Before signoir "ITS A DESERT! I HAVE NOTHING TO CONTRIBUTE!" returns, I have to agree with most of the people here. Yeah, Fallout 3 wasn't a "True fallout game" or whatever shit people say about that, but I feel it fit Fallout's setting pretty well.
I loved FO3, I set through 2 and a half playthroughs of it and Got Broken Steel so I could continue to explore the world after beating the game. It was the first time I actually paid for a DLC and changed my Avatar because of a game. (Welding masks are now the new fashion.)
FONV, on the other hand... While I did love the hardcore mode, and just can't play without it anymore, in addition to the new weapons, I have to say the reloading bench and the camp fire thing is pretty lame, and not enjoyable because of the garbage interface that was also present in FO3. FONV, as someone also stated also had a largely uninteresting and easily forgettable landscape that was a lot more linear. Yeah some people like linear levels, but Fallout is more of a "Here's your quest, find out how to fix it. oh, look. Those guys are having trouble, forget your main quest and help them out for a bit." In that regard, FO3 was far better than NV, and it still had that linearity that NV has with the personal touch of "I need to help Dad, he could be dead! Why is this asshole bartender fucking with me!?"
Good things about FO3:
Better setting.
Better main story.
Better sidequests.
Better maps all around.
Better moral decisions.
No disappointing distractions, Everything I did felt like it improved my character and experience.
Every enemy could be taken down when you met them.
Less game-breaking bugs.
Good things about FONV:
Better, more diverse weapons.
The reloading bench in extremely rare occasions if you weren't melee
Better, more diverse combat.
More interesting enemies.
Better Ambient music.
More decisions to be made in the final quest was interesting, but executed in a sub-par manner.
I loved FO3, I set through 2 and a half playthroughs of it and Got Broken Steel so I could continue to explore the world after beating the game. It was the first time I actually paid for a DLC and changed my Avatar because of a game. (Welding masks are now the new fashion.)
FONV, on the other hand... While I did love the hardcore mode, and just can't play without it anymore, in addition to the new weapons, I have to say the reloading bench and the camp fire thing is pretty lame, and not enjoyable because of the garbage interface that was also present in FO3. FONV, as someone also stated also had a largely uninteresting and easily forgettable landscape that was a lot more linear. Yeah some people like linear levels, but Fallout is more of a "Here's your quest, find out how to fix it. oh, look. Those guys are having trouble, forget your main quest and help them out for a bit." In that regard, FO3 was far better than NV, and it still had that linearity that NV has with the personal touch of "I need to help Dad, he could be dead! Why is this asshole bartender fucking with me!?"
Good things about FO3:
Better setting.
Better main story.
Better sidequests.
Better maps all around.
Better moral decisions.
No disappointing distractions, Everything I did felt like it improved my character and experience.
Every enemy could be taken down when you met them.
Less game-breaking bugs.
Good things about FONV:
Better, more diverse weapons.
The reloading bench in extremely rare occasions if you weren't melee
Better, more diverse combat.
More interesting enemies.
Better Ambient music.
More decisions to be made in the final quest was interesting, but executed in a sub-par manner.