Worst Story in a game Ever

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Trixsy

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Simple Bluff said:
Dragon Age 2: The ending to be precise, I was actually enjoying it up until then. I'm not going to spoil it but I believe people who played till the end will know what I'm talking about when say worst thing you could possibly do, you idiot.

I'll edit if I think of more.
I know what you're talking about, and while it made me super rage, it made sense for that character to do that.
 

Grabbin Keelz

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Warlord211 said:
Nautical Honors Society said:
Assassin's Creed. I mean the series is good but ugh! Who cares!? I just want to run around on rooftops and kill people in cool places. Stop bringing me to the future and stop talking about pseudo gods that created the assassins and placed messages in the past or whatever. It's the only game I can think of in which the story gets in way of the gameplay.
I'm gonna go ahead and disagree with you on that. Sure the gameplay is great, but the story is equally great. The Sci-fy aspect of the story makes it unique and interesting. I actually can't wait to see what the hell happened after the end of Brotherhood. But I guess to each his own.
It could be a good story, but I don't think Ubisoft knows what to do with it. The main story of Brotherhood only delays the story as a whole and had not accomplished anything from the last game. The only new bit of story was the multiplayer which they could have just sold for 20 bucks without the need for a singleplayer campaign. I hope they wrap it up next game.
 

AyaReiko

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Final Fantasy VIII

If anyone can figure out that disjointed, convoluted mess, tell me who's your dealer. It's as if a dozen writers were writing a dozen different stories and then stuck them all together in the flimsiest ways possible.
 

JackWestJr

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Raskolnikov34 said:
Modern Warfare 2.

I could right pages on the amount of plot holes in that game.
Also, anything involving "space marines" (with the exception of Mass Effect).

Most game stories are generally shit though, so a better question would be to ask about the good stories.
Fuuuuuuuuk, don't get me started on Space Marines...

Anyway, for me... probably any mario game ever
 

Malikaw

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Selvec said:
Brombaq said:
Black Ops Story was actually interesting and enjoyable...
I bet you guys have never really tryed to play black ops only focusing on the singleplayer especially the twist in that story is nice. I know that there are better games out there but I cant stand people that say that the story sucks.
Well your going to hate me, as I played the game only on singleplayer, I hate multiplayer, and I can still say with 100% assurance that COD: Black Ops has a complete stinker of a story.

Yep.

Dude gets confused, dude kills people. Some how during the whole game, not one person wonder why he's talking to thin air, or to ask him about it. Nor does he get any form of debriefing after he's returned from captivity.

That thing was just full of plotholes.
Well I agree the story was sort of laughable but if you actually go replay the missions you start to notice that your companions do say shit like "What the fuck is wrong with you?" whenever you talk to Reznov. Btw I don't see how I was able to shoot Russians with a machine gun while T-bagging a enemy with 2 shotguns in my hands. (Im referring to the fact that everything Reznov does Mason is really doing)
 

ChupathingyX

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Fallout 3.

Even if you ignore the lore screw-ups the main story is still pretty bad.

The whole purifier thing is pointless as there are other methods of getting rid of radiation (plus it's been 200 years, it shouldn't still be this strong).

Oh and let's use a GECK to get the purifier working even though we could just use the GECK itself to create a more liveable environment.

Oh look the Enclave are back and they're out for revenge in full force after being nuked.

Oh no, the radiation in the purifier is high you must go in there and sacrifice yourself to save us all. Oh wait, I have a ghoul companion I can just get him to turn it on.

What do you mean I have to go in and turn it on, you're immune to radiation!?

*Install Broken Steel*

Charon: "Oh hey yeah you're right, I am immune to radiation, silly me."

Oh crap, the Enclave are back and out to destroy the BoS again, maybe it was a bad idea to blow them up.
 

