Why so much hate for the Wii U?

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Pink Gregory

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Probably best not to confuse 'hate' with 'apathy', now.

I don't think it really affects anyone if there's a Nintendo console that they don't want.

I have one, I like it, and I like the games (WONDERFUL ONE OH ONE!!!!!!!!). But work needs to be done, and may not get done by the end. That's about as far as my emotional attachment goes.
 

TrevHead

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The Wii U makes an easy target for system wars crap, on one side you have Trolls and Sony / MS fans who love to gloat and on the other side you have gamers who enjoy the WiiU and feel frustrated because they think the WiiU has some fantastic games (I fall in that camp). Put them both together and you have constant derailment where no one talks about the games.

What I find kinda annoying is that many of the criticisms that ppl say about the WiiU also apply to the PS4 and X1. They both have nothing worth playing, be it a lack of titles, too few AAAs, the exact same games to be found on last gen consoles (sequels and cross gen / PC releases).

The only difference is that no one talks about it, you rarely see forums and game sites running articles and threads pointing this out like we see with Nintendo constantly. I think those double standards adds to the frustration of the WiiU playerbase who voice their frustrations making it worse. I think I'll call it the Nintendo Negative Press Cycle it'll never end until the WiiU is dead and buried, meanwhile it removes some of the attention of the PS4/X1 failings.
 

COMaestro

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Dexterity said:
The Lunatic said:
Dexterity said:
Any console not on this list? Region locked.
Uhh... You do realise that the PS4 and Xbone are on that list, right?

Those are the only two that are really relevant at this stage, and likely the only consoles anyone is going to talk about in comparison with the WiiU.
Nope. They're not the only ones that are relevant.
Okay, what consoles do you consider relevant then? There are the newest ones (WiiU, PS4, and Xbox One), the last gen (Wii, PS3, and 360), and then handhelds (DS, 3DS, PSP, Vita). Anything older than these are meaningless to bring into the discussion as games are no longer being produced for them. For that matter, are Wii games even being made anymore? Anyway, taking the platforms that are still relevant, the only console that is region locked other than Nintendo's products (minus the DS) is the 360. And since we were discussing consoles, not handhelds, then you may as well have just said, "the 360 is region locked too." It would have saved a lot of time.

And the whole point of the original statement regarding region locking is that Nintendo is the only company still doing it with their newest console and that at this time it really is an archaic system that should be done away with.

OT: I almost never see any hate for WiiU itself or Nintendo, though I do see a lot of Nintendoomed or "they should go third party" stuff, but only when threads like this one pop up. At this point I'm pretty apathetic towards Nintendo as well. Admittedly they're in a really shitty position. People say they want more mature titles, but when they are provided, no one buys them. Their first party family friendly content makes up 50+% of their total game sales, and it's only when you get to the number 9 slot of top sellers that you get a third party entry with ZombiU. This is what makes people declare it to be a kiddie console.

I was looking into the WiiU yesterday in response to a "why should Nintendo go third party" thread and found that they really do have a number of games, I would guess 70-80 that are actually disc based. Problem with most of the launch lineup was that the third party games primarily consisted of games that had already been available for PS3/360 for a month or more, so no one who already had them cared to re-buy them for a different system. After that, they just had too large of a time gap for their own games, which have traditionally been system sellers. It took them 7 months to get out Pikmin 3 and New Super Luigi U, and then four and five months after that to get the Zelda WW remake and Super Mario 3D World, respectively.

They need to step up the release windows of their major titles, but I think they started developing them too late. Obviously it is better to have a good game release late than a crappy one released on time, as Miyamoto has said before, but they need their system selling games out yesterday. Honestly I feel the WiiU would have done better if they had released it last summer when they had more first party games ready for it and other ones ready to hit sooner, but that's just my opinion and I really have nothing factual to back it up with.

The GamePad, while innovative, has been a mistake so far as no one is really putting it to any good use. Someone mentioned NintendoLand and ZombiU. First of all, note both are launch titles, where demonstrating the functionality of the new hardware would be prioritized. It's to be expected. I really won't comment on NintendoLand as it sounds like it was a party game designed to demonstrate all the functionality of the system, so of course it's going to use the GamePad well. ZombiU may have used it well, but from all I heard it could just as easily have been done by using a transparent inventory window on the main screen, and also heard that using it for the sniping function was a bit unwieldy. The only real use of the GamePad I ever hear about is the remote play functionality, but even that is limited in that it has to be within a short distance of the console to function. So at this point, Nintendo has it bundled in with their console, adding approximately $100 to the cost, and it's not being utilized by any game developer. That's just tragic.

