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BrawlMan

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MadWorld is one of the best 3rd party Wii games with motion controls that is not a rail shooter. The bitter irony. The game is still one of the best 3D brawlers on the system. No More Heroes 1 & 2 does technically have better combat, but the spectacle, atmosphere, enemy variety, black and white Sin City coloring, and level design in Mad World more than makes up for it.
 

BrawlMan

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Might Reya is going to be the best 3D superhero game not based on any existing IP ever made. Combat is kick ass as fuck.

 
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Gordon_4

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Who in the everlasting fuck decided that buttons you mash for melee attacks were to change from the sensible A/X face buttons to bullshit like R and L shoulder buttons? The fuck is that bullshit? Also, and this is specific to Space Marine 2, who the fuck maps a grenade button to the same side as the analogue stick you use to adjust the throwing arc?
 

Old_Hunter_77

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Who in the everlasting fuck decided that buttons you mash for melee attacks were to change from the sensible A/X face buttons to bullshit like R and L shoulder buttons? The fuck is that bullshit? Also, and this is specific to Space Marine 2, who the fuck maps a grenade button to the same side as the analogue stick you use to adjust the throwing arc?
FromSoftware?

I mean I think Demons/Dark Souls is credited with popularizing the shoulder buttons for attack, with the logic being that our index fingers are faster than our thumbs.
Now I'm sure it's not the first game to ever do it (the "first" of anything is never really the first), but after Bloodborne and DS3 started cementing the soulslike genre as, well, a genre, then came all the imitators and inspirees, and whacking people with the shoulder buttons instead of face buttons in 3D action games became the norm.
 
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BrawlMan

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after Bloodborne and DS3 started cementing the soulslike genre as, well, a genre, then came all the imitators and inspirees, and whacking people with the shoulder buttons instead of face buttons in 3D action games became the norm.
Who in the everlasting fuck decided that buttons you mash for melee attacks were to change from the sensible A/X face buttons to bullshit like R and L shoulder buttons? The fuck is that bullshit? Also, and this is specific to Space Marine 2, who the fuck maps a grenade button to the same side as the analogue stick you use to adjust the throwing arc?
Once God of War 4 happened, a lot more action games started doing this, but not all thankfully. At least both Norse GoW games allow you to switch to the classic controls if you don't like the shoulder button default lay out. The stylish action genre still uses the face buttons. The ones (a good amount mind you) coming out this year and next year all use face buttons for attacking. With the shoulder buttons, either being for lock on or some type of supermode. The only other game in this genre that I know uses the shoulder buttons for attacking is Evil West, and now Space Marine II.
 
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FromSoftware?

I mean I think Demons/Dark Souls is credited with popularizing the shoulder buttons for attack, with the logic being that our index fingers are faster than our thumbs.
Now I'm sure it's not the first game to ever do it (the "first" of anything is never really the first), but after Bloodborne and DS3 started cementing the soulslike genre as, well, a genre, then came all the imitators and inspirees, and whacking people with the shoulder buttons instead of face buttons in 3D action games became the norm.
That would imply that Souls games are button mashers, which they most certainly are not.
 

Old_Hunter_77

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Might Reya is going to be the best 3D superhero game nor based on any existing IP ever made. Combat is kick ass as fuck.

Looks interesting. Might be a bit too much of the coloirs/effects/sensory-overload visual style for me but I think I'm getting in the mood for some sort of Bayonetta style action ass kicking game to play so I'll keep an eye on it.
 
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Old_Hunter_77

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That would imply that Souls games are button mashers, which they most certainly are not.
Well, no, not what I meant... I guess a skipped a step... FS made the action button move, but then other games have the button mashing, so further games combined the two.
 

BrawlMan

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This is take by Serpahim17, from 5 years ago about COD4's "All Ghilied Up" Mission. He's right about it being the least replayable mission in the franchise. Too scripted once the narrative weight comes off and assuming a player realizes this. I don't replay the mission much, because there is too much emphasis on training wheels.

Time Stamped - MW2 (2009) Veteran Walkthrough
 

NerfedFalcon

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This is take by Serpahim17, from 5 years ago about COD4's "All Ghilied Up" Mission. He's right about it being the least replayable mission in the franchise. Too scripted once the narrative weight comes off and assuming a player realizes this. I don't replay the mission much, because there is too much emphasis on training wheels.

Time Stamped - MW2 (2009) Veteran Walkthrough
I mean, I can see where he/you are coming from, but I think that the atmosphere and story, as well as the potential to go 'off-script' with enough preparation and skill, make it still one of the game's best missions.

