Xbox Live Beta Testers Get Accidental Peek at Mass Effect 3

gbemery

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Tank207 said:
gbemery said:
Soviet Heavy said:
The action mode sounds like it defeats the purpose of the game. Why would I want to play a sub par version of gears of war if I couldn't choose what dialogue to say...
It does make you wonder if there are people out there who played mass effect before and then when the first dialogue option popped up they're like "...the fuck?!? I have to choose what my character says o_O ...that's it I'm done..stupid game dragging me out of the action to choose dialogue."
There actually were people who did that. They bought the game thinking it was a standard TPS, and when they found out it was a story driven Action RPG they started to ***** about it.

I remember some people coming onto these forums even, and complaining about how long it took to get into the action.
Well such is the spice of life I guess and to each their own, but me personally I find it hilarious that something as simple as choosing what you say is a deal breaker for some.

Currently watching the 14mins of ME3 and it seems rather interesting...its rough as heck but still interesting.
 

ProtoChimp

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SmashLovesTitanQuest said:
ProtoChimp said:
SmashLovesTitanQuest said:
SteewpidZombie said:
Soooo...Action is for the FPS fans, Story is for the FPS haters, and RPG is just the normal mode that all the games have had so far...

*Facepalm*...feels like Bioware actually took a step BACK in progress this time. Honestly I think it MIGHT be what ruins the final game (or at least one of it's flaws), since it now shows that they're trying more to appease EVERYONE, and less about trying to make a awesome sequel that appeases the original fans who did flock out en'masse to buy ME1 and ME2.

Don't get me wrong, I have faith, and I'll still probably go out and buy the game to see how it all ends. But hopefully Bioware didn't make any mistakes by trying to appeal to everyone at once, which would prevent them from making a single solid game focus.
Yes, how dare they! How dare they give their players more options!

Honestly, I dont get it. First, you have everyone bitching about how shit the combat in Mass Effect 2 is, and when they give you the option to skip it, everyone bitches at them for that! The fuck? I dont even know.

Honest to God, I hated hated HATED almost everything Bioware has done in the last few years, including Dragon Age Origins which was so mediocre I think I actually passed out from an overdose of average while playing it, but I dont understand the shit storm. Theres the jack of all trades argument, but hell, wait and see?

HURR DEY LEAVIN DER OLD AUDENCE HURR! Yeah, no shit Sherlock, when did you figure that one out? Old news. Has Bioware abandoned their old audience in favor of looking for a new one? Does the pope shit in the woods and is the bear a catholic?

I just dont see the issue. They are giving you more options. Big fucking deal. Yeah, Mass Effect 3 wont be the best RPG ever to grace the planet, but if you only just realized, you have a lot of catching up to do.

(Few parts not necessarily directed at you, Zombie.)
Aaaaaand this kind of fan bullshit is why the Sonic franchise fell.
Not that I give a fuck, since I have never bought a Sonic game in my entire life and probably wont buy Mass Effect 3.

Whats your point?
Maybe I shoild have explained more and better, and yes I am making a generalisation and am taking the piss a little bit here (okay now I've made myself look bad) but people bitching and whining about the company changing the slightest thing and saying "we are the only fans you should cater to, fuck everyone else" turned nearly the entire fanbase into a bunch of incoherent retards, destroyed the reputation of the company, fucked with the developers heads because they didn't know how to please anyone and thus went through a bad period of game development (see Sonic 06). Thus this diagram makes no sense

Then again, I was just taking the piss at first, WAY too many people (thankfully a good portion of them intelligent) wont listen to these arseholes.
 

deckai

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"Oh nooo, they're giving us choices on how we want to play the game..."

That's maybe one of the most stupid complains I ever heard... they are going the extra mile to pleasure as many people as possible.. but apparently there are people who hate it when people with other preferences play their games... you don't like the mode.. don't play it.. you loose nothing.. NOTHING...


Seriously guys.. that's what you are complaining about?

 

Evil Top Hat

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CounterAttack said:
I don't doubt that there'll be regular difficulty settings as well, especially for RPG and Action modes.
No doubt, but these new "special" modes that they have added are little more than extra difficulty settings to dumb down specific aspects of the game, rather than add anything new, which is what I was hoping for.

I was hoping RPG mode might give more complex stat building, "story" might give WAAAY more condex entries or much harder to please companions and "action" might give more tactically challenging combat.
 

babyhenchy1

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SwishiestB0g said:
SteelStallion said:
I want hardcore difficulty and full story. Where is the option that accommodates me?
This article doesn't explain this well SO here goes:

What happens is you pick your preferred mode and then you'll go into another selection screen asking what difficulty, casual, normal, hardcore etc. and what choices to automatically make. For that I don't know the options, I'm assuming it'd be Everything, Important, Not Important type dealy but who knows.
Thank you for this. That's the one thing that sort of worried me. Insanity, here I come.
 

Zeraki

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gbemery said:
Well such is the spice of life I guess and to each their own, but me personally I find it hilarious that something as simple as choosing what you say is a deal breaker for some.

Currently watching the 14mins of ME3 and it seems rather interesting...its rough as heck but still interesting.
I am forcing myself to not watch it. I'm trying to avoid as many spoilers as possible. I went into Mass Effect 2 completely blind when it came out, and while stuff like ammo and regenerating health annoyed me, I still loved every bit of the game.
 

MarsProbe

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CounterAttack said:
Evil Top Hat said:
So "RPG" mode is basically normal mode, just like the previous two games, and the other two settings are just easy modes in a slightly different way.
I don't doubt that there'll be regular difficulty settings as well, especially for RPG and Action modes. They've had multiple difficulty settings in the past two games; why would they just casually throw that aside for the third?

