Very much so [http://www.escapistmagazine.com/groups/view/The-Escapist-Team-Fortress-2-Group-PC]. Add me on steam (hbrutush114) and I'll get you set up.NuclearPenguin said:Im bored and I bought TF2 the other day because of the 50% off.
Anyway, im wondering if any of you have any good tips to post? =o
Oh, and does the escapist have a TF2 clan?
I'ma go kill more snipers with ma sandman nao ^_^Caliostro said:Basic stuff:
EDIT: The following unlocks are junk, regardless of other issues, and shouldn't be used if you plan on not sucking: The Backburner, The Sandman, The Huntsman, The Razorback.
Only agree with Razorback.Caliostro said:Basic stuff:
EDIT: The following unlocks are junk, regardless of other issues, and shouldn't be used if you plan on not sucking: The Backburner, The Sandman, The Huntsman, The Razorback.
can there be a exception if yuor medic runs right in front of you into incoming Rockets whle you back off knowing he'll be killed and your going to be all alone?Mantonio said:PROTECT YOUR GODDAMN MEDICS!
Seriously, I am NOT going to be healing your ass if you just ignore the guy behind you beating my ass!
Desert Tiger said:I'ma go kill more snipers with ma sandman nao ^_^Caliostro said:Basic stuff:
EDIT: The following unlocks are junk, regardless of other issues, and shouldn't be used if you plan on not sucking: The Backburner, The Sandman, The Huntsman, The Razorback.
You both get cookies from me for that (although I barely play scout anymore) but I do play my sniper as a midrange charactercomadorcrack said:Only agree with Razorback.Caliostro said:Basic stuff:
EDIT: The following unlocks are junk, regardless of other issues, and shouldn't be used if you plan on not sucking: The Backburner, The Sandman, The Huntsman, The Razorback.
Also Huntsman is my favourite weapon ever!!!
If you medic purposefully runs into a rocket, or even a crocket leave them to die as they should be using you as a sheild (basically) if they are healing youGuitar Gamer said:can there be a exception if yuor medic runs right in front of you into incoming Rockets whle you back off knowing he'll be killed and your going to be all alone?Mantonio said:PROTECT YOUR GODDAMN MEDICS!
Seriously, I am NOT going to be healing your ass if you just ignore the guy behind you beating my ass!
To expand this (if memory serves) either does minicrit damage on hit or sets them alight (maybe even both)Mordwyl said:You can also set alight a friendly sniper's arrow before shooting if you so choose.
You can bounce Jarate, but it's incredibly hard to do, and mostly a waste to try. It won't regain any velocity, so it will just make it crash a little in front of you instead.Mordwyl said:* NEVER go on the offensive alone. Even as a spy, you're soon screwed without proper backup from your team. This is a game where numbers and cooperation beat raw power and skill after all.
* Learn about each class's strengths and weaknesses, it'll save your ass later. As a pyro realise you're immune to afterburn but have no way to counter heavy (pun intended) fire and headshots from miles away.
* Study maps carefully, especially if you play an ambush class as a main. Knowing where the bulk of your enemy is will help you find an alternate route to take them all by surprise.
* A pyro's flamethrower can deflect rockets, flares, arrows, baseballs, pipes, stickies and any other non-bullet projectile (jarate untested). You can also set alight a friendly sniper's arrow before shooting if you so choose.
People always run around corners whle being healed and expect the Medic to follow when he's on 50 health. Then they act really suprised when the Medic doesn't follow, even though they are told how much health the Medic has.Guitar Gamer said:3) your medic is your biggest Priority to staying alive, if he dies, you shall soon die if faced by more than 2-3 peopleMantonio said:PROTECT YOUR GODDAMN MEDICS!
Seriously, I am NOT going to be healing your ass if you just ignore the guy behind you beating my ass!
4) I shall say it again PROTECT YOUR GOD DAM MEDIC
5)[HEADING=2]THE MEDIC IS YOUR LIFE[/HEADING]
6) [HEADING=1]PROTECT HIM[/HEADING]
7)try spinnign up your minigun before your round a corner
Every class (aside from Spy) can be easily played and still get good results. However, in the right hands every class also has the potential to be incredibly deadly, and that includes the Pyro. There are many good Pyro players out there.Dr Grimoure said:Ok here is a list of classes and some of them may have tips that I had conviniently lieing around:
1.) Pyros are fail. Any moron with half a brain can play them. They are the definition of noob. If they use backburner as well then they are an "Uber Noob".
Huntsman Snipers can stay in the middle lines and give their team more assitance with tiems such as Jarate. The normal Sniper usually is stuck in the back away from his teammates. Both types of Sniper are useful2.) Snipers are a great class. One of the more challenging classes to play. However if they use a Huntsman they rely on pure luck, hence the name lucksman. Learn to get headshots while moving. It is an invaluable asset.
I've seen spies make effective use of both watches in Arena. It's just a matter of skill.3.) Spys are backstabbers. If they use Dead-ringer or Cloak and Dagger in an arena match they are considered pathetic. Only use the default set up for watches. Use the normal gun as well unless you are excellent on getting headshots.
A Medic heals everyone. There's no reason not to heal the weakest player on your team.4.) Medics heal... That is really it. Do not heal the moron, and never go battle medic unless you are the last one standing.
Engineers are a support class. They use teleports to aid the team in advancing and provide area denial with sentries. The only pussy Engineers are the ones that sit behind their sentries and do nothing but whack it. When playing as Engineer, you should actively patrol your area and put pressure on any attackers with the shotgun or pistol.5.) Engineers are useful, but are a pussy class. They rely on getting kills from idiots.
If all you is W+M1 as a Heavy, you're going to get slaughtered.6.) Heavy. Another W+M1 class. Really useful in holding down an enemy position, always look around you and behind you. Spys are your mortal enemy.
I don't see how the demoman is overpowered. And I'd say Spy is much harder to play as than all of the other classes.7.) Demoman. The most overpowered and possibly the hardest class to play. You must know what angle to shoot your pills stickys and know when to slash and charge. NOT EASY.
Despite the fact that the FaN is just as effective as the Scattergun.8.) Scouts. They are the bastards. They are very usefull if you are good at them, however if you use the FAN (Force-a-Nature) you will be called a noob until your dieing breath.
No complaints here. That's actually good advice.9.) Soldiers. A fun class. Using rockets to blow up anything. Remember to switch to your shotgun when you are out of ammo and getting flanked by a near death enemy.
Nobody bans someone based on the items they use unless they are complete assholes. Pyro is perfectly fine, except for the Backburner because the normal Flamethrower just has to many advantages over it.Here are some other tips for you:
Do not go pyro.
Stop playing pyro.
NEVER PLAY PYRO!
If you use a FAN you might get banned.
If you use a Backburner/Deadringer/Cloakanddagger you might get banned.\\
Yeah I'm calling bullshit on this.(P.S.: No I do not hate pyros it is just a proven fact. I can kill them just fine.)
NuclearPenguin said:Im bored and I bought TF2 the other day because of the 50% off.
Anyway, im wondering if any of you have any good tips to post? =o
Oh, and does the escapist have a TF2 clan?