Something I did notice in my research of WiiU games (and Wii games as well) is that Japan actually gets a lot LESS titles than North America or Europe/Australia. The Wii has just over 400 games in Japan, whereas North America had closer to 1000. The same kind of ratio looks like it will hold true for the WiiU as well. Admittedly, Japan seems to miss a lot of crap in the way of games of movie tie-ins, that accounts for quite a large number, but then there are things like the Lego games for WiiU, which (other than Undercover) haven't released in Japan.
 

Smooth Operator

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OP those comments didn't even hint at hatred, I don't know why but for some reason you Nintendo fans are just perpetually creating threads that grasp at the faintest straws in hopes of drumming up some flamewar around the WiiU...
Look mate people really don't care, if you need the drama in your life then come out and say it, but outside these desperation threads no one is even talking about the WiiU.
 

Roxas1359

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TrevHead said:
The Wii U makes an easy target for system wars crap, on one side you have Trolls and Sony / MS fans who love to gloat and on the other side you have gamers who enjoy the WiiU and feel frustrated because they think the WiiU has some fantastic games (I fall in that camp). Put them both together and you have constant derailment where no one talks about the games.
You forgot the third group, gamers who bought the Wii U (some before the price drop) who are disappointed at the fact that Nintendo hasn't capitalized on the fact that they had a full year head start over the rest of the competition. Yes, the PS4 and Xbox One don't really have any games, and I don't know about you but I see people saying that all the time, but at the same time people aren't going to completely harp on them because you need to remember that they only launched 3 months ago, hell the PS4 barely launched about 2 weeks ago in Asian territories and the Xbox One still hasn't even been given a date there. The Wii U on the other hand has been out worldwide for over a year, and Nintendo hasn't capitalized on it in the slightest, to the point where I honestly don't think they are even trying at this point to advertise the console.

Again, to use Wonderful 101 as an example, it should have been marketed up the wazoo! It was a new IP, exclusive to Nintendo's newest console, and what advertising did it get? Not a single television ad, and nothing in stores or anything at all. The result, it completely bombed in the market despite being an amazing new idea that used the GamePad well. Meanwhile you've got Microsoft who is advertising TitanFall like crazy, even though it's not exclusive to the Xbox One, and people are generally hyped for it.


KazeAizen said:
At this stage in the game I look at Nintendo as the stubborn old man in an action movie. Been doing this for a while, knows the ropes, hits a stumbling block in their life causing a set back, but ultimately adapting because they are just too damn stubborn to go down without a fight.

They'll pull it out. They may take a few hits but they'll come out. Learn something and then move forward.
They'll pull out of it yeah, but they need to change some things badly. Some people think that Iwata and the other CEOs should be fired, and I think that's just retarded. I commend Iwata for still doing the Japanese style of business by taking paycuts, but at the same time he still has a family to feed and still needs to live, and he's taken a 58% paycut so he can't really take another one now can he. No, if anyone deserved to get fired, or at least reprimanded to hell, it's Nintendo's PR division, as they've been slacking off big time, especially in Europe where, according to my friends in England, Wii U advertising is non-existent in stores and they rarely get TV ads. It's also a problem in the US when it comes to ads being shown. I have my TV on children's networks (Nickelodeon and Cartoon Network) as white noise all day, and the amount of times I've seen the ads on TV because it's so low. Especially when it comes to the games. The Pikmin 3 ad was only played about 2 times, Super Mario 3D World's was only about 3, Tropical Freeze was about 4 times (definitely the most now), Wind Waker HD had none, Wonderful 101 had none; Sonic Lost World actually had the most times and showed the actual Wii U longer than most Nintendo ads do.

It's also apparent that the ads they do make just don't have that charm anymore, especially the ones just about the Wii U. The family's in the "Wii would like to play" ads felt like genuine families actually having fun together. Now let's see how the Wii U ads hold up:


The families in that ad fell fake and forced, and as a result it fells as though they are just putting on an act; the actual console itself is only shown at the end of the video with the GamePad taking up most of the time on screen, resulting in this confusion people had that the GamePad was just an accessory to the Wii U.
I will give the ad this though, it's still better than this one:


Again, we have the problem of the families looking fake and forced like we had in the original launch ad; the GamePad is still taking up more time than the actual system, and really you can push the controller but people still need to see the damn thing that the disc goes in.
 

