One of the primary reasons I buy games fer teh xbox.Greyfox105 said:Even if it may be a somewhat polished clone of Minecraft, I'll probably get it simply because it is on XBL and has multiplayer, by the looks of it.
Won't have to rely on trying to get our own servers to work >.>
Why does that make me think this is going to happen:Tom Goldman said:Subsequent chapters will add crafting, life, machinery, minions, PVP, and a "Fortress Assault" mode. Each chapter will cost 80 Microsoft Points ($1). Eventually, the game will come to other platforms.
You can't explain anything to Notch's Nut Lickers. He is a god to them for putting out an unfinished game, giving them tastes of updates they have already paid for (beds, woohoo!) and promptly going on extended vacations because it's hard ripping off people's mods and making them into said sporadic updates (wait, isn't that stealing ideas- the same thing they are bitching about FortressCraft doing?) and being a racist pig?D_987 said:The ignorance on this forum can be quite astounding. Ok, this has nothing to do with Microsoft. XNA is simply a game development tool [primarily used to create 2D games] they publish for free on App Hub. This game was developed by an independent developer using XNA and then placed on the Xbox Live indie marketplace; a section of Xbox Live not really controlled by Microsoft; users submit their games and, after passing evaluation from other developers on the service, they're put on sale.2012 Wont Happen said:It is copyrighted. The copyright is held by Mojang AB, Notch's studio.
Its not that the game isn't copyrighted. Its that microsoft is the one ripping people off. Microsoft can do whatever it wants to, because it has enough money that if it wanted to it could even keep the U.S. government in court for a few hundred years.
I'll repeat; this has nothing to do with Microsoft...furthermore, the game isn't copyrighted - you can't copyright game mechanics...There's a game, created by a professional studio named "World of LoreCraft", though it's not an MMO; so you could argue the name isn't really an issue either - it's not like it's directly competing with MineCraft.
Way to post something fake, hater. That image is photoshopped. Goodjob.RowdyRodimus said:You can't explain anything to Notch's Nut Lickers. He is a god to them for putting out an unfinished game, giving them tastes of updates they have already paid for (beds, woohoo!) and promptly going on extended vacations because it's hard ripping off people's mods and making them into said sporadic updates (wait, isn't that stealing ideas- the same thing they are bitching about FortressCraft doing?) and being a racist pig?D_987 said:The ignorance on this forum can be quite astounding. Ok, this has nothing to do with Microsoft. XNA is simply a game development tool [primarily used to create 2D games] they publish for free on App Hub. This game was developed by an independent developer using XNA and then placed on the Xbox Live indie marketplace; a section of Xbox Live not really controlled by Microsoft; users submit their games and, after passing evaluation from other developers on the service, they're put on sale.2012 Wont Happen said:It is copyrighted. The copyright is held by Mojang AB, Notch's studio.
Its not that the game isn't copyrighted. Its that microsoft is the one ripping people off. Microsoft can do whatever it wants to, because it has enough money that if it wanted to it could even keep the U.S. government in court for a few hundred years.
I'll repeat; this has nothing to do with Microsoft...furthermore, the game isn't copyrighted - you can't copyright game mechanics...There's a game, created by a professional studio named "World of LoreCraft", though it's not an MMO; so you could argue the name isn't really an issue either - it's not like it's directly competing with MineCraft.
Oh, didn't know that Minecraft fans? Here's a bit of proof:
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How is it shopped when http://twitter.com/#!/notch/status/22330335379333120 is what he changed it to a bit later, fanboy?draythefingerless said:Way to post something fake, hater. That image is photoshopped. Goodjob.RowdyRodimus said:You can't explain anything to Notch's Nut Lickers. He is a god to them for putting out an unfinished game, giving them tastes of updates they have already paid for (beds, woohoo!) and promptly going on extended vacations because it's hard ripping off people's mods and making them into said sporadic updates (wait, isn't that stealing ideas- the same thing they are bitching about FortressCraft doing?) and being a racist pig?D_987 said:The ignorance on this forum can be quite astounding. Ok, this has nothing to do with Microsoft. XNA is simply a game development tool [primarily used to create 2D games] they publish for free on App Hub. This game was developed by an independent developer using XNA and then placed on the Xbox Live indie marketplace; a section of Xbox Live not really controlled by Microsoft; users submit their games and, after passing evaluation from other developers on the service, they're put on sale.2012 Wont Happen said:It is copyrighted. The copyright is held by Mojang AB, Notch's studio.
