World of Warcraft bashers

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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j-e-f-f-e-r-s said:
No offence dude, but you lost me round about here. Don't get me wrong. If you enjoy WOW, then that's all gravy. I myself enjoy a number of games that I know my fellows would spit on in a second. But seriously? One of the best games ever made? Really? I mean, I tried the ten day trial, and got bored to the point of tears within two. Different tokes for different folks and all that, but let's not go overboard here.

What is it about the game that makes you rate it thus highly?
I stand by that statement completely.

Part of it is the world. I remember playing FFXII and being disappointed that I'd be blocked off from exploring areas by invisible barriers, and it was such a change from what I'd been used to. The world in WoW is gigantic, and superbly crafted - to paraphrase Oli Welsh at Eurogamer, Blizzard's artists and world-builders are simply unparalleled. There's such care put into the world, even in the little touches like exploring Outland and finding a small orphanage nestled into the foothills of a mountain range. There aren't any questgivers there, it's just a little bit of the world. Granted, I think they've gotten BETTER at this going on - after WotLK, a lot of the old-world zones definitely look dated, but they're still heads and shoulders above most of the rest of the competition.

There's also so much content in the game that it's literally staggering. Earlier this year, I started replaying GTA San Andreas - a fantastic game in its own right. After about three weeks or a month with the game, I was finished. I'd done everything there was to do. Three weeks in WoW is barely scratching the surface. There are SO many quests, storylines, etc that I've been playing for four years and I still haven't done them all. What's more, everything that's there... though a lot of it is the standard MMO fare, that too has only gotten better as the game has evolved. What IS there is just cleverly implemented and never felt too grindy. Not only is there a ton of it, but there's a pretty good range for whatever MMO playstyle you want, especially nowadays.

The endgame PvE is just stellar, with some of the coolest and most creative boss fights I've ever seen in a game. The production quality is absolutely top-notch, and the little touches in the game (whether serious or for laughs - like the rat surrounded by four turtles in the Dalaran sewers) that you'll just stumble upon. There are other games that do this, and do it well, of course.

The social aspect is wonderful, if you get a good guild. Yes, the PvE content is great, but the fun of it is just chatting on Ventrilo with my guildies and drinking a cold beer as we slaughter baddies. I won't lie, it's the people I've known that have made the long-term experience in WoW so enjoyable.

WoW is simply just a triumph of Massive game design, and it doesn't hurt that the traditional Blizzard polish simply makes it a blast to play through instead of a chore. The game feels like more than the sum of its parts. Sure, it's not for everyone, and MMOs aren't for everyone, but I feel that from a truly objective nature, it's one of the best put-together games ever made.

It could be pride. Or it could just be glee at the thought of all that money coming in next month. How much is $15 times 11.5 million again?

I'm sorry, the cynic in me is taking over. I'll go bash WOW somewhere else...
It could be. But... well, let me tell you a story from Blizzcon.

After the first day with the community summit, I'm in the lobby of the hotel I'm staying in, having a few drinks and chatting with a guy who's been at Blizzard for seven or eight years now as part of their community team. He tells me a story about how he'd seen his boss come in and yell at the person he shared an office with - not because of lost money, or anything like that, but because people weren't going to be having the best experience possible at Blizzcon. He was truly, genuinely upset at this.

This is the same company that twice canned games that would have been surefire hits - SC Ghost and WC Adventures - because they weren't up to snuff. Yes, they're a company. At the end of the day, they have families that need to be fed, mortgages that need to be paid off, and employees that need a salary. Do they like money? That's like asking "Are they human?"

