The gameplay wasn't broken prior to the patch, I played as a bomb/alchemist build going straight from the beginning before the patches came out and I didn't find it hard. I rarely used the quen sign. I'm convinced that all the whining about it being broken or to hard are simply from people, not wanting to put in the effort of blocking, dodging and generally playing in a manner that dying matters. Dying always matters to me in a game I don't like to die so I'm not wreckless and the Witcher 2 really fit my playstyle really well.Hammeroj said:If The Witcher 2 is hard, it's hard in a bad gameplay mechanic sort of way. Which is ironic, because those same bad mechanics make the game a piss-take. One spell breaks the entire game.Daystar Clarion said:I play and enjoy Dark Souls, I can't see Witcher 2 being Dark Souls hard.Waaghpowa said:You mean you didn't hear any of the whining about it being too hard?Daystar Clarion said:Holy shit, that trailer was sexy as hell.
I may have to pick this game up. I've heard nothing but good things about Witcher 2.
And to answer your initial question, like everyone else said, you'll be fine.
As opposed to Dark Souls, which is hard, but it gives you the proper tools (like a well executed stamina, backstab system, etc.) to beat it.
Edit: Now, to be a little fair, I only played the game in its original state, which is to say before any patches that may or may not have fixed the horribly broken gameplay.
read the damn articlegof22 said:Will people who bought The Witcher 2 back in May of 2011 get to download the DLC or will they have to buy the enhanced edition to play the new content?
No need to be rude.gunner1905 said:read the damn articlegof22 said:Will people who bought The Witcher 2 back in May of 2011 get to download the DLC or will they have to buy the enhanced edition to play the new content?
OT: I like the developer and this probably is a great game but I just couldn't get into witcher 1 so I probably wouldn't enjoy this.
Yeah, cause it only being DirectX 9 and having the interface it did, did not shout that they wanted to launch it for consoles at all. I have absolutely no issues with it being on 360. It was obvious that it was never going to be PC only right from the start. But some of the obnoxious members of my PC fraternity had to use it as stick to hit console owners with, without realising they would have egg on their face down the road.Baresark said:I never felt for a second that it was anything but a PC game.Hammeroj said:Come on. Come the fuck on, CDProjekt. Are we still pretending that what you released in 2011 was an actual PC game at this point?This is a full adaptation of The Witcher 2 for a console. We have changed the game's controls and its menus to reflect the differences between the platforms
Well, 'least the trailer looks nice.
OT: Awesome, another reason to play through a fantastic game. I'll be playing the Free upgrade to the the Enhanced Edition since I don't own a 360. I'm glad the 360 crowd gets to play this game, it is super awesome.
It was no secret they wanted a console release. They wanted a console release of the first Witcher game. I don't doubt for a second that this was designed for the PC though. The lack of DX11 features was absolutely fine. Just because they are a PC developer first doesn't mean they shouldn't try to make their product reach as many people as possible, that is a poor development attitude and an even worse business model.ph0b0s123 said:Yeah, cause it only being DirectX 9 and having the interface it did, did not shout that they wanted to launch it for consoles at all. I have absolutely no issues with it being on 360. It was obvious that it was never going to be PC only right from the start. But some of the obnoxious members of my PC fraternity had to use it as stick to hit console owners with, without realising they would have egg on their face down the road.Baresark said:I never felt for a second that it was anything but a PC game.Hammeroj said:Come on. Come the fuck on, CDProjekt. Are we still pretending that what you released in 2011 was an actual PC game at this point?This is a full adaptation of The Witcher 2 for a console. We have changed the game's controls and its menus to reflect the differences between the platforms
Well, 'least the trailer looks nice.
OT: Awesome, another reason to play through a fantastic game. I'll be playing the Free upgrade to the the Enhanced Edition since I don't own a 360. I'm glad the 360 crowd gets to play this game, it is super awesome.
I never had any of the problems you speak of. It was a difficult game but it never seemed broken to me. My sword never passed through a guy. The battles were challenging but never seemed broken to me. I never blocked, I only ever dodged. Alchemy is actually very useful in the game, but you have to plan out the battle. If you die, you did something wrong. No one sign ever broke the game. I didn't use all the signs, but just because they exist doesn't mean you have to use them. I have 6 playthroughs on my main in Dark Souls. There were lots and lots of magic spells I never used, so I guess they were useless by that definition.Hammeroj said:Actually, it wasn't obvious right from the start. The alpha [http://www.youtube.com/watch?v=JciyoGmnGyo] of the game gave us no indication that the game's development would take the turn it did.ph0b0s123 said:Ysnip
Of course it wasn't broken. Your attacks always hit their targets-synobal said:The gameplay wasn't broken prior to the patch, I played as a bomb/alchemist build going straight from the beginning before the patches came out and I didn't find it hard. I rarely used the quen sign. I'm convinced that all the whining about it being broken or to hard are simply from people, not wanting to put in the effort of blocking, dodging and generally playing in a manner that dying matters. Dying always matters to me in a game I don't like to die so I'm not wreckless and the Witcher 2 really fit my playstyle really well.Hammeroj said:If The Witcher 2 is hard, it's hard in a bad gameplay mechanic sort of way. Which is ironic, because those same bad mechanics make the game a piss-take. One spell breaks the entire game.Daystar Clarion said:I play and enjoy Dark Souls, I can't see Witcher 2 being Dark Souls hard.Waaghpowa said:You mean you didn't hear any of the whining about it being too hard?Daystar Clarion said:Holy shit, that trailer was sexy as hell.
I may have to pick this game up. I've heard nothing but good things about Witcher 2.
And to answer your initial question, like everyone else said, you'll be fine.
As opposed to Dark Souls, which is hard, but it gives you the proper tools (like a well executed stamina, backstab system, etc.) to beat it.
Edit: Now, to be a little fair, I only played the game in its original state, which is to say before any patches that may or may not have fixed the horribly broken gameplay.
-WRONG. Your sword would literally go through the enemies without doing any damage just because you didn't have them targeted with the idiotic targeting system.
You could blo-
-WRONG Blocking used the same resource as the Signs, which, by the way, isn't a resource that's quick to fill up, rendering the entire concept of blocking in the game useless.
and dodg-
-WRONG If enemies showed any sign of being disoriented or anything like that, like they do in an actually well executed action RPG (Dark/Demon Souls), we could be having this conversation. As it was, it only served as a tool for kiting enemies.
And then a hundred of other things that are simply bad design/illogical/etc.
I didn't say the game was hard per se, I said the broken mechanics made it harder, which they did.
Yes, alpha's of something can be very different from the final product, very good. Obviously any other person reading my comment would have understood that I was talking about the launch product....Hammeroj said:Actually, it wasn't obvious right from the start. The alpha [http://www.youtube.com/watch?v=JciyoGmnGyo] of the game gave us no indication that the game's development would take the turn it did.ph0b0s123 said:Yeah, cause it only being DirectX 9 and having the interface it did, did not shout that they wanted to launch it for consoles at all. I have absolutely no issues with it being on 360. It was obvious that it was never going to be PC only right from the start. But some of the obnoxious members of my PC fraternity had to use it as stick to hit console owners with, without realising they would have egg on their face down the road.
Because the good archer would cap his assDVS BSTrD said:Why couldn't he have saved the GOOD archer?