Quellist

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Oct 7, 2010
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Drunkbot said:
Quellist said:
Xenosaga....not helped by the writer leaving after the first game (yes i am banging on about Xenosaga again, sorry).
Xenosaga has a fairly terrible story. I liked episode 1, but then in 2 and 3 they had taken a left turn that I missed. I maybe could have gotten back on board if there was Space Jesus, and he was a dinosaur.

But I really believe Star Ocean: Till the End of Time has the worst video game story ever. Yet the combat was good, so I skipped every cut-scene as they filled me with a vile, uncontrollable rage from the time of the major plot twist forward.

For all the people saying Borderlands, I have to disagree on the grounds that not having a story can be better than having an atrocious one. It seemed to me their intent was to have the game populated with characters more memorable for sound bytes than what they contribute to a plot (Hey just like Duke Nukem), which isn't the worst design choice.

Unlike the plot twist in Till the End of Time.

edit: Honorable mention for Blazblue. I enjoy playing it, but the plot is (semi?) infinite repetitions in a time loop with cyborg clone incest. Maybe it is a metaphor for some mythology and I am just not getting it. I am open to interpretations if anybody has some.
You hit the nail on the head with Xenosaga. Episode 1 had a good enough story i could have put up with the linear gameplay and awful combat, so many plot twists got thrown out after that when the writer left including JR becoming an adult instead of remaining a truly horrible child for the entire series.

I liked Till the end of time however....*shrug*
 

Kahunaburger

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Drunkbot said:
For all the people saying Borderlands, I have to disagree on the grounds that not having a story can be better than having an atrocious one. It seemed to me their intent was to have the game populated with characters more memorable for sound bytes than what they contribute to a plot (Hey just like Duke Nukem), which isn't the worst design choice.
This. Borderlands' terrible story is kind of inoffensive in that you can basically ignore it and focus on the "I shoot the mans until they fall down, and sometimes Tannis says funny things" aspect of the game.

Which is why I personally nominate Other M. It's one thing to not have a plot, it's another thing to have a plot that is so actively bad that the mere mention of the game can piss people off :)
 

ShadowsofHope

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Orsino in Dragon Age 2. Everything else in Dragon Age 2 was fine until that very scene, and I was fucking angry at Orsino for doing what he did when I was slaughtering every templar in sight without issue that he supposedly afraid to fight without blood magic.

..And then Meredith's scene happened, and things actually started making sense again. /sigh
 

Not George Carlin

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Jan 11, 2011
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AndrewF022 said:
Borderlands and Just Cause 2 are two fairly recent games with bad stories.. but never the less they ares till two awesome games.

Of course pretty much any game made before the 90's had a bad story (bar a few exceptions). But thats obviously not fair to criticize a NES/Master System game of having a bad story.
I felt Just Cause was going for a "So Bad It's Good" sort of feel but they somehow failed at... failing. Is that a double negative?
 

Atlas13

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Malikaw said:
Selvec said:
Brombaq said:
Black Ops Story was actually interesting and enjoyable...
I bet you guys have never really tryed to play black ops only focusing on the singleplayer especially the twist in that story is nice. I know that there are better games out there but I cant stand people that say that the story sucks.
Well your going to hate me, as I played the game only on singleplayer, I hate multiplayer, and I can still say with 100% assurance that COD: Black Ops has a complete stinker of a story.

Yep.

Dude gets confused, dude kills people. Some how during the whole game, not one person wonder why he's talking to thin air, or to ask him about it. Nor does he get any form of debriefing after he's returned from captivity.

