WoW Sequel Could "Kill Off Franchise"

Ranooth

BEHIND YOU!!
Mar 26, 2008
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May i point out that a Blizzard executive is the one claiming that loads of ex-WoW fans are flooding back. I've yet to see any numbers that confirm this (although i bet someone will thus shutting me up)
 

TsunamiWombat

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Sep 6, 2008
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Of course he doesn't get tired of being nice, his Avatar is a toy invented by the first newtype. Amuro would be proud of how he deals with the failboys.

So long as Blizzard keeps working on new projects I don't mind. Guess I should play WoW one of these days...
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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TsunamiWombat said:
Of course he doesn't get tired of being nice, his Avatar is a toy invented by the first newtype. Amuro would be proud of how he deals with the failboys.
That's the Gundam 00 version used by Lockon Stratos (and his younger brother/twin brother, Lockon Stratos), different universe to Amuro ;d Though I concede that Amuro's was the first.

Guess I should play WoW one of these days...
Considering how many trials you can get for it, you really don't have a reason not to other than laziness at clicking a few links.
 

HobbesMkii

Hold Me Closer Tony Danza
Jun 7, 2008
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I think they went wrong with WarCraft when they lightened the mood in the 3rd game. I love that they added a second continent and all that, but what I loved about WarCraft II (and Diablo II) was how dark the villians were. Ogrim Doomhammer and Guldan the Warlock were two of the most interesting characters in the series. And then Blizzard went and made up emphasize with the Orcs by establishing them as victims of an almost Holocaust like event (mind you, in WC 1 & 2, the Orcs were the Nazis). In WCI & II, you didn't need to emphasize with the Orcs. You liked playing them because they were badass, vicious, cruel and evil. Paragons of Virtue was an Alliance-only attribute. I mean, the whole plot of WCIII is "let's all team up together and defeat the Demons!" Frozen Throne failed to inject some serious evilness into the game when it decided that "dark" = "emo." Not the same thing.

If they make a Zerg "good" in StarCraft II, I'm gonna flip a shit.


My questions about not creating a WoW sequel are A) Won't the graphics engine eventually get dated? and B) If there is a WCIV, won't the plot of that game cause significant changes to the WoW landscape? Won't you have to make a WoW2 as a result? Unless, as the first poster stated, WoW is just non-canonical.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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My questions about not creating a WoW sequel are A) Won't the graphics engine eventually get dated? and B) If there is a WCIV, won't the plot of that game cause significant changes to the WoW landscape? Won't you have to make a WoW2 as a result? Unless, as the first poster stated, WoW is just non-canonical.
Either make WoW non canonical or simply incorporate WoW canon events into the game, with your WoW heroes playing the part of footsoldiers or similar. Take the case of Illidan's death for example. In WC4, you've got Maiev and Akama as heroes moving against him, but you could also have a Draenei/Night Elf base to amass forces with to attack the Black Temple, whereas in WoW it'd just be your 25 characters+Akama and Maiev as NPC characters. It wouldn't really be that difficult to be honest.

And couldn't they just update the graphics engine if they felt the need? One of WoW's selling points is that you don't need a top-of-the-line computer to play it. It's got such a low set of minimum specs that most everyone can play it these days. Not only that, but why update at all? Time and time again we're shown that people can enjoy games with dated graphics (one need only look at how popular Starcraft still is today) and that updating it really isn't necessary.
 

DeadlyYellow

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Jun 18, 2008
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CantFaketheFunk said:
They should not have made Ghost if it wasn't going to be good
That double negative is confusing me. I was sorely disappointed hearing it canceled (though I am led to believe indefinitely suspended being a more suitable term,) which is mostly why I do not play any of the Warcraft titles anymore. I mostly blame WoW for it for no other reason that I can.

I'm still waiting for them to drop SC2 in favor of another expansion.
 

irishdelinquent

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Jan 29, 2008
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L.B. Jeffries said:
tendo82 said:
I'm waiting for WOW to become a generational right of passage; when a father gives his son his first WOW account.
Son, I want you to take my Lvl 146 Paladin out for a spin. Yeah, I mean it, here's the password. Don't do anything too crazy, okay? Just drop a few meteors on some Horde scum and...God, you've grown up so fast.
This is making the assumption that WoW players will ever procreate (I kid because I love). As for the actual article, I don't think a WoW sequel will be necessary. Just keep cranking out expansions, or adding in instances and dungeons with patch updates.

As for Warcraft 4, not overly concerned on that front. It would sell well now that WoW players have been introduced into the Warcraft (and to a lesser extent, Warhammer Fantasy) story and background.
 

Asehujiko

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Feb 25, 2008
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They could use their mysterious 5th developer team to produce new warcraft games and then have teams 1 and 3 slowly update wow to trudge along with the storyline(ie make sure the story is synced up at release of the next wow expansion + new rts and advance the story for one or two campaign missions every major patch) IMO it would be awesome to actualy be able to recognize the maps you played the rts on.

Using unofficial developer team numbering:
1 - WoW
2 - SC2
3 - WoW patches and support
4 - D3
5 - unknown project.
 

Singing Gremlin

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Jan 16, 2008
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Yeah, it's a good call. Wonder if that means soon they'll be doing a CCP and releasing a whole new graphics engine?
 

reaper_2k9

Keeper of the Beer
Oct 22, 2008
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It would be silly to make a World of Warcraft 2 its not the kind of game that needs a sequel just expansions but on the other hand I don't think they are going to pop out numerous expansion packs to keep the game going.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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reaper_2k9 said:
It would be silly to make a World of Warcraft 2 its not the kind of game that needs a sequel just expansions but on the other hand I don't think they are going to pop out numerous expansion packs to keep the game going.
Surely one could have said the same for Everquest (though this is conjecture on my part, I've not played it), and yet they still made a sequel for it? Same with Guild Wars too.
 

