False.Kargathia said:Arguably, I'd take that one step further: in many games (and quite certainly AAA titles), if it was the music that stuck in your head for days afterwards, then the rest of the game sucked. Hard. Any competent game should be compelling enough to not have its limelight stolen by its soundtrack.
Gameplay and music aren't sharing a see-saw. They can both excell inclusively.
For example, Megaman (and shame on you, Yahtzee, for not mentioning). Both gameplay and music here are capable of standing individually, each memorable and celebrated in its own right and undiminished by the absence of the other. When combined, however, it produces a visceral effect that's greater than the sum of its parts.
(skip to 0:27 to cut to the chase)
(skip to 0:27 to cut to the chase, again)