XBL Indie Dev Clones Minecraft With FortressCraft

Rickyvantof

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May 6, 2009
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A polished version of Minecraft?

We will finally be able to see that Creepers are indeed green penises with a face.
 

draythefingerless

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norwegian-guy said:
I do hope for the sake of the developer that they have the go-signal from the maker(s) of minecraft. Or I forsee the most onesided case of copyrightbreach in the history of videogames.
Notch and Mojang have stated they use nor the code nor the names of Minecraft. Therefore, its open game. This is not a lawful problem, but more of a professional ethics problem. Should an indie dev actually advertise their games, say they have better features when copying another game? Infiniminer was dead and open source when Notch picked it up and molded it into something new. The question is if will these guys do the same. I know XNA is extremely EASY to use, so copying the game into C# would been relatively easy. To those guys saying it took this guy only a few weeks to do what NOTCH did in 2 years....understand the facts. Java is much harder than C# or C++, and Notch worked alone, as a hobbie. Having a team of devs DEVOTED to making a game, instead of one guy doing it to pass time, makes it exponentially faster. Also, writting game code out of a game code already in existance(the abstract algorithms, not the actual code) is wayyyyy easier than from scratch. So of course, the game would be made faster than Minecraft was.
 

draythefingerless

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Legendsmith said:
Engarde said:
On an entirely unrelated note, how similar is Minecraft to Infiniminer? Alot of people are claiming that Minecraft is a 100% original product here....
Both use infitite worlds made of blocks that you dig.
It would be easier to compare Minecraft and call it...Infiniminer 2. And it IS a proper sequel, like Half Life 2 was to Half Life 1.
 

mirror's edgy

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Sep 30, 2010
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Okay, Minecraft owes a lot to Infiminer, I suppose, but I've never heard of it until Minecraft came out. When a developer rips off a ripoff, it seems fair to get irritated.
 

Thewindexkid

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Jan 30, 2011
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I really don't know how to feel about this. I can't deiced weather I completely hate it or if I'm willing give it a chance. Yes it's basically minecraft but only prettier looking. But minecraft is good and entertaining so shouldn't anything like it be close to good?
 

TAGM

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Dec 16, 2008
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I don't know... The trailer, The music, the shear fact that it looks like what would happen if Minecraft mated with the graphics engine from a HD-remixed Dungeon Keeper... It just gives me the impression that they're trying to make "Minecraft XXX EXTREEEEM! EDITION!" And that sounds like making an EXTREEEM! Care Bears or something - Good for a laugh, maybe, but not for much else.
 

Vohn_exel

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Oct 24, 2008
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The graphics of Minecraft add to the charm of the game, not to mention make the blocks a bit more acceptable in their world. They should try to avoid the block thing if they're gonna go with realistic graphics, and see where that leads. Still, I wish it was some actual version of Minecraft for the Xbox...ers..to play, and not some knock off.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
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People either despise this, or love it. Personally, I just want to ignore this, because I'd rather it didn't sour minecraft. I don't want PC/360 flamewars over which 'craft game is better. If this goes the same way as FPS games, I'm going to be piiiissed.
 

Archemetis

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Aug 13, 2008
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Building things in Mincecraft without a mouse?

Can't believe I'm finally saying it but this time around, I'mma stick with the PC version.
 

_Cake_

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Apr 5, 2009
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I love how mario and gears or war clones are fine no one gives a shit, but you copy minecraft and it's like BURN THEM!!! MINECRAFT CAN ONLY BE PLAY ON PC!!!SUE THEM!!! FUCK MICROSOFT!!! NOTCH NOTCH NOTCH!!!

Meh people make tons of games that are insanely similar. One game doesn't take the other game you love away from you. I have minecraft already but yeah I'm still going to buy this too.
 

norwegian-guy

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Jan 17, 2011
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draythefingerless said:
norwegian-guy said:
I do hope for the sake of the developer that they have the go-signal from the maker(s) of minecraft. Or I forsee the most onesided case of copyrightbreach in the history of videogames.
Notch and Mojang have stated they use nor the code nor the names of Minecraft. Therefore, its open game. This is not a lawful problem, but more of a professional ethics problem. Should an indie dev actually advertise their games, say they have better features when copying another game? Infiniminer was dead and open source when Notch picked it up and molded it into something new. The question is if will these guys do the same. I know XNA is extremely EASY to use, so copying the game into C# would been relatively easy. To those guys saying it took this guy only a few weeks to do what NOTCH did in 2 years....understand the facts. Java is much harder than C# or C++, and Notch worked alone, as a hobbie. Having a team of devs DEVOTED to making a game, instead of one guy doing it to pass time, makes it exponentially faster. Also, writting game code out of a game code already in existance(the abstract algorithms, not the actual code) is wayyyyy easier than from scratch. So of course, the game would be made faster than Minecraft was.
It CAN be made into a lawful problem as you put it. The trailer clearly shows heavy "inspiration" from minecraft. I've seen other copyrightbreach-cases where the breaches was far insignificant in comperison, but still enough to almost break the product.
 

