Abedecain said:
So the new controller is not motion sensitive?! Isn't that what the Wii is about... because it defiantly isn't for the fantastilistic graphics and speed, lulz
Oh, no. It has a gyroscope and accelerometer as well. Think of it like the end result of taking a Wii remote, motionplus attachment, and classic controller apart, jamming them all into a single casing, then adding a touchscreen as well.
DoctorPhil said:
What? Only Wii controllers? PleasepleasepleasePLEASE allow gamecube controllers too Nintendo. Don't let me down!
As for the WiiU controller, I don't care, that thing looks pretty unweildy anyway, I'd rather play a competetive multiplayer game like Smash Brothers on a nunchuck+Wiimote than a WiiU thingy.
I rather suspect you'd prefer a 'classic controller' over remote + nunchuk if you can't use a gamecube controller anymore.
(It's weird how little awareness people seem to have of the existance of the two 'classic controller' variants - They exist primarily because of the virtual console, so they resemble the result of combining an Snes controller with a gamecube controller.)
KarmicToast said:
arc1991 said:
Proteus214 said:
Not having to buy 4 controllers at what will probably be $100+ price point each and eat through battery life more than any controller to date?
Cutting the cost of a console by not letting it render and broadcast 4+ wireless video streams while doing everything else a high-end console is supposed to do?
Nintendo wants to deliver a next-gen gaming console at a reasonable price?
Nintendo wants to make a marginal profit off of technology that costs an absurd amount of money to develop, distribute, and support so that they can continue to do business in the future?
I really don't see a problem with any of this.
At all.
^100% this
Eventually the controllers will go down in price anyway, meaning that in the future they will probably sell the console with the standard 2 controllers.
Seriously guys, they are saving us money, why should we complain? Just ask your friends to bring their controllers over, problem solved. (Assuming they have the WiiU...)
Here is the problem with this this.
1. You still have to buy wii-motes plus nunchucks plus wii-motion plus.
2. Your second point isn't a point: Not letting it do something it should because it does everything else it should? And anyway, no, it doesn't. There is no substantive multiplayer network (see XBL or PSN), and it only supports ONE controller that isn't a motion wand.
3. They aren't delivering a next-gen console. They are delivering a current gen console five years late -- WITH a truckload of limitations and a stable of games that are equally old and remakes.
4. Traditionally, Nintendo has been the only system that makes profit off of it's hardware from the beginning. That worked great until the N64. Ever since, in order to keep that dated business model, they've released half-ass consoles.
Of course this is an issue! They are re-selling the wii with graphical and processing powers that should have been there five years ago, along with only one new peripheral device, of which, there can only be one attached at any given point. I mean, come on guys. Nintendo is a day late and a dollar short every year when it comes to being a competitive console developer for actual gamers. They haven't even launched a new successful franchise in years ... they just leech off of the oldies and remake them over and over and over again. They are the freaking Disneyworld of video games.
Also Arc: no, they mean it can only SUPPORT one controller. Even if you owned 4.
OK, several points. The Wii classic controller
is a traditional gamepad. (hence the name). It's existed as long as the wii has.
Wii remotes AND motionplus are now technically obsolete, having been replaced with the Wii Remote plus (Identical in size and shape to a Wii remote, but contains motionplus built in).
If you think that's insignificant, consider that by the last account I saw, while A wii remote cost about £35, and a motionplus attachment cost £20, the Wii Remote plus now costs the same as an older Wii remote. (eg £35), and 'motionplus' is now free if you didn't already own older remotes.
Speaking of which, anyone that owns a Wii will already have extra controllers... Since the new console is compatible with all the old Wii controllers, that means for anyone upgrading, you may not need to buy extra stuff.
Still, you can argue about the other points... (Though remember just how insanely expensive a PS3 was at launch - despite being sold at a loss, and you might give pause to consider the downside of having the best and greatest technology.)
Xanthious said:
Logan Westbrook said:
Of course, this won't be the first time that Nintendo has made gajillions of dollars doing things that its rivals aren't - or vice versa - so perhaps it will all pay off.
Nintendo got lucky . . . once. Around the time just before the Wii was released they were basically fighting to even remain relevant. I don't get where this contrived notion that Nintendo has a history of printing money doing off the wall things comes from. They have a history of making stupid ass gimmicks that end up failing miserably. Hell dating all the way back 21 years ago to that stupid ass robot for the NES the Wii, yeah the Wii, was the
first truly successful gimmick they were able to get to stick. R.O.B. was a train wreck, the Power Pad failed, the Power Glove was simply atrocious, the Super Scope never took off, words can't say just how bad the Virtual Boy was, the N64 microphone failed, those stupid congas for the Wii were a joke, Wii speak has been all but abandoned, the 3DS is skipping down the path o' mediocrity currently and there's more I know I'm not remembering right now.
Yeah... Of course you forget that R.O.B. was an excuse to convince people the NES was a toy.
The video game crash of 1984 had pretty much caused people to conclude it would be impossible to sell a 'game console' in the US.
I don't even think any attempt was ever made to sell R.O.B. units outside of America...
So... Let's see.
The NES dominated the market.
The gameboy and it's smaller variants dominated the handheld market to the extent that meaningful competitors essentially didn't exist.
The powerglove was made by an independent company, and Nintendo didn't exactly give it much support. (It was not exactly well implemented technology either though.)
The SNES essentially had a 50/50 market split with the sega Mega Drive/genesis. (Averaged out over the whole world anyway.)
The N64 was commercially viable but not a success.
The Virtual boy was it's most visible disaster,
but In effect the Playstation was the most damaging disaster. (If you think that sounds weird, remember that the Sony playstation wasn't originally going to be an independent console. It was intended to be an SNES CD addon.)
The GBC and GBA continued Nintendo's essential monopoly on handheld gaming.
The gamecube was again, not very successful, but, like the N64, financially viable. However, since it suggested a downward trend, it was clearly not representative of a good strategy.
The DS and it's variants have outsold the PS2.
For a while, it also repeated the Gameboy's dominance, but sony finally managed the impossible, and gained a small foothold in the handheld gaming market.
The wii... Was a very risky strategy that actually worked.
The overall trend isn't one of a company surviving on gimmicks. It's of a company surviving on the unassailable strength of it's handheld gaming systems, but slowly losing ground in the console space, and trying something radical to turn that trend around.
Which worked.
Although both the 3DS and the WiiU suggest they may have trouble repeating their past success.