COMaestro

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Neronium said:
Again, to use Wonderful 101 as an example, it should have been marketed up the wazoo! It was a new IP, exclusive to Nintendo's newest console, and what advertising did it get? Not a single television ad, and nothing in stores or anything at all. The result, it completely bombed in the market despite being an amazing new idea that used the GamePad well. Meanwhile you've got Microsoft who is advertising TitanFall like crazy, even though it's not exclusive to the Xbox One, and people are generally hyped for it.

This. So much this. Admittedly I watched gameplay for Wonderful 101 and wasn't impressed, so I would not have purchased it anyway, but other people MAY have if they had known about it.

Neronium said:
No, if anyone deserved to get fired, or at least reprimanded to hell, it's Nintendo's PR division, as they've been slacking off big time, especially in Europe where, according to my friends in England, Wii U advertising is non-existent in stores and they rarely get TV ads. It's also a problem in the US when it comes to ads being shown. I have my TV on children's networks (Nickelodeon and Cartoon Network) as white noise all day, and the amount of times I've seen the ads on TV because it's so low. Especially when it comes to the games. The Pikmin 3 ad was only played about 2 times, Super Mario 3D World's was only about 3, Tropical Freeze was about 4 times (definitely the most now), Wind Waker HD had none, Wonderful 101 had none; Sonic Lost World actually had the most times and showed the actual Wii U longer than most Nintendo ads do.
To be fair, I saw plenty of ads for Super Mario 3D World, but I agree with all the others. There was virtually no advertisement for any of the other games on television.
 

Roxas1359

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COMaestro said:
To be fair, I saw plenty of ads for Super Mario 3D World, but I agree with all the others. There was virtually no advertisement for any of the other games on television.
Which State do you live in, because in southern California the only ads for 3D World that were ever played was the ad I posted in my post above, that's the only one that ever played in my area. Heck I just saw an ad that apparently played in the UK that got me pumped for 3D World, I already have it though, and then the thought went into my head "why wasn't this made the advertisement instead of the abomination we got."
 

CaptainMarvelous

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KB13 said:
Nintendo is doing what it does best, and that is cater to the family and small child community. The people that are "hating" are late twenty-year-old to mid-forty-year-old who don't have kids, and can't seem to understand that a normal eight year old likes these kinds of games. The Wii U has made a leap by adding games like Bayonetta 2, trying to bring in more adult users, but they are sticking to what they are good at. I love Nintendo for that reason, it is family friendly, and most of the M-rated games that do make it into the Nintendo system are third-party.
I know this isn't an aggressive thing but it illustrates something I take an issue with kinda well so I'm borrowing it:

Why is it Nintendo is automatically equated with being for small children/families? Metroid is the closest you're going to get to a proper Aliens game, Earthbound is dark as hell, Fire Emblem is an unforgiving RTS series. But Mario has colours and they still have a mascot who isn't rocking an HK-37 so they're seen as childish. Why is something being fun now immature? Why doesn't this same attitude extend to mobile games (Angry Birds is just for kids, Candy Crush is only for younger gamers, etc). Why are colours now only for kids? Are games without firearms like Trix or something?

Dexterity said:
The Lunatic said:
Dexterity said:
Any console not on this list? Region locked.
Uhh... You do realise that the PS4 and Xbone are on that list, right?

Those are the only two that are really relevant at this stage, and likely the only consoles anyone is going to talk about in comparison with the WiiU.
Nope. They're not the only ones that are relevant.
How IS the Ouya doing? That's still in the running right?
 

Flammablezeus

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I don't get the hate for it, personally. Compared to the Xbone and PS4, it's the only one worth getting for me. Wii U has (and will have) more interesting first-party games than the other two, by far. Also, it has methods of control which can't really be replicated on PC. Yet the other two consoles have barely any interesting exclusives out or coming out, and have fewer control options than PC or Wii U. Second Son would interest me if it didn't look like a cheap reskin of the other inFamous games, but even then, one game doesn't make a good console.

On top of that, the PS4 and Xbone require additional fees just to play the multiplayer portions of games you've already paid (a ridiculous amount of money) for. Without the option for LAN and almost no support for local multiplayer, I don't see how anybody could justify playing games on those consoles when there are so many other options that don't screw you over.
 