That thing was just full of plotholes.
Well I agree the story was sort of laughable but if you actually go replay the missions you start to notice that your companions do say shit like "What the fuck is wrong with you?" whenever you talk to Reznov. Btw I don't see how I was able to shoot Russians with a machine gun while T-bagging a enemy with 2 shotguns in my hands. (Im referring to the fact that everything Reznov does Mason is really doing)
While I enjoyed the story, and was glad they tried to be a little subtle about

Reznov being Mason, I was disappointed that they didn't try hard enough. It became real clear, real fast for me that Reznov wasn't real. I mean, I didn't notice at first, like when Reznov gave me the dossier. But when Reznov only spoke to me, only came around when no one else was here, and didn't do anything that anyone noticed, and then just disappeared every so often, I started thinking something was amiss. By the time I got to the tunnels, It was obvious for me. I'm still wondering if the island infiltration was to show you that you were Reznov, or if the creators actually believed that you still thought Reznov was real at this point.
 

Cogwheel

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Apr 3, 2010
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Not a clue. SO many of them.

I'll just leave this video here (which I am getting far too much use out of). Is it the worst story? Probably not, but it comes close. Is it the best story? Also yes, in some ways.

 

Michael Brunson

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Jun 4, 2011
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Okay I have to say Halo...*Ducks the objects being thrown at him by fan boys*

Hear me out... unless I missed something, all of the spartans were killed on Reach. Yet somehow one lone spartan single handedly takes on the entire covenant army and the flood and he wins?
Please correct me if I'm wrong I haven't played Halo: Reach yet, but I think that is a fairly large plot hole.
 

Asuka Soryu

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Jun 11, 2010
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Mario. An unguarded princess is kidnapped by a turtle/dragon/lizard for reasons unexplained, while a Plumber and his cowardly brother travel over world after world, only to find out the Princess who somehow gets kidnapped every day was in the giant castle surrounded by lava and not the tiny castles.
 

Cridhe

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May 24, 2011
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I love Final Fantasy okay? (Up until 8)

:cough: BUT... I hated the story to 5, I just thought it was dreadfully, mind-numbingly bland. Though admittedly it's possible 6 ruined me on that as I played it first. We all know 6 has the best characters/story/music.

PSHT! Don't argue with me, or I'll get the rolled up newspaper again!
 

Cridhe

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May 24, 2011
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Michael Brunson said:
Okay I have to say Halo...*Ducks the objects being thrown at him by fan boys*

Hear me out... unless I missed something, all of the spartans were killed on Reach. Yet somehow one lone spartan single handedly takes on the entire covenant army and the flood and he wins?
Please correct me if I'm wrong I haven't played Halo: Reach yet, but I think that is a fairly large plot hole.
Just play through it until the end, you'll see... I mean it's not a particularly long game. Reach was my first played in the series, honestly I really enjoy the lore of the game much more than even playing 1 thru 3. Give it a shot!
 

rmb1983

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Mar 29, 2011
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It's been said, but I'm going to throw a vote in for Borderlands, as well; the game itself was definitely good enough to counter it, thankfully.

To be precise, though, I honestly didn't take any issue with the story apart from one specific point:
The end of the core game. It was such a bloody letdown and left more loose ends than a string truck getting into an accident. As damning as that was, the final nail in the coffin was that all the DLC storylines were unrelated, so explained nothing that was left lingering.
How about the "worst story ever" that we actually enjoyed? Final Fantasy VIII. Everyone hated it, it had gaping plot holes and pulled a complete 180 halfway through the game, but damned if I'm not a huge sucker for a love story.
 

repeating integers

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Anchupom said:
Also, from what I can gather - Halo.
(War is going on, kill enemies. By Halo 3 - enemies now no longer threat, kill parasites by igniting big explody ring.)
I've never played Halo, in case you haven't gathered.
If you haven't played something, then you can't judge it. Same goes for whoever nominated Battlefield 3, lolzy time-traveller.
OT: Half-Life 2 or Bad Company 2. One had the barest of bare minimum plots, the other... was fucking stupid (yes, having an unexpected plot twist is good - some advice HL2 could learn to follow - but you've got to remember to make the unexpected plot twist BE ANY GOOD). Fortunatly, the former is redeemed by how much more awesome it gets when playing the complete works of Muse in the background, while the latter is redeemed by its amazing multiplayer, so it's all good.