Ubermetalhed said:
Final Fantasy 12... graphically ugly, dull irritating characters (bar Balthier), awful battle system, terrible uninvolving story and those bloody stupid gambits.
I got to the end of the game but I couldn't be bothered to finish due to the fact I just didn't care anymore.
This, and Shadow the Hedgehog. Ninja'd on both fronts. FFXII plays like a fricking MMORPG, with NO BLOODY ENDGAME! THAT'S WHERE ALL THE GAME IS!
Made me angry. I only got through about 30-40 hours of the game...5 or 6 times. I never found the bit where it 'got good'. And I always get dispirited when I'm reminded you have to be extremely careful which bloody treasures you pick up (Apparently, if you pick up some random urns, the Infinity + One Sword is LOST FOREVER). Ugh.
Quite liked the gambit system in theory, it was too limited in practice, it should've had the ability to chain and create dependencies for other gambits.
Shadow the Hedgehog is like playing Crash Bandicoot with unresponsive controls that make you feel like you're wading through molasses (seriously, where's the speed?!), horrible imprecise and unsatisfying boss fights, a tacked on "morality" system, a plot that is just NOT suitable for a Sonic game (remember when it was a simple, fun, dumb, platformer? The plot it had then made more sense and was more entertaining), guns (I can't remember if you could fire the guns while running or not, but you certainly couldn't and be guaranteed a hit), powerups that made you skip entire portions of level thus missing out on stuff, almost never required you to actually jump to make it across a gap...OK, it's not much like Crash Bandicoot. Other than the graphics. Oh...and Shadow the Hedgehog is bugged to hell too.
FFX-2 also annoyed me a bit, as "press and hold "X" to succeed" was all that was needed thru most of the game, and the music sucked compared to, oh, let's say, FREAKIN' OTHERWORLD! Also, you could miss Paine's best dress-sphere forever if you didn't run into a 'room' which had no indication you were supposed to go there, which is a bit like missing out on Bahamut in FFX because Bevelle temple appeared to be a small broom closet. Oh, and two Tidus's. Fine, one 'Tidus', and one Tidus. But it was bad enough with original flavour ;P.
Phantom Brave sucked. Really put me off that entire genre, and because it stole most of its mechanics from Disgaea it never explained them to me - so I never really understood the game either. The story was so saccharine I was googling "reverse IV-drip" within seconds, the combat was fiddly and imprecise, and you could lose characters and weapons forever surprisingly easily. There was none of the weird humour that (I'm told) characterises and saves Disgaea, and none of the rich world and story-telling that I associate with FF Tactics. And so much grinding to get anything half decent...euch.
It's good to vent
.