ZephyriaSoul

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CaptainMarvelous said:
KB13 said:
Nintendo is doing what it does best, and that is cater to the family and small child community. The people that are "hating" are late twenty-year-old to mid-forty-year-old who don't have kids, and can't seem to understand that a normal eight year old likes these kinds of games. The Wii U has made a leap by adding games like Bayonetta 2, trying to bring in more adult users, but they are sticking to what they are good at. I love Nintendo for that reason, it is family friendly, and most of the M-rated games that do make it into the Nintendo system are third-party.
I know this isn't an aggressive thing but it illustrates something I take an issue with kinda well so I'm borrowing it:

Why is it Nintendo is automatically equated with being for small children/families? Metroid is the closest you're going to get to a proper Aliens game, Earthbound is dark as hell, Fire Emblem is an unforgiving RTS series. But Mario has colours and they still have a mascot who isn't rocking an HK-37 so they're seen as childish. Why is something being fun now immature? Why doesn't this same attitude extend to mobile games (Angry Birds is just for kids, Candy Crush is only for younger gamers, etc). Why are colours now only for kids? Are games without firearms like Trix or something?
To be fair, of them, only Fire Emblem and Mario games are still being made. Nintendo seems to have said "Fuck you and your money" to Metroid fans, and same goes for Mother 3. And FE itself is rarely, if ever advertised.
So while nintendo MAY have more mature games (I enjoyed the shit out of The Conduit) The fact remains that the only ones that really ever get exposure are New Super Mario Bros 1-1/2 3D U Steve Jeff, and Zelda.
 

Roxas1359

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ZephyriaSoul said:
To be fair, of them, only Fire Emblem and Mario games are still being made. Nintendo seems to have said "Fuck you and your money" to Metroid fans, and same goes for Mother 3. And FE itself is rarely, if ever advertised.
So while nintendo MAY have more mature games (I enjoyed the shit out of The Conduit) The fact remains that the only ones that really ever get exposure are New Super Mario Bros 1-1/2 3D U Steve Jeff, and Zelda.
Coincidentally, the same thing is the inverse for other systems. There are actual games for kids on the systems, but they aren't advertised much or at all. To use the PS3 as an example I didn't even know about the Puppeteer until I saw it in some threads, and then was shocked to see that it was Sony Computer Entertainment Japan Studios who made it. I was wondering why they didn't feel the need to advertise it much at all.

And to bring this back to Nintendo, I'm still waiting for my next damn F-Zero game Nintendo...>.>
*has all other F-Zero games*
 

CaptainMarvelous

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ZephyriaSoul said:
To be fair, of them, only Fire Emblem and Mario games are still being made. Nintendo seems to have said "Fuck you and your money" to Metroid fans, and same goes for Mother 3. And FE itself is rarely, if ever advertised.
So while nintendo MAY have more mature games (I enjoyed the shit out of The Conduit) The fact remains that the only ones that really ever get exposure are New Super Mario Bros 1-1/2 3D U Steve Jeff, and Zelda.
Mother is kindof an awkward one, the producer himself felt it was done and doesn't really have a drive for Mother 4 (though they could have localised 3, I guess they just missed the window or stayed their hand cos of the 'samples' thing they were struggling with). No excuse for Metroid other than they still haven't worked out why Other M sold so badly.

But I still have this issue, why is Mario seen as being immature? Because it doesn't have him straight up murder Bowser at the end? Cos of the colours? I grant it doesn't handle mature subject matter but it doesn't feel like a 'kid's game' (taking this to mean bright colours, insubstantial, light on difficulty) it's just a platformer. Are we as a generation meant to have outgrown platforming?
 

CaptainMarvelous

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Neronium said:
And to bring this back to Nintendo, I'm still waiting for my next damn F-Zero game Nintendo...>.>
*has all other F-Zero games*
Bro, I had almost 20 years between Punch-Out games. Stay strong. Eventually the almighty N will realise what they have and stumble into huge piles of money again.
 

ZephyriaSoul

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CaptainMarvelous said:
ZephyriaSoul said:
To be fair, of them, only Fire Emblem and Mario games are still being made. Nintendo seems to have said "Fuck you and your money" to Metroid fans, and same goes for Mother 3. And FE itself is rarely, if ever advertised.
So while nintendo MAY have more mature games (I enjoyed the shit out of The Conduit) The fact remains that the only ones that really ever get exposure are New Super Mario Bros 1-1/2 3D U Steve Jeff, and Zelda.
Mother is kindof an awkward one, the producer himself felt it was done and doesn't really have a drive for Mother 4 (though they could have localised 3, I guess they just missed the window or stayed their hand cos of the 'samples' thing they were struggling with). No excuse for Metroid other than they still haven't worked out why Other M sold so badly.

