skyrim was a very good game, even if it feels more than a bit soulless.

If you want to have a conversation about a Zelda game here, then don't come across as whiny. Don't complain that it is being overshadowed by some other game. Put some thought into the discussion and maybe, just maybe it will turn out better.
 

Hero in a half shell

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Jailbird408 said:
Now I have not played this particular game yet, but from what I've heard about it, I'm not sure I want to. A sub-standard if not retarded script, bugs and glitches in every corner of the game, a completely broken and lazy PS3 port and gameplay mechanics that have been outclassed by so many games before it add up to a game that doesn't deserve the memetic status it holds.
You're borderline trolling here, if you haven't played it then you cannot make these assumptions. The very fact that this community enjoys the game so much should tell you that maybe your assumptions are misunderstood, and you shouldn't spout them as uninformed fact.

As has been said before, Skyrim offers a vast open world RPG. The main plug and draw of the game is ABSOLUTE FREEDOM! You can go anywhere, do anything, be anyone, You don't even have to follow the main questline.
It is a new game in a series that is revered for providing one of the best Western RPG experiences, and has taken many elements of another really popular open world RPG series (Fallout) to improve on the old formula. Now, it gets some things wrong, and you can't please everyone, but it provides a really solid gameplay experience in a dynamic world.

And as for your points: The script isn't "borderline retarded". Who has said that? There is nothing wrong with it. There are two main plotlines in the game, a civil war and the return of dragons. Each are pulled off believably and interestingly. Sure, it may not have the storytelling experience of Bioshock or Portal, but it's not trying to. The plot serves only as a framing device for everything else going on in the world. Every town, race, NPC, has a story, and you can get involved with all of them. You create your own story and experience.
It is true that some people have found game-breaking bugs, but many of those are hardware issues (it's quite an intensive game, many computers can't handle it) or human error while making/adding/removing mods. Personally I have 75+ hours logged, and had one bad bug corrupting a single save, and one time my companion fell through a set of stairs. That has been it for me.
The PS3 port is a bad problem, but they have made a few fixes to it, I don't know if it is still broken or not.
Finally it's gameplay mechanics are perfectly fine. They are a marked improvement on it's previous installments, especially first person weapon combat. Also, exactly what gameplay elements are outclassed by other games? Because I can't think of any, and that is such a vague criticism it doesn't really count for anything.
 
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Because everyone on this forum hates you so much that we all banded together and decided to ignore all of your favorite games in the hopes that you will get bored and leave. It's the most ambitious conspiracy in history, but we really do just hate you that much.
 

RA92

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WAAH WAAH my favorite franchise is less popular than another franchise!
 

Lawlhat

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A lot of reasons really, some of which include the fact that Skyrim had a ton of press pre-release, Todd Howard, and an open world filled with stuff to do at every turn.

TBH I preferred Twilight Princess to Skyward Sword.
 

orangeban

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Well, I like the combat, and the levelling system, and the open world, and the setting, and OMG DRAGONS <3 DRAGONS!!!! *deep breath*, and while the writing is less than stellar, some of the quests and dungeons are pretty cool.

If you don't like a game, it's unlikely that you'll ever really understand why others like it. I know I don't understand why people like spicy food or musicals. Accept that and life makes a lot more sense. Also, don't judge before you try.
 

Vrach

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Because it's good. Also because it's fun. Also because it's completely and utterly unique.

Play it instead of making stupid assumptions based on the opinions of a vocal minority that for the most part, hates on the game because it's popular.

edit: Oh and to what initially sparked your question, because not everyone owns a Wii
 

RastaBadger

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Because (and this applies to all Elder Scrolls games and not just Skyrim (proper Elder Scrolls games not Redguard and Battlespire)) they offer large open worlds with great immersion, large amounts of freedom, tonns of stuff to do and the occasional hilarious bug.
On top of that since Morrowind they have also included a large community of modders giving even more game for free.
 

PiggyGamer

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I'm pretty sure this is a troll thread.
I, being a CONNOISSEUR of worthwhile gaming experiences, am delighted to discover that I greatly enjoy both Skyrim and Skyward Sword. Been playing Skyrim on and off since launch. Clocked maybe 40 hours in it, which is really just a sliver of the time it takes to see most of what the game has to offer.
While it's true that a certain blandness and repetitiveness starts to set in with TES V, there's still more variety in the dungeon crawling than Oblivion, and just the whole feel of it (menus, dialog options, skills and perks) is fun to experience, even after it becomes all too familiar.