My visit to Irvine gave me more of a respect for Blizzard than I ever had before, and that's saying quite a bit :p
 

JokerGrin

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Jan 11, 2009
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I've lost so many friends to it :(

I like to just buy a game, play it and generally enjoy myself. I'd hate to fork out cash over and over for what's essentially the same thing. Maybe if there was no subscription, I'd give it a shot. I just don't have time for many games any more, especially not a Muh-mor-pa-guh.
 

vid20

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Feb 12, 2008
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bowser610 said:
I meant people dont like them because people who play them supposedly dont have lives.
obviously
but congrats on being an ass

Thats a load of bull btw, i play about 2 hours a day on weekdays, and about 6 hours at night on weekends
I have 2 max lvl characters
and what do you mean a bunch of mes?
wtf did i do to you
You have 2 max lvl characters? you know... your house.. it DOES have a door.. that.. leads.. outside?
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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j-e-f-f-e-r-s said:
Fair play dude. I still stand by my statement that it is the most boring gaming experience I've ever had, but if it floats your boat... well, I'll just let you off with a funny look and a few negative respect points. Only a few.

Though that story from Blizzcon is awesome. Can't imagine EA doing that anytime soon.
Of course, that's well within your rights to. Like I said, it's not for everyone, nor is the Massive genre for everyone. I will point out, that in the ten-day trial, unless they've changed it, you don't even have access to a lot of the things that made the game for me.

Ah, the days where I teamed up with some other hapless lowbie to tackle our very first Elite enemy and then ran screaming once it utterly destroyed us... le sigh. The days of our virtual youth, gone like dust in the wind...
 

Zephirius

New member
Jul 9, 2008
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WoW bores me. It also annoys me because a friend of mine plays WoW so much we get like one chance to play some game together every two weeks or so. WoW players annoy me when they preach about it being a great game. Said friend is not mentally sound or something because he keeps playing and paying even though he says he hates it. It's apparently like smoking to him, he says he'll quit and then a month later he's playing again. I don't understand it at all.

o ya n chatspeek rly pises me of ya no wut im sayin?
 

Corven

Forever Gonzo
Sep 10, 2008
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I tried the 10 day trial, but it only took maybe 2 hours to make me realize that WoW isn't for me, my first hour of gameplay was: collect 10 wolf pelts here, collect 8 baskets of grapes there, and kill 20 kobolds in that cave over the hill, it just wasn't the right hook to reel me into buying the game.

Also I'd rather join an MMOG right when it gets started* so I and every other person will start at the same level, I get discouraged from playing MMOGs that have been out for a long time because I see other people running around at level 60 or higher telling me I suck just because I'm only level 5, that's why I keeping my hopes up for that KoTOR MMOG.

[sup]*I know most MMOGs have problem when they first start out but I'm willing to ride out the storm for a game I'm looking forward to.[/sup]
 

Xojins

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Jan 7, 2008
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I played WoW for a short while to see what makes it attractive to many people, and I have to say it was terrible, in my opinion. I even went into the game with a mindset that it was going to be fun (I saw a friend play it, and it did look fun), and it did not impress me in any way whatsoever. It really did not set itself apart from any other MMORPG I have played, and I've played many, and have actually had fun with many. The problems I had with WoW were:

1) Endless grinding of quests which require you to perform extremely similar tasks
2) The interface isn't exactly the most user-friendly
3) It requires a monthly subscription (I've had way more fun with free MMOs)

Besides those things, there simply just isn't anything special about WoW other than it's huge subscriber list.
 

Drake the Dragonheart

The All-American Dragon.
Aug 14, 2008
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ok just for starters lets remember that 90% of everything is crap (certain that statistic is relevant somehow) and with people 90% is being very generous. In my group of friends one of us plays WOW, and he is the laughing stock of the group (well that and other reasons) but if you enjoy WOW, than by all means do it.
 

