Fallout 3 had the dreamy voice of Liam Neeson so unless I missed someone cooler than Neeson in New Vegas fallout 3 wins by default. Maybe Robert Downey Jr.
Raiders had no personality whatsoever and served as cannon fodder. Unlike in Fallout 1 and 2, raiders could not be reasoned or dealt with outside of bullets to the face, limiting roleplaying. Also, I found this "grimdark atmosphere' in Fallout 3 nonsensical and not true to the first 2 games' atmosphere. Fallout 1 and 2 were about exploring how people could rebuild society after the apocalypse. Fallout 3, on the other hand, had everyone in the Capital build crappy tin shacks and dwell in the barely-fixed up wreckage of a aircraft carrier despite having 200 years to rebuild.-Samurai- said:I can't get into Fallout: New Vegas. It's too empty. The atmosphere just isn't right. It feels off and the world feels lacking.
I think that the Raiders were so much better than this gang and faction nonsense. The gangs don't have a variety of weapons, and they seem generally weaker and less vicious than the Raiders.
Don't say that, the Fallout fanboys will get on your case about how it's a giant desert and deserts are empty. The appropriate response being that maybe they should have set it somewhere that is actually fucking interesting instead.-Samurai- said:I can't get into Fallout: New Vegas. It's too empty. The atmosphere just isn't right. It feels off and the world feels lacking.
Pretty much this.OakTable said:Some of these comments make me wonder how much people hate Cazadores, seeing as people are willing to say Fallout 3 is better just because it doesn't have them, even when they say in the same sentence that New Vegas had a better story/gameplay/hats/etc. Recent patch just nerfed their aggro range, so they're not AS bad.
Oh yeah, I'll go for the Fallout New Vegas>Fallout 3 side, mainly because Fallout 3 had a pretty boring story. It could've been good, had Bethesda put more than a minimal effort towards implementing good RPG elements (Choices and Consequences, good dialog, characters that stand out from one another) and not just reusing old factions and plot elements from the first 2 games and adding just plain dumb stuff to the game. A city that willingly built itself around a nuke? A Peter Pan-esque settlement of annoying brats? Brotherhood of Steel isn't full of giant techno-loving douchebags? I ALWAYS have to work with the bratty kids and the BoS? Excuse me while I run uninstall.exe.
100% agreed tby the end of the elder scrolls games you feel really attached to your charactertholomew92 said:New Vegas never captured me like Fallout 3. So yeah, Fallout 3 over Fallout NV. But I would chose Elder Scrolls over Fallout any day, always preferred that series.
Dunno. Western post-apocalyptic Las Vegas is kind of more interesting than the grimderp ruins of D.C. Never really cared for exploring ruins filled with nothing but computer logs; rather'd be talking to some interesting characters. Well, except maybe the Dunwhich Building. That was pretty neat.Steppin Razor said:Don't say that, the Fallout fanboys will get on your case about how it's a giant desert and deserts are empty. The appropriate response being that maybe they should have set it somewhere that is actually fucking interesting instead.-Samurai- said:I can't get into Fallout: New Vegas. It's too empty. The atmosphere just isn't right. It feels off and the world feels lacking.
On topic
I like both, but I lean towards Fallout 3 as it doesn't restrict you from doing what you want right from the start. New Vegas may say you can do whatever you want, but the sheer amount of giant radscorpions whenever you try to go anywhere enforces you to do what you're told until you get a bit more equipment. Seriously, within my first 5 hours of playing New Vegas I'd come across more giant radscorpions in the middle of nowhere than I saw on my entire hundreds of hours in F3.
The problem was there was no challenge, you didn't have any areas you had to train to be good enough to get into. In FO3 everything was easy, no towns, no special leveling tricks, hardest mode, the game is still too easy. In NV where there IS no level scaling or scaling enemy levels to the noob player walking around on hard I'm having difficulty because no matter how hard I try, a group of deathclaws will destroy me.StealthMonkey43 said:That's not enemy scaling, the enemies don't get any stronger, they just don't have deathclaws and other power enemies roaming around the wasteland at level 1, it sacrifices slight realism to avoid frustration. I really don't see the big deal unless you just like getting killed by deathclaws at low levels, the enemies are just as strong or about just as strong regardless of your level. In Oblivion, the enemies health and attack scaled to your level, not the same thing.Snotnarok said:Fallout 3 had no level scaling? I think you might be thinking of the wrong game because certain enemies don't appear till you get to certain levels. You'll never run into a unkillable death claw and you'll never see enclave soldiers till later. It works on the same boring Oblivion level scaling, you run into nothing that will wreck you so it's okay to explore rather than work to that point.StealthMonkey43 said:New Vegas and Fallout 3 both had little to no level scaling... that's one of the main things Bethesda changed, it has a very minimal enemy scaling and that's it, most RPGs do also... Fallout 3 isn't too hard, but it's certainly not a cakewalk on very hard unless you're level 30 with the best guns and armor attacking unarmored civilians...Snotnarok said:NV is far far better, in gameplay mechanics and the sheer volume of weapons added. Fallout 3 had like 3 in each category.