Karilas

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Jan 6, 2010
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Kayar13 said:
Oh, come on Goldman. Minecraft fans should look FORWARD to someone ripping off the game we already love? They're just jumping on the Minecraft bandwagon for the money. I suppose you'd support Microsoft making a game titled "Legend of Belda" in which a pointy-eared kid in a green tunic slew a pig and saved a princess and found four golden glowing squares of power too, right? This greed in the industry is exactly what we should be ignoring and not buying into. Indie developers should focus on making new, creative, innovative game experiences like Notch already did with Minecraft, not blatantly copying each other for profit.
Yeah, but if Legend of Belda turned out to be a really good game, with fluid, intuitive controls and brilliantly designed dungeons, would it not be completely retarded to dismiss such a game just because it was a Zelda knockoff?

Aiish.

Also, go and have a look at the inspiration for minecraft before you decide Notch has the monopoly on creativity.

[a href="http://thesiteformerlyknownas.zachtronicsindustries.com/?p=713" popup=1]Infiniminer[/a]
 

Michael Pennisi

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Apr 21, 2010
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Yes this game is practically a reskinned version of minecraft; yes minecraft is a reskinned version of infiniminer; yes xbox fanboys are gonna start gloating cause it's currently exclusive to xbox; yes there's sweet F A we can do. Personally, who cares? Let the babies have their bottle so Minecrafters can go back to building 60m towers only to have them blown up by creepers.
 

draythefingerless

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Jul 10, 2010
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norwegian-guy said:
draythefingerless said:
norwegian-guy said:
I do hope for the sake of the developer that they have the go-signal from the maker(s) of minecraft. Or I forsee the most onesided case of copyrightbreach in the history of videogames.
Notch and Mojang have stated they use nor the code nor the names of Minecraft. Therefore, its open game. This is not a lawful problem, but more of a professional ethics problem. Should an indie dev actually advertise their games, say they have better features when copying another game? Infiniminer was dead and open source when Notch picked it up and molded it into something new. The question is if will these guys do the same. I know XNA is extremely EASY to use, so copying the game into C# would been relatively easy. To those guys saying it took this guy only a few weeks to do what NOTCH did in 2 years....understand the facts. Java is much harder than C# or C++, and Notch worked alone, as a hobbie. Having a team of devs DEVOTED to making a game, instead of one guy doing it to pass time, makes it exponentially faster. Also, writting game code out of a game code already in existance(the abstract algorithms, not the actual code) is wayyyyy easier than from scratch. So of course, the game would be made faster than Minecraft was.
It CAN be made into a lawful problem as you put it. The trailer clearly shows heavy "inspiration" from minecraft. I've seen other copyrightbreach-cases where the breaches was far insignificant in comperison, but still enough to almost break the product.
I doubt it. Tons of FPS apply this formula. You cannot sue over game mechanics unless you use the same source code. This is basic digital distribution law. You can make games similar, as long as you dont use the others code and names. Being similar does not hold up in court(unless its in America, where the court system is laughable, seriously, sueing McDonalds or Starbucks cause their hot drink spilled on your lap....laughable)
 

Samechiel

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Nov 4, 2009
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On an entirely unrelated note, how similar is Minecraft to Infiniminer? Alot of people are claiming that Minecraft is a 100% original product here....
Ironically, Minecraft started out as an almost carbon copy of Infiminer's creative mode. They were, for all intents and purposes, the same game. It was only later, after many improvements and updates, that Minecraft became the game it is today.

The parallels to the Minecraft/Fortresscraft fiasco are both staggering and blatantly obvious.

Of course, none of that matters. People can cite all the facts they want and use up every ounce of logic and reason in their bodies, but the Notch Defense Force refuses to listen. They just plug their ears, scream obscenities, and fan the flames of their ever-growing asspain.

I tell you what, them butts are so hurt and red-hot you can roast marshmallows over them.
 

Ph33onix

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Jun 4, 2010
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yay another cube engine clone, minecraft players looking for something new (old if we are to be accurate) should just play sauerbraten it's just better...
 

norwegian-guy

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Jan 17, 2011
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draythefingerless said:
I doubt it. Tons of FPS apply this formula. You cannot sue over game mechanics unless you use the same source code. This is basic digital distribution law. You can make games similar, as long as you dont use the others code and names. Being similar does not hold up in court(unless its in America, where the court system is laughable, seriously, sueing McDonalds or Starbucks cause their hot drink spilled on your lap....laughable)
I'm not trying to argue that strictly legal they don't make a copyrightbreach. But there have been incidents where people have been sued for something as small as close-to-identical characters within the product.
I'm just saying that if the minecraftpeople sue, chances are they win.
 

TheYellowCellPhone

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Sep 26, 2009
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Well that's pretty fucking shameless.

I'm guessing that, rather than a lawsuit, there will be some sort of partnership between Mojang and this company.