Which actually gives me a reason to name all my favorite missions per game: (the brackets are to help everyone remember what they were, just in case)
-CoD2: The Tiger (chasing/being chased by a Tiger tank in a village)
-CoD4MW: All Ghillied Up (yeah, I know. I like it)
-WaW: Burn 'em Out (flamethrowers vs Japanese in the jungle)
-MW2: Wolverines! (RAMIREZ, DEFEND BURGER TOWN!)
-BO1: Rebirth (the truth about Mason comes out)
-MW3: Return to Sender (fighting in a sandstorm)
-BO2: Karma (the floating island nightclub)
-MW2019: The Embassy (guess)
-BOCW: Redlight, Greenlight (the one set in Anytown, America... sort of)
-BO6 [so far]: Most Wanted (Bill Clinton's gala)

Discuss and/or throw poop at me.
 
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the potential to go 'off-script' with enough preparation and skill, make it still one of the game's best missions.
Oh, I am aware that it can be done, but still prefer the other missions or the mission which comes immediately afterward.

-MW2: Wolverines! (RAMIREZ, DEFEND BURGER TOWN!)
That still gets me laugh. It's usually this, or Exodus when it comes to the Rangers Missions.

-WaW: Burn 'em Out (flamethrowers vs Japanese in the jungle)
Same.

-CoD2: The Tiger (chasing/being chased by a Tiger tank in a village)
I have not touched this game since 2008. I can't remember a damn thing.


  • COD4: War Pig or The Bog
  • AW: The mission where you're on the Golden Gate Bridge.
  • WW2: SOE and Liberation..
  • IW: Dark Quarry
  • Vanguard: Lady Nightingale & The Battle of El Alamein
 

NerfedFalcon

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It's kinda wild how Sonic Heroes has both the worst vocal track (Sonic Heroes) and the best vocal track (What I'm Made Of) in the Sonic series.
 
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BrawlMan

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It's kinda wild how Sonic Heroes has both the worst vocal track (Sonic Heroes) and the best vocal track (What I'm Made Of) in the Sonic series.
The Sonic Heroes opening is not my favorite of the entire Sonic vocal tracks, but I don't hate it much either. It's just there, and I move on.

I don't find Vengeance Hunters all that re-playable.

Black Ops III's campaign isn't really doing it for me. I find the Dead Ops 2 a much better mode and game. Glad I got this for $9.
 

thebobmaster

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The Sonic Heroes opening is not my favorite of the entire Sonic vocal tracks, but I don't hate it much either. It's just there, and I move on.

I don't find Vengeance Hunters all that re-playable.

Black Ops III's campaign isn't really doing it for me. I find the Dead Ops 2 a much better mode and game. Glad I got this for $9.
Black Ops III campaign is pretty universally agreed to be one of the weakest CoD campaigns, if not the absolute weakest.
 
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BrawlMan

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Black Ops III campaign is pretty universally agreed to be one of the weakest CoD campaigns, if not the absolute weakest.
I did not know that. Thank you. I know some people I was subscribed to at the time, were defending the shit out of it, or thought it wasn't so bad. That explains why.
 

NerfedFalcon

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2D Sonic games (that I've played) ranked:

1. Mania
2. Rush
3. 3&K
4. Advance 1
5. CD
6. 2
7. Advance 3
8. & Knuckles
9. 3
10. Advance 2
11. Sonic the Hedgehog

3D Sonic games (that I've played) ranked:

1. Generations
2. Colors
3. Adventure
4. Adventure 2 (it's close between this and SA1 though)
5. Unleashed (360/PS3)
6. Heroes
7. 3D Blast (they sold it as a 3D game, I'll rank it as one)

I'm not going to rank the 2D and 3D games against each other because I don't think there'd be a whole lot of point to it, but I think Mania's overall better than Generations, not that that part is a particularly hot take.

Might come back and update this list if/when I get around to Frontiers, Superstars or Shadow Generations.
 
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Ezekiel

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Cutscene of Link trying to break his sister out as Tetra and her pirates show up. This is really dumb. When they made A Link to the Past, Link not speaking wasn't an issue because the game had very simplistic cutscenes and so few of them. That he continues to be this way in these later games, which are much more cinematic and three-dimensional, as everybody around him does speak, looks ridiculous.



Look at him. He is so weird.
 

BrawlMan

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Long story short, I've seen this statement be passed around recent and back in June when more gameplay was revealed for Ninja Gaiden 4, or when gameplay got revealed for games like Tides of Annihilation or Romeo is a Dead Man. Going on about how they're "finally making a comeback" or "this is what we need! (to be beat Dark Souls/Souls genre/Souls Fatigue)". They've already been back since 2019-2020. My main issue with these are:



While there was an action game drought in the AAA space at least, that stopped being a thing after God of War 4, and Devil May Cry 5.