And the absolute killer to FO3 is the stupid bloody level scaling system, go anywhere you want! There's no enemies that will instakill you here! No there should be tougher enemies in certain areas and not everything should be a damned cakewalk.
Hell I tried a no town run in FO3 (No towns, no shops, only what I found out in the wasteland) and it was STILL too easy on the hardest mode.
NV has no scaling and that's why you can walk north of your starting town and die immediately.
R4V3NSFAN1976 said:I feel alone when I say that Fallout 3 was much better compared to new vegas. From the discussions I've seen, Almost everyone thinks that new vegas is better. I completely disagree. Seriously, Play new vegas for a few days, then play fallout 3. Fallout 3's graphics are better than new vegas'! Plus when you start out in new vegas, Its secretly linear. Because if you go anyway but south toward Primm, you get either eaten by cazadors or mauled my deathclaws. I'll admit it opens up once you finally start heading north, but still. Plus the story of revenge just doesn't resonate with me as much as finding my father does. Oh, and if you say that new vegas is better because of the new weapons and mods, well listen to this. Almost EVERY new addition to game play(i.e. new weapons, weapon mods, special ammo etc.) all of that had already been done by the modders of fallout 3. Everything that makes New vegas unique from fallout 3 was already done before obsidian began development on next game. There were new weapon mods, weapon mod... mods,special ammo mods and even desert mods for fallout 3.
But I digress...
So which do you think is better and why?
The characters are more interesting in New Vegas, but to me the exploration side of the gameplay is not. Fallout 3 and New Vegas both promised a huge area to explore with lots of interesting locations. I enter a cave in Fallout 3 and I am greeted with a sprawling cave complex that intersects with the rail system. I enter a cave in New Vegas and I get a couple tunnels and a small hollow. I enter buildings in Fallout 3 and can lose myself for hours. I enter buildings, sorry I mean shacks, in New Vegas and get, well, a shack.OakTable said:Dunno. Western post-apocalyptic Las Vegas is kind of more interesting than the grimderp ruins of D.C. Never really cared for exploring ruins filled with nothing but computer logs; rather'd be talking to some interesting characters. Well, except maybe the Dunwhich Building. That was pretty neat.
Your argument is bad.R4V3NSFAN1976 said:I feel alone when I say that Fallout 3 was much better compared to new vegas. From the discussions I've seen, Almost everyone thinks that new vegas is better. I completely disagree. Seriously, Play new vegas for a few days, then play fallout 3. Fallout 3's graphics are better than new vegas'! Plus when you start out in new vegas, Its secretly linear. Because if you go anyway but south toward Primm, you get either eaten by cazadors or mauled my deathclaws. I'll admit it opens up once you finally start heading north, but still. Plus the story of revenge just doesn't resonate with me as much as finding my father does. Oh, and if you say that new vegas is better because of the new weapons and mods, well listen to this. Almost EVERY new addition to game play(i.e. new weapons, weapon mods, special ammo etc.) all of that had already been done by the modders of fallout 3. Everything that makes New vegas unique from fallout 3 was already done before obsidian began development on next game. There were new weapon mods, weapon mod... mods,special ammo mods and even desert mods for fallout 3.
But I digress...
So which do you think is better and why?
Grimderp comes from the tabletop games board on a certain imageboard that won't be named. Used mostly to talk about 40K in an insulting way (mainly whenever someone goes too far in making something GRIMDARK and instead sounds dumb), so feel free to use it.Steppin Razor said:The characters are more interesting in New Vegas, but to me the exploration side of the gameplay is not. Fallout 3 and New Vegas both promised a huge area to explore with lots of interesting locations. I enter a cave in Fallout 3 and I am greeted with a sprawling cave complex that intersects with the rail system. I enter a cave in New Vegas and I get a couple tunnels and a small hollow. I enter buildings in Fallout 3 and can lose myself for hours. I enter buildings, sorry I mean shacks, in New Vegas and get, well, a shack.OakTable said:Dunno. Western post-apocalyptic Las Vegas is kind of more interesting than the grimderp ruins of D.C. Never really cared for exploring ruins filled with nothing but computer logs; rather'd be talking to some interesting characters. Well, except maybe the Dunwhich Building. That was pretty neat.
New Vegas is a huge improvement over Fallout 3 in pretty much every way, but with the upgrades it lost part of what made exploration in F3 so special and fun.
As for grimderp, I am a huge fan of 40k, so that sorta appeals to me as well.
Edit
Also, I'm nicking the term grimderp off you because it is awesome.