Your most biggest video game rage.

CTU_Loscombe

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Dec 12, 2011
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Trying to beat my friends Track Day time on Nordscheife Long Nurbergring on Forza 4 with a perfect lap (no hitting pedestrian cars or going off track etc)

I have a car fast enough to beat him but damn civvies keep spoiling my lap :(

150,000C bounty for beating him too!!!
 

demoman_chaos

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May 25, 2009
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Dark Souls has several moments of rage.
In Anor Londo there is a part with 2 Black Knight Archers. These BKAs have a very powerful bow which has high knockback when you block and ridiculous fire rate (a bit less than a second, by comparison the normal fire rate of a bow in reality is about 5 or 6 seconds). They put 2 of them on a very narrow ledge shaped like a T (with the BKAs on each side of the top bit). Since it is so narrow, you'll by running at an angle towards the wall to now fall off, but knockback is based on which way you are facing. You will die if you block the arrow. When you get close to the BKAs, they draw a sword and shield. With most attack animations, you step forward. If you aren't careful, you fall off. The only reliable way I've managed to get past that prick is take a heavy shield and let him whack away at it until the knockback effect knocks him off the edge.
In the Crystal Caves just before the area boss, there is a room filled with walking clams. It may not seem like anything scary, but they are among the most deadly enemies in the game. The run just as fast as a heavy character (I go for lightweight dodgy people), have a large amount of health, have very powerful and relatively quick attacks, can literally stunlock you to death, can do an instakill grapple, and there are 5 of them. Most annoying is when you first go to fight Seath the Scaleless the fog gate isn't up until you get a good ways into the arena, at which point a few clams will be inside the room and you'll have to deal with them while dealing with a giant dragon.
The Duke Archives are filled to the brim with annoying enemies. Crystal goons, crystal archers, (as I call them) hokey pokey mages, oh my. Hordes of goons that can do a lot of damage (especially since the hokey pokey mages do a little dance that boosts attack on all enemies in the area) and take a lot of damage. They pop out of the bloody woodwork. You get shot at by an archer, lublub charge to show him that you don't appreciate what he is doing, get blasted by the mage while 6 goons swarm you. Stop to take out said melee goons, get showered with arrows from nowhere and magic.
FUCKING ROLLING FUCKING SKELETON FUCKS
Blighttown can go fuck itself. Poison swamp, infinite spawning mosquitos, blowgun guys that can almost instantly hit you with Toxic (equal to Plague from Demon's Souls, very rapid health depletion only curable by a fairly rare item) with a projectile that has a very high rate of fire), confusing layout, lots of random ambushes, fucking blowgun guys, and moving platforms in a game where platforming is finicky at best. Luckily if you have the Master Key you can skip to the last portion of the level (but you miss some decent loot).
 

LunaticPanda

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Sep 12, 2011
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Playing through Fire emblem games, with all of my FE games my third run is hardest difficulty, no resets. then somebody walks up to my most powerful character bar my lord, ignores his 1% hit chance, ignores his 1% crit chance, does both. Every. Other. Chapter.
 

White_Lama

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Feb 23, 2011
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Also recently apart from the bitchboss of DoA 4, I have two new rages that's almost caught up:

1. The REALLY FUCKING CRAPPY ending of Borderlands, which otherwise was a great game.
2. The goddamn banditos at Tesoro Azul in Red Dead Redemption. Why? BECAUSE THEY CAN ONESHOT ME WITH A DAMN THROWING KNIFE FROM 50+ FEET!
 

Exius Xavarus

Casually hardcore. :}
May 19, 2010
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King of Asgaard said:
Four words perfectly describe this thread:
Demons' Souls - King Allant (Area 1 last boss)
'Nuff said.
King Allant is a wuss.

When games decide to force me into facing unfair odds in order to proceed.
 

Lilred9

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Jan 2, 2012
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Final Fantasy XIII I'm playing as Lightning in Commando mode and Hope is my medic. We have to beat this balloon octopus offspring thing that spouts lightning attacks and can somehow wipe Hope completely out in two attacks. It's weakness is lightning-based attacks but thing is I don't have any of those. Somehow, I manage to get its HP all the way down. I just need about one or two hits to kill it. I get hit really bad but I don't care because Hope is covering me right? Wrong! I go in for another attack and I realize that Hope over in the corner picking his nose or something and I get not healing me and I get hit and I die! I called Hope some names that my mama would not be proud of.
 

Flailing Escapist

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Apr 13, 2011
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Right now it the Resident Evil 4 mercenaries, I recently bought the xbl version because I only own a copy of the gamecube version and I wanted all the extra goodies the ps2 got. Anyway I'm trying to 5 star everything (for the Handcannon) and its so nail bitingly hard. At the same time I'm also working on professional (for the first time) which I don't think is quite as bad because I can take as much time as I want. But mother fucking mercenaries is so bloody hard! I've already 5 starred every map with Krauser but its not a problem with him. I've tried about every other map with everybody else (except Wesker because he's pretty easy too) and I cannot CANNOT get over 40,000 with Ada, Leon or Hunk. Whenever I do get on a good roll some mother fucker with a chainsaw kills me.

It really sucks because I know where all the time things are, I know where all the combo boxes are and I know how to take out all of the bosses and I can do it pretty easily by now. The thing is really just the time. I can survive any of these maps and I've even gotten a 20-something combo with Hunk and Ada but its always something every time that fucks me over. Its really just a matter of luck from now on and that really grinds my nuts.

ahhhhhhh
/rant

But even tho the HD is nonexistant in the remake versions Resident Evil 4 is one of the best games ever made.
 

onewheeled

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Aug 4, 2009
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Super Meat Boy.

