Arontala said:I'm twisting your words. Considering how nonsensical the rest of your argument has been, it doesn't make much difference.Woodsey said:No I'm not? Seriously, what the hell?Arontala said:Ah, so now you're arguing they didn't push the death ending enough!Woodsey said:I dunno, maybe they had this strange desire to make a game where something you did or did not do fucking mattered. The ability to actually fail, where your victory was not completely predetermined.Arontala said:It's only a choice for someone if they're not going to be playing ME3. If you want to play ME3 with your own character, then you have to get shepard to live. Not too much choice there, so why put it in at all?Woodsey said:Nope. I've solved the issue for you pretty much, informed you of just how much effort it takes to get the ending, you knew it was possible to get the ending way in advance, you demand player choice, and then demand the consequences of the choice are simply removed, in spite of how difficult they are to achieve anyway.Arontala said:ISN'T IT SLIGHTLY MORE OBNOXIOUS USING ALL CAPS AND BEING RUDE, WHEN IT'S JUST A DIFFERING OPINION?Woodsey said:THEY ARE MAKING THEIR OWN CANON. THE CANON IS THAT MASS EFFECT 3 DOES NOT EXIST.Arontala said:snip
And no, but Wrex not being there certainly blocked off options to me. Go back a fucking hour and load a save, and run through all the stuff you need to do to not get that ending. Problem solved.
Like I said, you have to actively try to get that ending. Stop being so obnoxious and comment on it when you've finished the game. I've yet to actually encounter someone who got it without aiming for it.
Believe me, you won't get that ending anyway.Snotnarok said:So someone who doesn't read up on that should be aware right? It's easy to NOT put this sort of thing in the title, easily put in a spoiler. I'm aware I'm probably the last person to beat the bloody game but you don't for the love of god put the ending in the title in a forum.Woodsey said:In his defence, the developers went over and over it before the game was released to emphasise that your choices stick. Knowing he can die is at least not the same as knowing how/why, or the only end result. And it is described as a suicide mission throughout the entire game.Snotnarok said:I just want to let you know that your title makes me want to find you and give you a long lecture about spoiler alerts. Because guess what you just spoiled.
Unless you run through the game and do nothing but the very bare minimum, you won't get the ending - you are told time and time again that you need to prepare, and that it is a suicide mission. They are not altering your canon by making a next game, they are furthering the canon of those whose canon hasn't ended yet.
Don't play the bloody thing if its that much of an issue.
Forgive me for believing we all fucking wanted choice and consequence in our RPGs - evidently what we all really want is to know that we can't fail.
The only time Shepard dying is not a choice is if you're a complete moron, or you have an incredibly small interest in the game.
If you want to play ME 3 with your character then you need to actually fucking prepare so that they'll live - it adds threat. I cannot believe this concept is so very fucking difficult to get across.
What you are saying is you'd much rather the game just guaranteed your success. I suppose all the side characters should be guaranteed the chance to live as well, because we wouldn't to stop anyone from using their favourites in ME3 now, would we?
Avaloner said:Don't bother trying to debate it with him.Arontala said:Seriously, first you complain that there is no choice and all is one cannon, than Bioware makes this huge complex system, where certain decisions, quests and romantic affairs are carried over into a new game, which again has a huge world and I can think of some stuff already, probably some of those loyal missions will have an effect on the third game and than you still complain that the game is realistic enough to give you a shitty ending?Woodsey said:Did not saving those two people have an impact on whether or not you were/are able to have that Shepard play the next installment of the game? No? Didn't think so. Why advertise making your own cannon, then force a player to go with specific cannon if options they chose weren't the " right " ones. All I'm saying is putting something like that in is silly. It shouldn't have been put in at all.
What is wrong with you?
Either you go on and make a game linear or you create this ~epic~ with a massive universe, where every little choice can have a huge impact, you can't have both and later complain that you suck at the game and you lost the mission, just deal with it, its hinted in the game, there are freaking 3 achievements for the suicide mission alone and the game constantly reminds you to talk to your crew members, because they tell you that their upgrades are needed to live trough the collectors attack, if you ignore all this and loose, than you very well deserve to be death.
If you play super mario and never jump on enemys or never collect any upgrade and Bowser stomps you into a little italian pulp, than you don't get to complain that the game is over.
Lets not forget that there is basically no one who could replace Shepard, he stopped the reapers twice now, has all the knowledge of the protheans, even if they turned now and knows as much about the reapers as no one else, you can't just replace that guy with random spacesoldier #18835
Unless you have no interest in playing ME3, then it does . Haven't you said yourself that you have to try to get it? So, by your own words, unless you're a " complete moron " then your success is guaranteed.
The hypocrisy continues.
You want choices and consequence, and, as the other guy pointed out, BioWare create a complex system to do just that only THEN you complain because there's somehow "too much". I point out you can only get the death if you try for it or you have little interest in playing the game (that's the roleplaying - don't give a shit and you get the don't give a shit ending), and yet because it requires the absolute minimum effort of not playing the game to get it, you argue that it shouldn't be in there at all.
Why?
Because then the people who evidently have no interest in playing the game won't get to play the sequel. What?!
If you want to carry your character over, you take notice of all the warnings and ASSUMING YOU HAVE DONE SOMETHING, anything at all, Shepard survives.