But I still have this issue, why is Mario seen as being immature? Because it doesn't have him straight up murder Bowser at the end? Cos of the colours? I grant it doesn't handle mature subject matter but it doesn't feel like a 'kid's game' (taking this to mean bright colours, insubstantial, light on difficulty) it's just a platformer. Are we as a generation meant to have outgrown platforming?
I guess it's the fact that we're so USED to the Mario style of platforming. Most of us grew up on it, so when we play it now, it definitely seems easier and aimed more for kids. And it's...relatively simple compared to other Platformers I've played in recent memory. Like Rayman, for example. In the last level of Origins, you walljump, dash, go between two separate planes, and try to do it as fast as possible while still remaining flawless. In our minds, simple = childish.
 

Roxas1359

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CaptainMarvelous said:
Bro, I had almost 20 years between Punch-Out games. Stay strong. Eventually the almighty N will realise what they have and stumble into huge piles of money again.
It just feels like they are trying to kill him is all. I mean, he's not even been confirmed for the new Smash Bros yet, and he's a legacy character at this point. Plus Mario Kart 8 has the whole anti-gravity thing now so that's even less of a reason for them to make another F-Zero. I say let Sumo or Sega make it then, because GX was damned great and fully used the GameCube well, as Sega tends to do.

As for you're earlier thing about Mario, I don't find Mario immature as much as I do find him really...bland as a character. In the beginning yeah the character was great and everything was fun, but now you can notice that he has no real personality at all. Now sure it wouldn't be a problem normally, but Nintendo has gone out of their way to give their other characters around Mario more personality than the main character. Luigi is probably the best example of having an actual fleshed out character that shows lots of emotions when compared to his brother Mario. It's also why the JRPGs like Paper Mario and the Mario and Luigi series were so refreshing, because they seemed to flesh out Mario more than Nintendo EAD seem to have. (Sticker Star non-withstanding of course. :p)

Now I'm not saying that Mario needs some tragic backstory or shit like that (that'd be stupid), but if you're going to give the characters around Mario more personality it'll eventually show how cardboard Mario is. To draw another parallel with another mascot, the characters around Master Chief have more personality than the actual Chief did which really showed how bland Master Chief could be. Another one is Sonic, who while in the 2D days it didn't matter much, we can now see different personalities of the characters. Sonic is cocky, brash, and makes mistakes that he ends up paying for. Dr. Eggman is seen as being comical, but can also be dangerous and menacing, and best of all while he does cause destruction, he doesn't want to actually destroy the world at all. (Lost World made this apparent)
 

BoredRolePlayer

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ZephyriaSoul said:
CaptainMarvelous said:
ZephyriaSoul said:
To be fair, of them, only Fire Emblem and Mario games are still being made. Nintendo seems to have said "Fuck you and your money" to Metroid fans, and same goes for Mother 3. And FE itself is rarely, if ever advertised.
So while nintendo MAY have more mature games (I enjoyed the shit out of The Conduit) The fact remains that the only ones that really ever get exposure are New Super Mario Bros 1-1/2 3D U Steve Jeff, and Zelda.
Mother is kindof an awkward one, the producer himself felt it was done and doesn't really have a drive for Mother 4 (though they could have localised 3, I guess they just missed the window or stayed their hand cos of the 'samples' thing they were struggling with). No excuse for Metroid other than they still haven't worked out why Other M sold so badly.

But I still have this issue, why is Mario seen as being immature? Because it doesn't have him straight up murder Bowser at the end? Cos of the colours? I grant it doesn't handle mature subject matter but it doesn't feel like a 'kid's game' (taking this to mean bright colours, insubstantial, light on difficulty) it's just a platformer. Are we as a generation meant to have outgrown platforming?
I guess it's the fact that we're so USED to the Mario style of platforming. Most of us grew up on it, so when we play it now, it definitely seems easier and aimed more for kids. And it's...relatively simple compared to other Platformers I've played in recent memory. Like Rayman, for example. In the last level of Origins, you walljump, dash, go between two separate planes, and try to do it as fast as possible while still remaining flawless. In our minds, simple = childish.
Funny story me and a friend were watching two kids around 13 play Super Mario World and doing really really bad at it. When I took over I pretty much flew through the level (Cape for the win). That's when it hit me, maybe games are easy for older gamers because we are so used to it.
 