I've only just unlocked the fourth world, but OH MY GOD FUCK THE SALT FACTORY DARK WORLD. So many rages were had with some of those fucking levels.
 

Glen Lurch-Capper

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Apr 5, 2011
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Zelda skyward sword.Great game but those motion controls sometimes....

Swing horizontal noo not that way.......HORIZONTAL!!!!! noooooo...JUST SWING HORIZONTAL YOU GREEN HATTED TWAT!!!!!!.
 

Burntpopcarn

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May 29, 2011
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Game: Gears of war 3
Reason: noob online
Some douchenozzle was using nothing but his gnasher shotgun, which takes no skill to use and is the noobtube of gears of war. Me and my friend Aaron have different definitions of noob
Me: a power weapon-abusing asshole
Aaron: a skilled player who loves to get kills
Well, which do you think is right?
 

acer840

(Insert Awesome Title)
Mar 24, 2008
353
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Australia
Final Fantasy 10 - Lady Yunalesca Battle
Manage to defeat her after 10 attempts; "Damn I hate her - is she transforming?"
Killed immediatly in her second form.
Manage to defeat her second form after 50+ attempts; "I REALLY hate status effects - not another form....!"
Killed immediatly in her third form.
3 days later and 200+ attempts; "I HATE ZOMBIE AND HOLY!"
 

cgmetallica1981

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Mar 15, 2010
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Burntpopcarn said:
Game: Gears of war 3
Reason: noob online
Some douchenozzle was using nothing but his gnasher shotgun, which takes no skill to use and is the noobtube of gears of war. Me and my friend Aaron have different definitions of noob
Me: a power weapon-abusing asshole
Aaron: a skilled player who loves to get kills
Well, which do you think is right?
First, the Gnasher is not a power weapon. Second, the Gnasher probably takes more skill than every other starting weapon, except for the Hammerburst. Sawed-off is insta-kill within 10 feet and doesn't require aim, Lancer has a huge magazine, fast rate of fire, great accuracy and is really easy to mow people down with. Retro Lancer is pretty damn strong and will take down somebody up close before the Gnasher does.

Personally, I can't stand it when I dominate players and then when they get a BS kill on me they "tea-bag". Drives me nuts.
 

uzo

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Jul 5, 2011
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Last major rage for me was Blood Bowl Legendary Edition.

I swear the computer cheats. Incessantly.

The number of times I have seen 3 skulls (each skull is 1 in 6 probability, making it 1 in 216) -- to which I spend one of my hard-earned rerolls -- only to roll AGAIN 3 skulls (which would make it 1 in 6, 6 times in a row, ending up a lovely 1 in 46,656).

This happens *at least once* in damned near every game.
 

SFprogramawokorose

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Jan 16, 2012
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Street Fighter 4 when the AI resorts to cheating, mainly on the higher levels. There's a difference between making an AI more skilled and just letting it ignore the rules of the game. Guile pulls off a sonic boom with no charge time, Blanka and his damn roll, etc. It makes me absolutely furious. Example, I'm playing as Ken and the opponent is whoever. Opponent attacks and at the perfect moment I let rip with Ken's special (whatever it's called, that vertical dragon punch). Suddenly, the opponent who was until a microsecond ago totally open now blocks the attack and, nine times out of ten, comes back with their own super...which, of course, never misses and is nearly always timed to start one frame after yours, which means it will take priority over yours. This happening once could be considered lucky, but it happens again and again. It is flat-out cheating.

I've even had attacks blocked by AI characters whose backs were to me when I started the attack. That's pretty impressive.

Besides SF, hmm...my main beef is with games which are not programmed well enough to allow the player to do what they're supposed to, maybe because the controller reacts way too slowly. You know what you have to do and you do it, but the response is too late and consequently you get killed. That's a good controller-throwing moment too.

I have this theory which I call "the 3 time boss rule". If a boss in a game takes more than three attempts to beat, then it's badly programmed. The first time it can beat you because you don't know the pattern, the second time it beats you because you know the pattern but haven't worked out a way to counter it, the third time it wins because you know the strategy to win but can't carry it out. Once you've worked that out, the only way a boss can beat you is if you make a mistake (which is fair enough) or the boss blatantly cheats (which is not fair enough).
 

Vegosiux

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May 18, 2011
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I think it was missing both Yogg0 and Algalon 25man server firsts by mere 20 hours, back in my WoW days. There was a lot of rage going around.
 

TipsyRam

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Jan 17, 2011
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My biggest rage was my first... well Most of the time i black out when I rage so this is the biggest one I can remember.

It was the first time I played a fighting game with my husband (boyfriend at the time) and he had just gotten me Street Fighter Anniversary Collection. I was so excited to show him my skills.... O_O yeah.. skills, its what I didn't have lol He beat me 6 times in nothing flat. I was so pissed. I tried to keep my cool, but I couldn't and I just flipped out at him. Screaming how he was a cheat, why didn't he tell me he was this good at games, why do you keep beating me and calling him many many names. In the middle of this I THREW my controller at him hitting him in the head and cutting his forehead open. So lucky he didn't drop my ass right there.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
7,131
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Nothing spring to mind so there isn't anything I'm that upset about overall I guess. I do hate it when games force you to beat a minigame in order to unlock something or advance the story though since its requiring a different skill set for something not related to that skill set (main game objects for side game skills). There is also some instance of crummy level design that cheese me off, like when the game introduces a new skill then immediately wants you to preform a difficult task that requires a high level of practice with it.