I interpret my enjoyment of the newest Zelda in a similar way. I only started it a few days ago, and I'm just at the volcano (2nd dungeon), but it's been a fun experience so far. It's Zelda, so I know what I'm getting into for the most part. There's some newness in the art style and the feel of having Skyloft as a main hub, and the more standard quest-like structure with assignable waypoints and dowsing (much like map markers and the compass in Skyrim!) create a unique blend of familiarity and freshness, which, mixed with the consistent quality of Nintendo's first-party efforts, creates a thoroughly worthwhile experience.

In closing, people have these things called tastes and opinions, and they vary wildly throughout the population. Both of these games are "good", for similar and different reasons, and there's really no point in concluding a game is overhyped and overenjoyed(?) when you HAVEN'T PLAYED IT yet. So yeah.
Don't be hatin'.
 

zenoaugustus

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Jailbird408 said:
I love Skyward Sword. (It may seem weird that the first paragraph of a thread has no apparent connection with its title, but bear with me.) It's beautiful, well-written and solid, and really pushes the Wii's hardware to its limit. It is a game that everyone deserves to get, and a game that would turn any graphics junkie or motion-control naysayers into followers of the Nintendo way.
It would, but for some reason, everyone seems to be ignoring it in favor of a completely different game.
Now I have not played this particular game yet, but from what I've heard about it, I'm not sure I want to. A sub-standard if not retarded script, bugs and glitches in every corner of the game, a completely broken and lazy PS3 port and gameplay mechanics that have been outclassed by so many games before it add up to a game that doesn't deserve the memetic status it holds.
I'm not saying it's bad. I'm saying its place in the hearts of everyone here... confuses me.
Which brings me to my question: How did this all start? What were people looking forward to in Skyrim, why did they even care about it, and why is "Arrow to the Knee" of all the lines in the game quoted and twisted like it's an untruthful cake?
tl;dr: Why is Skyrim popular?
First and foremost, how many consoles is Skyward Sword on? How many consoles is Skyrim on? And finally, how many Skyrim commercials did you see prior to its release? I don't think there were even a remotely similar number of advertisements for Skyward Sword. I think that should be a decent answer to your confusion as to why there is such a large disparity in popularity. A lot of times, it may not have as much to do with the actual game, so much as the exposure for it.

Secondly, please provide a few examples of how the script is "retarded"? How are the gameplay mechanics "outclassed" by other games? Otherwise, don't make claims you can't legitimately back up. I own the PS3 version, and while there are limitations at times, nothing is game breaking, nothing dissuades me from playing. I certainly wouldn't call the PS3 port "lazy". And I've played for over 130 hours.

I don't really understand your argument. It kind of sounds more like a biased complaint than anything else. But please, I would like to be proven wrong. I would like to hear why the script is "retarded" and the gameplay is "outclassed" by other games.
 

AlternatePFG

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It's a extremely hyped sequel to an already massively popular series, so no surprise for it being a huge sales success.

As for it being a great game? I dunno. I can admit it is a great game, but I don't like it nearly as much as other people seem to. I guess this is just because I didn't really like Oblivion either (Haven't played enough of Morrowind to say yet) but the game just feels so hollow. Like, it's big and stuff, but it gets really repetitive after awhile, the content feels like it's repeating itself, there isn't much depth or choice to any of the questlines and I just lose interest. The writing is also pretty damn bad in places, but that's just par for the course in a Bethesda game. Just personal opinion though.

As far as Skyward Sword, I haven't played it. I own it, but decided not to play it until I finished my current playthrough of Wind Waker and beat Twilight Princess again.
 

count9

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It brought together: Graphics Junkies, epic RPG fans, sand box fans, mod community, people sick and tired of linear game play (not sandbox fans per se), MMO fans (have you tried hardest difficulty? It's definitely more grindy than MMOs). It also became one of the few games that doesn't hold your hand and let you read a damn wiki or fan site to figure out what everything means rather than dumb it down to you. It got rid of the absolutely terrible oblivion skill system for one that makes sense and streamlined crafting (thought not enough).

Skyrim is an insanely capable game. Yes, there are 1 million things wrong with it too (interface, map, bugs, repeating dialogue that breaks immersion to list a few), but if you only focus on the negatives even Half Life 2 or Ocarina of Time or w/e game is considered really top tier can look terrible.

Skyward sword is not that good, it's just another zelda game. I like zelda games, and I liked skyward sword, but it is definitely just another zelda game.