For a group that has anti-censorship as one of its primary talking points, it sure seems like asking for trouble to say anything against it. Obviously, first off, you're going to get ten million comments telling you you obviously did no research, don't understand the movement, etc. Right? Well, yes, *but* it isn't that bad. I wasn't sure if I should say anything against GamerGate, even though it's something I follow very closely, because of the perception I had that I would be harassed, bothered, and that it would be a pretty serious clusterfuck to even broach the issue.
It wasn't. It was well worth it.
Sure, I got comments telling me I obviously did no research. I hate that one-- as if watching this thing unfold for over two months across hundreds of websites and forums, reading GamerGate in GamerGate's own words, doesn't count as research. What surprised me was that I only got a couple dozen comments like this among two hundred comments, and even then, other users were calling folks out about it. And no one was shit-slinging, either-- the video I did, while coming down firmly against GamerGate as a movement, didn't make any wild accusations and for the most part, neither did the commentors. And my channel is pretty small (7k subscribers), so it's a risk to come out with an opinion you know is going to alienate some of your viewers. I expected to lose up to a thousand subscribers. I ended up losing 120-- and considering that I lose 20-40 subscribers *every time* I put out a new video on anything, that's barely significant.
All in all, what I'm saying is that staying silent isn't as critical for your long-term security in the gaming community as you think-- all these blacklists and bullshit and bluster you see, it isn't actually very powerful. It's only got power now because they're the loudest voices in the room. It's important for people who are part of the consumer end of the gaming economy, who don't have any kind of agenda other than "I love games" to be able to have their voices heard too. It's not necessary to speak louder than the most toxic voices of GamerGate-- doing so would be incredibly obnoxious. Speak, though! GamerGate isn't as big or as meaningful as it thinks, it's only this bipartisan "Gamers vs. The Press, CHOOSE WISELY" dichotomy they try to force that makes it appear that way. This isn't a two sided issue. It's a thousand sided issue. The fewer people standing behind their honest, heartfelt opinions, the longer and more venomous this thing becomes.
It wasn't. It was well worth it.
Sure, I got comments telling me I obviously did no research. I hate that one-- as if watching this thing unfold for over two months across hundreds of websites and forums, reading GamerGate in GamerGate's own words, doesn't count as research. What surprised me was that I only got a couple dozen comments like this among two hundred comments, and even then, other users were calling folks out about it. And no one was shit-slinging, either-- the video I did, while coming down firmly against GamerGate as a movement, didn't make any wild accusations and for the most part, neither did the commentors. And my channel is pretty small (7k subscribers), so it's a risk to come out with an opinion you know is going to alienate some of your viewers. I expected to lose up to a thousand subscribers. I ended up losing 120-- and considering that I lose 20-40 subscribers *every time* I put out a new video on anything, that's barely significant.
All in all, what I'm saying is that staying silent isn't as critical for your long-term security in the gaming community as you think-- all these blacklists and bullshit and bluster you see, it isn't actually very powerful. It's only got power now because they're the loudest voices in the room. It's important for people who are part of the consumer end of the gaming economy, who don't have any kind of agenda other than "I love games" to be able to have their voices heard too. It's not necessary to speak louder than the most toxic voices of GamerGate-- doing so would be incredibly obnoxious. Speak, though! GamerGate isn't as big or as meaningful as it thinks, it's only this bipartisan "Gamers vs. The Press, CHOOSE WISELY" dichotomy they try to force that makes it appear that way. This isn't a two sided issue. It's a thousand sided issue. The fewer people standing behind their honest, heartfelt opinions, the longer and more venomous this thing becomes.