ZeroMachine

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Oct 11, 2008
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vid20 said:
bowser610 said:
I meant people dont like them because people who play them supposedly dont have lives.
obviously
but congrats on being an ass

Thats a load of bull btw, i play about 2 hours a day on weekdays, and about 6 hours at night on weekends
I have 2 max lvl characters
and what do you mean a bunch of mes?
wtf did i do to you
You have 2 max lvl characters? you know... your house.. it DOES have a door.. that.. leads.. outside?
The idea of getting max level charaters being to hard for anyone with a life is bull. I'm almost at max level- I got out every time that I get the chance, that's fairly often, and I have many loyal friends, some of which play WoW with me. Also, one of my cousins plays WoW and has MULTIPLE (at LEAST four) max level characters. He's married, has two children, and is going to be going on a business trip to Hawaii for his job at Apple. I'm pretty sure he goes out a lot.

EDIT: Obviously, with some people that DOES happen, the invest all of their life into it and they turn into brain-dead social morons. But there are other things that can cause people to be like that. I know someone that got hooked on Halo 2 back in the day, and it turned the guy into a complete ass. Well... more of one.

As for some of you (a certain non-jamaican troll especially) don't go saying "its a horible gam its stoopid". Just because you don't like it doesn't mean its not good at all. There are about 11 million people that disagree with you, after all (and none of that "well, the active account number is much less" because they've still reached that number, and that's a hell of a lot more than almost any other game can say).
 

Lyiat

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Dec 10, 2008
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ZeroMachine said:
vid20 said:
bowser610 said:
I meant people dont like them because people who play them supposedly dont have lives.
obviously
but congrats on being an ass

Thats a load of bull btw, i play about 2 hours a day on weekdays, and about 6 hours at night on weekends
I have 2 max lvl characters
and what do you mean a bunch of mes?
wtf did i do to you
You have 2 max lvl characters? you know... your house.. it DOES have a door.. that.. leads.. outside?
The idea of getting max level charaters being to hard for anyone with a life is bull. I'm almost at max level- I got out every time that I get the chance, that's fairly often, and I have many loyal friends, some of which play WoW with me. Also, one of my cousins plays WoW and has MULTIPLE (at LEAST four) max level characters. He's married, has two children, and is going to be going on a business trip to Hawaii for his job at Apple. I'm pretty sure he goes out a lot.

EDIT: Obviously, with some people that DOES happen, the invest all of their life into it and they turn into brain-dead social morons. But there are other things that can cause people to be like that. I know someone that got hooked on Halo 2 back in the day, and it turned the guy into a complete ass. Well... more of one.

As for some of you (a certain non-jamaican troll especially) don't go saying "its a horible gam its stoopid". Just because you don't like it doesn't mean its not good at all. There are about 11 million people that disagree with you, after all (and none of that "well, the active account number is much less" because they've still reached that number, and that's a hell of a lot more than almost any other game can say).
Heh, I agree with you Zero, even if I don't like the game all that much myself. After the umpteenth time of seeing the "How I Mine for Fish" joke, I stopped playing.
 

Codeman90

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Apr 24, 2008
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You called?

Sorry I couldn't help myself. I personally just find MMO's to be a waste of time. I don't know why I just find grinding in MMO's to be horrifically boring. Putting RPG at the end also is a dead give away that it will be one of the least immersive RP experiences of all time. Nobody even tries so I don't know why they stick RPG at the end.

*end rant*
 

Grimm91

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Jan 8, 2009
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If WOW did not turn some people into mindless zombies and make people think that they can hold their bodily functions for weeks everything would be fine.
 

Dommyboy

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Jul 20, 2008
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WoW is great when you first play it but then it just becomes a grind-fest. Now Darkfall, that's the future. Then Darkfall will die because WoW fans will say it sucks because it doesn't get one million subscribers on day one.
 

heeeysa

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Jan 13, 2009
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I hate it because it lowered the benchmark of all MMOs. It's been proven that 'games designed for noobs' are really very successful. Now, because noobs far outweigh the 'real gamers', it's much more financially beneficial to make games that appeal to this much larger audience. Counter-Strike filled it for the FPS market, World of Warcraft filled it for the MMO market.

Both games are widely successful even though they are terrible, laughing in the face of anyone who prefers a game that rewards them for skill.