These two genres, Souls and Stylish Action, have co-existed fine with each other and are still doing so now. I get not everybody likes Souls style or are tired of them, but don't take it out on people minding their own business, or just want to make a fun game with their own take or not. Certain game snobs have gone really overboard with this, and got into either fan hate terrritory or claiming "Souls games are killing Action Games!". It's the new "Casual Gamers are Killing Games!". Fuck you for shouting shit that ain't even close to true.
Here's list of traditional melee action games that have released after DMC5 and 5:SE -

  • Astral Chain (2019)
  • Oneechanbara Origin (2019 in Japan, 2020 everywhere else)
  • Punishing Gray Raven (2019)
  • Streets of Rage 4 (2020)
  • No More Heroes III (2021)
  • SIFU (2021)
  • Bayonetta 3 (2022)
  • Soulstice (2022)
  • Evil West (2022)
  • God of War: Ragnarok (2022) - Both Norse Era games still count, even though there is a shift in perspective.
  • Gungrave GORE (2022)
  • Hi-Fi Rush (2023 on Series X/PC, & then 2024 on PS5)
  • Wanted: Dead (2023)- Though that's a piece of garbage to me.
  • Zenless Zone Zero (2023)
  • FFXVI (2023)
  • FFVII Remake, Inter-grade, & Rebirth sort of count, depending on how you customize certain characters with Materia. You can have Cloud, Tifa, and Yuffie play like Platinum Games characters, if you equip them the right way.
  • Stellar Blade (2024)
  • Ninja Gaiden II Black (2025)
  • Lost Soul Aside (2025)
  • Shinobi: Art of Vengeance (2025)

I know not everybody can be on top of everything, but there's plenty of traditional non Souls action games that have been coming out the past five years or is coming out this year and next year.
 
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XsjadoBlayde

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Been going back to Watch Dogs Legion lately to finish, or try to finish the campaign. Noticed they added a kind of "hardcore" mode since, so just restarted on that mode to,.you know, really get that authentic oppressive British boot on the neck feeling to make Alan Moore proud, whatever he's up to these days. And while it does have the unmistakable problem of no proper central character to latch on to like the emotional parasite I seem to be, it does appear to do something no other open world gta-like has managed before: make death of any NPC feel like a material loss, even if not sentimental (probably not sentimental tbf). Cos they don't disappear forever, they get stuck to a list of deados on your peepo page with all their life hobbies, phobias, addictions, last days activities, sometimes relations - but perhaps more importantly the skills they could've provided for your team if you groomed recruited them into the cause. Their ghost lingers there so whenever you wanna edit or change character you're reminded of your past failures, or indulgences if so inclined.

Also there lots of leeway between getting caught, beaten down, shot up etc, and actual final death, so a lot of times where other games would count your abysmal failure as a death, here they might just be hospitalised, or arrested (or shot during a
the 2 second cutscene of me saving them being held hostage to recruit them, thought they died but were just injured thank fuck, cheeky bastards). Found lawyer who when recruited can shorten prison time for members and sometimes randomly release them early. Building a list of various public service workers to recruit for their skills too, artists, dancers, homeless, as well as a few guards from different private security coporations/gangs. Knocking them out makes them harder to recruit though, like one guy I marked who got knocked out by definelty-not-me was refusing to cooperate, so followed a clue that led to his aunt who I helped and recruited instead. Perhaps I'll convert all his family and friends first, keep the walls closing in till he has nowhere else to turn...then his sweet af kamikaze drone shall be mine to play with!

In a perfect world where monolith didn't have their Shadow of Mordor nemesis system locked within the vault of pointless selfish patents by hoarding disassociated CEOs, would be intriguing to see someone try to combine it with this system in some way. But as this is the worst of all possible worlds, everything is fucked and cringe. except for videogames, sweet precious videogames you wouldn't abandon me, would you? videogames? you can't abandon me, I goddamn own you haha! you're, ohhhh, wait, uhh, no... just remembered the EULAs. forget I said anything videogames, that was the old me, hey, look hey it was a moment of weakness, a bad day ar work, had a couple of drinks, the wife left me, I just stepped on some Lego, come on gimme one last chance!


On the other hand, last thing, more of a weird mentally ill gripe perhaps from watching too many yahtzee videos, I kinda wish I never knew yahtzee did the writing of the AI bot companion cos now all I can hear is some annoying stranger reading his jokes in much less sardonic tone while often missing emphasis where it would've hit better when performed by the original author. the VA tries their best but they are simply too bloody twee and chipper to make it land with a bite (mixed metaphors shaddup) - while unsure if not knowing would've helped, it's too late either way, it's cheese and onion crisps in a blue bags level of jarring
 
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