Rule of Rose, a crappy Silent Hill knock-off about the unbearably passive Jennifer, who keeps getting victimized by the most annoying, sadistic, cruel kiddies since Lord of the Flies. The novel gameplay is a glorified form of a fetch quest - you track item after item through a canine companion with lousy AI that is supposed to track any item from any point in the level... except sometimes you have to be in the same room as the hidden item, for no reason and without previous warning. This means you have to track EVERY item in your inventory for EVERY room you step in, JUST IN CASE. Either that or you will either 1) die from backtracking or 2) miss all the sidequest chain of deals, which are totally missable. Oh and throw in a shitty combat system with no targeting or collision detection of any kind. The game's forte is supposed to be the story but would you believe me all of it is easily spoiled just by watching the intro?