Its not that the game isn't copyrighted. Its that microsoft is the one ripping people off. Microsoft can do whatever it wants to, because it has enough money that if it wanted to it could even keep the U.S. government in court for a few hundred years.
I'll repeat; this has nothing to do with Microsoft...furthermore, the game isn't copyrighted - you can't copyright game mechanics...There's a game, created by a professional studio named "World of LoreCraft", though it's not an MMO; so you could argue the name isn't really an issue either - it's not like it's directly competing with MineCraft.
Oh, didn't know that Minecraft fans? Here's a bit of proof:
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Both use infitite worlds made of blocks that you dig.Engarde said:On an entirely unrelated note, how similar is Minecraft to Infiniminer? Alot of people are claiming that Minecraft is a 100% original product here....
Well, I'll give that a based on the same premise. I have nothing against FortressCraft, and I wish it all the greatest success. If the block based digging worlds are a fun idea, I can't see why another one would hurt. Though I think Minecraft may have the market under its control for now.Legendsmith said:Both use infitite worlds made of blocks that you dig.Engarde said:On an entirely unrelated note, how similar is Minecraft to Infiniminer? Alot of people are claiming that Minecraft is a 100% original product here....
Actually Twitter doesnt censor stuff and you cant edit tweets. Notch made the amazing bigotry thing himself. The word ****** was never written. Like i said, Fake. And a nice joke. GG. And not a fanboy. Just making sure you dont difamate people unjustly.RowdyRodimus said:How is it shopped when http://twitter.com/#!/notch/status/22330335379333120 is what he changed it to a bit later, fanboy?draythefingerless said:Way to post something fake, hater. That image is photoshopped. Goodjob.RowdyRodimus said:You can't explain anything to Notch's Nut Lickers. He is a god to them for putting out an unfinished game, giving them tastes of updates they have already paid for (beds, woohoo!) and promptly going on extended vacations because it's hard ripping off people's mods and making them into said sporadic updates (wait, isn't that stealing ideas- the same thing they are bitching about FortressCraft doing?) and being a racist pig?D_987 said:The ignorance on this forum can be quite astounding. Ok, this has nothing to do with Microsoft. XNA is simply a game development tool [primarily used to create 2D games] they publish for free on App Hub. This game was developed by an independent developer using XNA and then placed on the Xbox Live indie marketplace; a section of Xbox Live not really controlled by Microsoft; users submit their games and, after passing evaluation from other developers on the service, they're put on sale.2012 Wont Happen said:It is copyrighted. The copyright is held by Mojang AB, Notch's studio.
Its not that the game isn't copyrighted. Its that microsoft is the one ripping people off. Microsoft can do whatever it wants to, because it has enough money that if it wanted to it could even keep the U.S. government in court for a few hundred years.
I'll repeat; this has nothing to do with Microsoft...furthermore, the game isn't copyrighted - you can't copyright game mechanics...There's a game, created by a professional studio named "World of LoreCraft", though it's not an MMO; so you could argue the name isn't really an issue either - it's not like it's directly competing with MineCraft.
Oh, didn't know that Minecraft fans? Here's a bit of proof:
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Notch and Mojang have stated they use nor the code nor the names of Minecraft. Therefore, its open game. This is not a lawful problem, but more of a professional ethics problem. Should an indie dev actually advertise their games, say they have better features when copying another game? Infiniminer was dead and open source when Notch picked it up and molded it into something new. The question is if will these guys do the same. I know XNA is extremely EASY to use, so copying the game into C# would been relatively easy. To those guys saying it took this guy only a few weeks to do what NOTCH did in 2 years....understand the facts. Java is much harder than C# or C++, and Notch worked alone, as a hobbie. Having a team of devs DEVOTED to making a game, instead of one guy doing it to pass time, makes it exponentially faster. Also, writting game code out of a game code already in existance(the abstract algorithms, not the actual code) is wayyyyy easier than from scratch. So of course, the game would be made faster than Minecraft was.norwegian-guy said:I do hope for the sake of the developer that they have the go-signal from the maker(s) of minecraft. Or I forsee the most onesided case of copyrightbreach in the history of videogames.