Mean Mother Rucker

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Oct 27, 2008
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I personally am not surprised.
Blizzard was killing off the main characters of the RTS (as they should to keep the die-hard fans interested), but even if Blizzard hadn't, I doubt there would have been a WC4 anyways.
Lvl 64 Klutz said:
Wait, so no WoW 2 or no Warcraft 4? The former I couldn't care less about, but to completely disregard the series to improve the MMO is kind of stupid. I don't think we *need* a Warcraft 4, but WoW is not part of the Warcraft franchise, it's simply a spin-off.
Explain to me how there would be a sequel to an MMORPG.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Yellow Lad Unleashed said:
I personally am not surprised.
Blizzard was killing off the main characters of the RTS (as they should to keep the die-hard fans interested), but even if Blizzard hadn't, I doubt there would have been a WC4 anyways.
Lvl 64 Klutz said:
Wait, so no WoW 2 or no Warcraft 4? The former I couldn't care less about, but to completely disregard the series to improve the MMO is kind of stupid. I don't think we *need* a Warcraft 4, but WoW is not part of the Warcraft franchise, it's simply a spin-off.
Explain to me how there would be a sequel to an MMORPG.
Everquest 2? Guild Wars 2?
 

SenseOfTumour

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Jul 11, 2008
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If they want to drop from 11 million players to maybe 1 or 2, they need to get a sequel out with much improved graphics, thereby cutting off a huge proportion of the players.

Blizzard understand that people with old PC's..and yes, even Mac owners like games, and own money.

Also, they've managed to grasp something else, beautiful graphics aren't entirely reliant on a powerful graphics card, just hire artists who understand how to use minimal polygons to create an illusion.
 

Elurindel

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Dec 12, 2007
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Rezfon said:
I agree with blizz, it's going fine as it is and from what i've seen the sotry line is to continue and dive deeper in the normal WoW. Also why make WoW2 when theres over 11 million active subscribers on WoW today. I think if they made a WoW2 or a spinoff then people would just think blizz is being overly greedy.
The storyline got deeper? When? When we had to kill rogue zombies? Or was it the bats, or wolves that really added something to the depth of events set in motion by Warcraft 3? No, wait! I got it! It was killing a couple of respawning humans that added something!
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Elurindel said:
Rezfon said:
I agree with blizz, it's going fine as it is and from what i've seen the sotry line is to continue and dive deeper in the normal WoW. Also why make WoW2 when theres over 11 million active subscribers on WoW today. I think if they made a WoW2 or a spinoff then people would just think blizz is being overly greedy.
The storyline got deeper? When? When we had to kill rogue zombies? Or was it the bats, or wolves that really added something to the depth of events set in motion by Warcraft 3? No, wait! I got it! It was killing a couple of respawning humans that added something!
As opposed to the hundreds of grunts and footmen you would churn out in Warcraft 3? The respawning creeps at creep points? The fact that your heroes would res from the dead with only a minor time and gold cost?

I'm sorry, what was your point?
 

Elurindel

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Dec 12, 2007
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Amnestic said:
Elurindel said:
Rezfon said:
I agree with blizz, it's going fine as it is and from what i've seen the sotry line is to continue and dive deeper in the normal WoW. Also why make WoW2 when theres over 11 million active subscribers on WoW today. I think if they made a WoW2 or a spinoff then people would just think blizz is being overly greedy.
The storyline got deeper? When? When we had to kill rogue zombies? Or was it the bats, or wolves that really added something to the depth of events set in motion by Warcraft 3? No, wait! I got it! It was killing a couple of respawning humans that added something!
As opposed to the hundreds of grunts and footmen you would churn out in Warcraft 3? The respawning creeps at creep points? The fact that your heroes would res from the dead with only a minor time and gold cost?

I'm sorry, what was your point?
Remember the cutscenes at al? Those bits that cut away from, you know, the scene, in order to progress the plot further? The in-game movies? Mission briefings? Ring a bell? *Warning, Sarcasm is reaching critical mass*
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Elurindel said:
Amnestic said:
Elurindel said:
Rezfon said:
I agree with blizz, it's going fine as it is and from what i've seen the sotry line is to continue and dive deeper in the normal WoW. Also why make WoW2 when theres over 11 million active subscribers on WoW today. I think if they made a WoW2 or a spinoff then people would just think blizz is being overly greedy.
The storyline got deeper? When? When we had to kill rogue zombies? Or was it the bats, or wolves that really added something to the depth of events set in motion by Warcraft 3? No, wait! I got it! It was killing a couple of respawning humans that added something!
As opposed to the hundreds of grunts and footmen you would churn out in Warcraft 3? The respawning creeps at creep points? The fact that your heroes would res from the dead with only a minor time and gold cost?

I'm sorry, what was your point?
Remember the cutscenes at al? Those bits that cut away from, you know, the scene, in order to progress the plot further? The in-game movies? Mission briefings? Ring a bell? *Warning, Sarcasm is reaching critical mass*
Remember the quest details? The progress of a questline? Those bits where you get to read a little bit about the goings on in the wider world? The in-game movies?

No? Not bloody surprising. Hardly the first person to get selective tunnel vision.