Yes, it certainly was a failure to communicate what your console can and can't do. For instance, I bet if you had explained how the "Family Sharing Program" was actually just your term for letting the consumers be the source for glorified demos in which the person "borrowing" the game only gets to play for a short while before being prompted to "buy" and download the full product - effectively using the consumers as a source for free advertisement to others - then many more people would be against it.
PS: You are right about one thing, consumers always value having a choice in the matter......kinda like how they'd like to have the CHOICE of having a Kinect attached to their console or not.
PS: You are right about one thing, consumers always value having a choice in the matter......kinda like how they'd like to have the CHOICE of having a Kinect attached to their console or not.