I don't believe I have 10. After SSB Brawl pissed me off the hell and high water I really did learn my lesson. That's my number one by far.
1) The winner! SSB Brawl - Since I was really hyped for it waiting for 3 years, only to find out it is nothing like Melee in the slightest. Big fan of Melee after non stop tournaments for 7 years, because I can't get over how fluent and comfortable the game play feels. And Brawl is the opposite of that, just being miserably slow and clunky and basically just the whole fucking roster is nerfed. It also feels like it was designed like you weren't meant to be able to make bloody combos!
2) Starcraft 2, even though I didn't play it as soon as it came out, it had it's ridiculous online DRM. How they span bullshit saying they would make more epic story's if they separate the race missions into 3 expansions, and as expected, the quality of their story and cut-scenes is amazingly corny and lame. Also the forcing of pro strategy's from the previous good game is one of the most retarded things I've seen in all things gaming. Fucking hell! Underground supply depot instead of a fucking gate! Buildings I'm expected to use as walls! Idiots!
The rest are just moderate
3) Metroid Prime. Still looks beautiful, still great music, still big boss fights, but nowhere as clever as Super Metroid in the slightest.
The problem with it is it wasn't design so you could move about the map quickly so it feels really slow and tedious at times, as well as some other small things. Such as shooting the different coloured doors with the laser and missle will make it bounce to the roof at 3 times the speed while giving you the most obvious clue in the history of games. It kills immersion when it's being this daft.
4)
5) Red Alert 3 is just worse than RA2 in every way. It looks ugly as sin, it's clunky in it's movement, there is no atmosphere or even style, and the cut-scenes are embarrassing as they are trying to be serious though it's all lackluster and lame. And Tiberium Wars is almost as bad, so I stopped following C&C, and just in time before C&C4 I hear.
1) The winner! SSB Brawl - Since I was really hyped for it waiting for 3 years, only to find out it is nothing like Melee in the slightest. Big fan of Melee after non stop tournaments for 7 years, because I can't get over how fluent and comfortable the game play feels. And Brawl is the opposite of that, just being miserably slow and clunky and basically just the whole fucking roster is nerfed. It also feels like it was designed like you weren't meant to be able to make bloody combos!
2) Starcraft 2, even though I didn't play it as soon as it came out, it had it's ridiculous online DRM. How they span bullshit saying they would make more epic story's if they separate the race missions into 3 expansions, and as expected, the quality of their story and cut-scenes is amazingly corny and lame. Also the forcing of pro strategy's from the previous good game is one of the most retarded things I've seen in all things gaming. Fucking hell! Underground supply depot instead of a fucking gate! Buildings I'm expected to use as walls! Idiots!
The rest are just moderate
3) Metroid Prime. Still looks beautiful, still great music, still big boss fights, but nowhere as clever as Super Metroid in the slightest.
The problem with it is it wasn't design so you could move about the map quickly so it feels really slow and tedious at times, as well as some other small things. Such as shooting the different coloured doors with the laser and missle will make it bounce to the roof at 3 times the speed while giving you the most obvious clue in the history of games. It kills immersion when it's being this daft.
4)
Is it weird to be disappointed in the first game that introduced you to the series? I first played HL2 in early 2012 and I was surprised how interesting it was, but I was even more surprised with Half Life in the middle of 2014 because it feels like it has everything, and done really damn well! I was a lot more satisfied with the original experience (even though it was intense as hell and scared the shit out of me).Starbird said:4. Half Life 2. Gasp! Well, it was an excellent game in it's own right, but took away so many of the things I loved in the original. Gone were the awesome boss and miniboss monsters. Gone were the funky, creative weapons. Gone was the totally insane final levels and boss fight. Oh it was a good game but...it wasn't what I hoped for out of a sequel to Half Life I guess.
5) Red Alert 3 is just worse than RA2 in every way. It looks ugly as sin, it's clunky in it's movement, there is no atmosphere or even style, and the cut-scenes are embarrassing as they are trying to be serious though it's all lackluster and lame. And Tiberium Wars is almost as bad, so I stopped following C&C, and just in time before C&C4 I hear.