Cerebrawl

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Aiddon said:
Cerebrawl said:
I know I've seen a great analysis of why the Wii is a step back for Nintendo, basically boiling it down to it being gimicky for the sake of being gimicky, while also trying to appeal to hardcore gamers, with a big clunky control with lots of buttons, where the Wii with its intuitive easy to pick up controls for casuals and people who don't game much gave it a much broader appeal, it was the family entertainment system for everyone, and the Wii U, it's just an Xbox/Playstation hardcore wannabe, without the publisher support of its rivals. It's no longer got mass market appeal, it's not appealing to the family and casual market, and the market it's trying to appeal to prefer its competitors. That and the branding problems where a lot of Nintendo's former casual market still think it's just a tablet peripheral for the Wii, and alienating 3rd party developers, and you got a recepie for bad sales.

I want to say it's MrBtongue or Errant Signal that made the analysis, but can't find it. It's someone similar though.

It's not going to sink Nintendo, they've got too much money, similarly to Microsoft, it's going to take a few more problems than that to bankrupt the company, but if they alienate their market, and have one or two more failed consoles afterwards, they might just end up having to cut their losses and withdraw from the hardware business, like Sega before them, or at least become a handheld-only company, abandoning the home console market.
....We've discussed this over and over again: they're never going to abandon the hardware market. It's about time people get over that because it's freaking annoying seeing peope spout to exact same thing over and over again thinking somehow it'll be right THIS time. It's like watching those apocalyptic doomsayers who have been saying Doomsday will happen next week. For the past two-thousand years.
Uhm, reread what I said, I wasn't going "Wii U failed so now they have to drop out of hardware, waily waily", If the next couple of consoles flop, and they've had 2-3 back to back financial failures, then it would be stupid of them to keep throwing good money after bad. There will be a breaking point at some point, where the stockowners if nothing else will force them to stop, if this continues. You can only run a business at a loss for so long, even if you've got big coffers, before cutting the non-profitable section becomes a necessary rational decision.
 

Aiddon_v1legacy

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Cerebrawl said:
Uhm, reread what I said, I wasn't going "Wii U failed so now they have to drop out of hardware, waily waily", If the next couple of consoles flop, and they've had 2-3 back to back financial failures, then it would be stupid of them to keep throwing good money after bad. There will be a breaking point at some point, where the stockowners if nothing else will force them to stop, if this continues. You can only run a business at a loss for so long, even if you've got big coffers, before cutting the non-profitable section becomes a necessary rational decision.
And that is a scenario that contains so many asterisks it resembles an astronomy that isn't turned on yet. Furthermore, read up on Japanese business because this is how much power shareholders have in it: next to zero. Especially when you're talking about a very traditional company like Nintendo. Again, they're not going to drop out of hardware within our lifetimes. It's about time we stop hypothesizing scenarios that can never logically happen.
 

faefrost

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Zhukov said:
JacksonDemolition said:
When you could just as easily ignore it?
I do. Frequently and successfully.

I do my thing, Nintendo does their thing, and never the twain shall meet.

In fact, about the only time I think about the WiiU is when someone starts saying, "Omigosh, why do you all hate the WiiU so much?!"
I think that pretty well sums it up. When asked we often give our amateur if informed amateur opinions on what the failings of the system are, what the impact on Nintendo will be, and what Nintendo's best paths are from here. For speaking frankly, openly, referencing historical patterns in similar niche companies such as Sega and Atari, we get called "haters".

In short, the reason people "hate" the WiiU is because it lacks appeal to them as a gaming system. It is under powered when compared to even the last gen systems. It has a gimicky interface that has not been put to must use use if you will. It reminds most of them that they all bought Wii's and they sat languishing under a pile of dust for years. In short the console does not sell itself. Contrast that with the two new "hardcore" consoles. XBox One and PS4. Rather than being revolutionary these chose to evolve and refine the familiar to an extremely high degree. These consoles are the games and gaming experiences that the playerbase is seeking. Just even more polished and refined. There is no learning curve. Outside of the dis Kinect there really are no gimmicks. The controls fit your hands and do what you want them to do. The games look bigger and better than ever. So the XB and the PS do not just what the players / consumers want they do it how the users expect, with a high dialed in level of comfort. The WiiU built itself behind a deep wall of learning curve. Controls are not what was expected. There are some good games in there. But to get to them you need to go through a bunch of unfamiliar.

Better marketing would have helped. But only to certain levels. At the end of the day it lacked that intuitive familiarity that the hardcore gamer that it was targeted at look for. Most of us will probably by one as an experiment and a specialty box as the price drops just to have one. But it will not be the center of our console generation.