Also, yeah, I'm sticking with RPG Mode to continue the whole Mass Effect experience.
Likewise. RPG mode. Here's hoping they mention actual difficulty levels soon though. If there's one kind of achievement I like to have, it's the one for completing the game on the Hardcore/Insane difficulty level.

Also, the thought of someone actually playing through an ME game with the dialogue choices being automatically picked for them is just beyond the pale. Blatant heresy is what it is! :O
 

Kopikatsu

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Sober Thal said:
People didn't like having the dialog options? Well, I learned something new today.

I like the idea. It will make other play throughs to see story twists easier without having to do the same combat over and over. Not sure I'll use it tho, sounds like RPG (the actual friggin game) for me.
If you can look me in the eye and say that 99.6%+ of the people who played the game didn't just pick all Renegade or all Paragon dialog choices without regard for what was actually being said, YOU LIE. (With the sole exception of some Renegade people blowing up the Collector Base)

The dialog option just tells me 'Yes, we know that our alignment system is shit. We're sorry. Here's an option to just automatically give you alignment points.'
 

Richardplex

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SteewpidZombie said:
I don't know, I'd be both impressed and collapsing in despair if they fuck us over with that, I mean, Drooling Idiot mode is really the same as a guy spam clicking and spam spacing through the dialogue, and Story mode is just... easy difficulty, it's not really done anything.

And Games are business, Bioware needs to balance both getting more moneys, and making a great game. This is something, that while we wish didn't exist because it reminds us that some people are going to play Drooling Idiot mode, and it makes us die a little inside, this is still one of the best ways of satisfying both goals. Bioware could of just kept the combat the same from Mass Effect 2 and continued on their merry way, but from the screenshots, such as with the levelling bars, seem to show that while they are bringing in new people, they are also doing a lot to bring back the RPG goodness in Mass Effect.
 

aidutcher

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I feel like the action mode could cut down on the codexes and conversations and transfer the XP from those into more combat XP, the story mode could do the opposite, and RPG mode could be a balance of the two.

This is an interesting idea and I think that if it's implemented correctly it could appeal to a lot of people. Believe it or not I've met people who think Mass Effect was a completely awesome game even though they skipped all the dialogue, so giving them the option to automatically do that so they can focus on the combat would be cool. Personally I'd like to see it on some kind of continuum because I'd probably be slightly on the action side, but not entirely.

All-in-all though, I don't see much worth complaining about right now. It's way too early to judge because it's only a beta and there are still four months for them to make changes.
 

Sentox6

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Sober Thal said:
Kopikatsu said:
If you can look me in the eye and say that 99.6%+ of the people who played the game didn't just pick all Renegade or all Paragon dialog choices without regard for what was actually being said, YOU LIE. (With the sole exception of some Renegade people blowing up the Collector Base)

The dialog option just tells me 'Yes, we know that our alignment system is shit. We're sorry. Here's an option to just automatically give you alignment points.'
Seems my ignorance of how others play Mass Effect is astonishing! lol
He's right though, most people just pick an alignment and stick with it. In a sense, the system punishes you if you don't. It certainly restricts your ability to roleplay anything other than a one-dimensional character.

I just modded my paragon and renegade points so I could pick the dialogue options that suited my character the most.
 
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Who the hell suggested that they wanted moar shooting and less dialog in their Mass Effect? I'd like to slap the taste out of their mouth.
 

XDravond

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This might actually get interesting, since a lot of people like games like CoD and lots of people like RPG like ME1 (and so on..) and to get the best of both might be good but could also end disastrous...

Gonna buy ME3 anyway because I have a hard time seeing them fracking it up to much .... and "accidental leak" yea right and why do you think that?... It is always a good plan to "leak" and see how the fans react to the new stuff so they still could change it....
 

dessertmonkeyjk

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These mode descriptions won't really apply to EVERYONE if Bioware is taking this seriously.

*Sarcasm Mode Selected*

Game difficulty: It's not hard until you make it hard for yourself which includes the classic dish known to mankind as stupidity.

Action Mode: You wanted to watch a movie? Here you go.

Story Mode: We can't let you have any guns. You'll shoot your eye out.

RPG Mode: Your actions are your own. If you don't like what happens... well, it's your own damn fault.
 

CounterAttack

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Evil Top Hat said:
No doubt, but these new "special" modes that they have added are little more than extra difficulty settings to dumb down specific aspects of the game, rather than add anything new, which is what I was hoping for.

I was hoping RPG mode might give more complex stat building, "story" might give WAAAY more Codex entries or much harder to please companions and "action" might give more tactically challenging combat.
The thing is, though, that kind of thing would probably be difficult to implement well: for example, if you want followers that are harder to please or with more complex personal missions, then the developers would have to write a different version of the original, do extra voice-acting for that exclusive piece of the game, and so on and so forth. If you want modes that are that deep and complex, they might as well release three different versions of the game.
 

Savryc

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ITT: WAHHH!!! STOP GIVING US CHOICE BIOWARE! I WANT TO BE TOLD HOW TO PLAY THE GAME! HOW DARE YOU GIVE US OPTIONS! WHAT ARE YOU SOME KIND OF RPG?! GIVE ME MY TPS!

Well sort of. Oh well, guess it's back to graze in my field of actually enjoying things.
 

Poisoned Al

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Feb 16, 2008
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Why not go whole hog and have: "CoD playing retard," "filthy casual gamer" and "basement troll" settings?