Hoping they don't skimp on their usual depth and complexity when they make the transition to open-world gameplay. Remember, CD Projekt - it's not the size that counts, it's what you do with it.
With this and what Bioware was saying about the size of DA3's world earlier, I'm thinking the RPG developer community is more jealous of Skyrim than I initially suspected. Thing is, Skyrim - and all Bethesda RPGs to a certain degree - isn't a very deep game. Bioware and CD Projekt, on the other hand, make very deep RPGs. I applaud their ambition, but I really, really don't want them to neglect their strengths in an attempt to address their shortcomings.