So, I've been on a recent Fallout: New Vegas binge. And, as I play, I can't help but think, "God, I wish Fallout 3 had been more like this!".
I'm not saying Fallout 3 was bad, but there were just a ton of niggling little annoyances with it that tempered my enthusiasm. And, despite most of the changes in New Vegas being rather small or subtle, New Vegas fixed almost every issue I had with 3.
Firstly, the change in scenery was greatly appreciated. Fallout 3 just felt so... grey, all the time. And, as Yahtzee put it, "You'll see the interiors of more copy-pasted subway stations than an indecisive hobo.". The Mojave just felt more... colorful. Well, as colorful as a nuclear desert can feel, anyways. And that's not even counting New Vegas itself. Plus, I really dug the whole "old West" feel that the whole game had. Made me feel like a cowboy.
The companions and other NPCs really endeared themselves to me alot more in New Vegas. The only character in Fallout 3 that I found myself liking was Fawkes, while in New Vegas, I loved every single one of my companions (Veronica, in particular, was my favorite).
In terms of actual gameplay-affecting things, I really liked the faction system in New Vegas. It made my choices feel just that much more important. Also, and this is a bit smaller, I GREATLY enjoyed the ability to see whether or not speech challenges would succeed or fail, before you choose them. I cannot TELL you how much that frustrated me in 3.
And while I'll admit that 3 had a better introduction, New Vegas had a better ending, with a better final boss. And, no, I don't care that the DLC that came out later fixed the poor ending. I was playing it on the PS3, and we didn't get the DLC until LONG after I had already traded 3 in.
I could go on, but you get the gist of it. So, what are some of your "most improved sequels"?
I'm not saying Fallout 3 was bad, but there were just a ton of niggling little annoyances with it that tempered my enthusiasm. And, despite most of the changes in New Vegas being rather small or subtle, New Vegas fixed almost every issue I had with 3.
Firstly, the change in scenery was greatly appreciated. Fallout 3 just felt so... grey, all the time. And, as Yahtzee put it, "You'll see the interiors of more copy-pasted subway stations than an indecisive hobo.". The Mojave just felt more... colorful. Well, as colorful as a nuclear desert can feel, anyways. And that's not even counting New Vegas itself. Plus, I really dug the whole "old West" feel that the whole game had. Made me feel like a cowboy.
The companions and other NPCs really endeared themselves to me alot more in New Vegas. The only character in Fallout 3 that I found myself liking was Fawkes, while in New Vegas, I loved every single one of my companions (Veronica, in particular, was my favorite).
In terms of actual gameplay-affecting things, I really liked the faction system in New Vegas. It made my choices feel just that much more important. Also, and this is a bit smaller, I GREATLY enjoyed the ability to see whether or not speech challenges would succeed or fail, before you choose them. I cannot TELL you how much that frustrated me in 3.
And while I'll admit that 3 had a better introduction, New Vegas had a better ending, with a better final boss. And, no, I don't care that the DLC that came out later fixed the poor ending. I was playing it on the PS3, and we didn't get the DLC until LONG after I had already traded 3 in.
I could go on, but you get the gist of it. So, what are some of your "most improved sequels"?