- Apr 5, 2011
And considering 90% of all things that have a power outlet or battery to them in this day and age can connect to the Internet obviously means that the WiiU will NEVER see some sort of update to allow support for multiple controllers??RedEyesBlackGamer said:One controller per console, period. That is one of the reasons a lot of people are mad.arc1991 said:^100% thisProteus214 said:Not having to buy 4 controllers at what will probably be $100+ price point each and eat through battery life more than any controller to date?
Cutting the cost of a console by not letting it render and broadcast 4+ wireless video streams while doing everything else a high-end console is supposed to do?
Nintendo wants to deliver a next-gen gaming console at a reasonable price?
Nintendo wants to make a marginal profit off of technology that costs an absurd amount of money to develop, distribute, and support so that they can continue to do business in the future?
I really don't see a problem with any of this.
Eventually the controllers will go down in price anyway, meaning that in the future they will probably sell the console with the standard 2 controllers.
Seriously guys, they are saving us money, why should we complain? Just ask your friends to bring their controllers over, problem solved. (Assuming they have the WiiU...)
Now, I, for one, am rather curious as to why Iwata said that multiple WiiU controllers would increase the price of the system. Proteus mentioned the rendering/broadcasting that would undoubtedly require a rather bulky bit of hardware, but what of software? I can't imagine the WiiU would be doing all the work, and the controller would obviously have to have some considerable hardware inside of it to do all the things that it's been said to do in the E3 presentation.
All I'm saying is that if their issue is that the cost of multiple controller is what will drive the price up, then while it is a rather strange decision, it's one that can be quickly overturned with a simple system update down the line. If it has more to do with software within the system not being able to multi-task around multiple controllers, then again, system update. BUT, if it's truly a hardware problem, and that the cost to support multiple controllers all goes into increasing the bulk of the machine, not the 0s and 1s within it, then its at least a semi-valid decision to try to keep costs down, and just like they did with the WiiMotion Plus, they'll sell an update a couple years down the line that will provide the necessary support.