Although they're quickly dismissed by people with a clue, you're still left with ~12 million people currently still subscribing to WoW. The amount of money this equates to is enough for ANYONE to want to be a part of, but that's where the problems begin.

Instead of making completely innovative games, the temptation to replicate these titles that are so successful money-wise is surely just too great. You would think that to conquer such a massive playerbase you would expect new games to be have some fresh ideas, enough to get people to realise how bad the game they are currently playing is, but unfortunately it doesn't look like this is the way it's going to be.

In the end we are left with games that COULD or SHOULD have been good but were let-down by decisions you can't help but feel were made to appeal to this mass audience of WoWers. What they don't realise is these people wouldn't know what a good game is anyway, so they should just be ignored.(They probably only play/played WoW because of it's name in the first place)

Success will come on it's own when we are provided with a game worth playing. Trying to purposely crack the WoW playerbase by copying completely unoriginal ideas, but then unsuccessfully implementing/utilising them any better, is instant-fail.

I love MMOs, and that's why I hate WoW.
 

Nicolai

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Jan 13, 2009
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I half agree with heeeysa, in that what made WoW a real challenge in the End game content is dissipating with the ideology most people shouldhave a chance to see the game. This is both a good and bad philosophy. Much of the fun for many players in an MMO comes from striving to get things many can not obtain, so they see the awarding of high powered gear for proportionally less effort as offensive. I'm all for their latest idea of making content coexist at two levels and even if the current endgame is arguably lacking in this, they're aware their fanbase wants a challenge.

I like WoW because it feels like a world. So many games fail to capture the aspect of humour, the little touches and the things which bring a world to life. Yes, the gameplay is repetitive, but I'm hardpressed to think of a computer game where on some level, that's not the case. For me, WoW evoked the joy of discovery and it did so without the usual three scoops of morality by making sides in a war that weren't cut and dried Good and Evil. Yes, I know the Orcs used to be the epitome of blood-crazed monsters, but the idea the Alliance are dogmatic and unable to see the change in their former enemies while the Horde fight to establish an identity for themselves as a band of disparate groups welded together to keep from being annihilated is an interesting one. Having splinter groups off each faction which are hated by both sides and neutral traders happy to deal with both parties only adds to this idea of a very real set of politics about the nature of grievances and people's inability to let others live in peace.

Sure, the graphics won't grind my PC into the dust, but I play games for fun and I still think Adventure games are the most fun I've had in my history as a gamer. WoW offers a gaming experience where many people can log in and do the sort of things they want to do. You don't feel like beating things up today, go fishing. It even encourages people to get interested in these side aspects of the world. That people become addicted to an experience which offers so much is no great surprise to anyone who's seen the success of Second Life. It's just that this is also a standard Fantasy RPG in a Rich World.
 

korja78

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Jan 9, 2009
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Before you even read this

Im not saying the people who play WoW have no life

Im not calling people judging WoW overly judgemental


I play wow, sometimes 30 minutes over a few days log on, do something, go off, then on a weekend after a hard week, i might kick back, and play for like 3 hours. Unfourtunitly for the stereotype WoW player, 3 hours is cutting back, yes some WoW players, most actually are kinda...addicted. I've seen kids just as easily get addicted to Halo, Assasins Creed, or Gears of War, hell even The Sims. So on ether side, MMORPGs, shooters, Sim games, or even weird classic arcade game remakes...>.> its just as easy to get addicted.
 

Danglybits

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Oct 31, 2008
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Revernd Awesome said:
bowser610 said:
Thats a load of bull btw, i play about 2 hours a day on weekdays, and about 6 hours at night on weekends
so you're saying that you have a a big social life, but you play for 6 hours a nigh on weekend, do you not go out?
There are more ways to be social than going out to clubs and parties. Many people just don't like that kind of thing. Much like people don't like video games or WoW in particular.