Your video game hot take(s) thread

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BrawlMan

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Romeo Is A Deadman will be in my top 5 games of 2026. Probably sitting in at the number three or number four, sweet spot.
 

Dirty Hipsters

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I'd never said all that. It's why I refer to sequels. The second game removes the entry fee shit, and has a boss selection mode after beating the game. The third game does bring back the entry fee, but it's very much less tedious and annoying. Yet, after beating the main game, there is a boss selection mode. When you go back to the to Travis's hotel.

I do admit that I go back to the first game the least for a specific reason or only when i'm in a really good mood for it. The moment I get into new game plus I don't bother, with most of the open world stuff and just go straight for the easy money. Whenever I do, pick up the first game again. Like I said before, KiD you still have the best combat out of all of these games. So I do recommend that one.If you're ever interested. I just hope you have a a ONE X, Series X, or a decent enough PC.
If your game would be significantly improved by having less of it you fucked up.
 

BrawlMan

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If your game would be significantly improved by having less of it you fucked up.
Whatever you say. I am there for Travis Touchdown, the soundtrack, and the crazy boss fights. I still regret nothing, because NMH1 was my true introduction to the awesomeness that are Suda51 and Grasshopper. They still make me and many others happy.

I like the character redesigns in Double Dragon Revive and like them more than DD Neon.
 

Dirty Hipsters

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Unfortunately, this is a common error in the AAA space since open world games became borderline mandatory.
It's true with a lot of RPGs as well. FF16 would be a lot better with fewer side quests, and a lot of JRPGs would be better with less grinding. Generally I think games being shorter would be better for a lot of them, and I've basically stopped playing 100 hour RPGs. Unfortunately it seems like the world disagrees with me because game length is often seen as a selling point whereas it's mostly a turn off for me.
 
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BrawlMan

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Unfortunately it seems like the world disagrees with my because game length is often seen as a selling point whereas it's mostly a turn off for me.
People usually don't even know what they want or are trying to "get their money's worth". As we've seen, even 100+ hours games are starting have a limit on some of the casual audience. Especially when said 30-50 hours is full of mediocre and repetitive quest design with nothing but padding.

Games smaller open world, semi-open worlds, or small hub worlds tend to be more fun and last longer than a majority of grand open world games.

Your Yakuza/LAD, Evil Within 2, Dead Space Remake, or even Resident Evil 8.
 

Drathnoxis

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Ironically, I had more fun in NMH1 and NMH3's open worlds than most modern AAA open world games.
NMH1's open world was completely empty, and all you could do was drive between missions. What was there to have fun with?
 
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Most games have uninspiring open world design because they’re typically just using a larger space that isn’t serving the gameplay in any justifiable way.





I’m in agreement with Max below, as I thought the biggest star in the dlc was the map itself. Going in blind it was like a giant 3D puzzle to navigate and progression was the reward.

 
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BrawlMan

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Resident Evil 5 going through a solo play, is almost just as great as a co-op play. It really only becomes a problem, if you're playing on Professional Mode. God help you if trying to go through a no death run.
 

Dirty Hipsters

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The motorcycle 🏍 mechanics, and going all over Santa Destroy and finding all of those free shirts in dumpsters.
What motorcycle mechanics? The motorcycle handles badly.
 

BrawlMan

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I am not going to lie, I really don't play Bayonetta 1 as much anymore, due to me hating the quick time events, and having the worse part of backtracking to do ranked fights to earn Platinums or Pure Platinums. The first game is a complete chore to get these done, and something I wished Platinum would completely axe in each game. At least Bayonetta 2 made most of them much easier to find the hidden fights or challenges. Bayonetta 2 is literally the first game, but so much better. Bayo2 is the Streets of Rage 2 of the franchise. I do admit, it's been a long hot minute since I touched Bayonetta 3, but this could be just waiting to get a Switch 2 way later to play the game with better frame rate, even though Platinum ironed out of those issues already with the patch updates.

Street Fighter Alpha 3's soundtrack is the Streets of Rage 3 of the Alpha games. The only difference being is the soundtrack change up is not as controversial as Streets of Rage 3.
 

BrawlMan

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@Worgen, @Old_Hunter_77, @NerfedFalcon, and @laggyteabag.

I can't believe I am saying this......

Infinite Warfare is the best COD since COD4 when it comes to strictly the single player. I just wish Infinite Warfare wasn't tied to Call of Duty. IW is in it's own universe and pocket dimension, unrelated to any of the mainline series nor Black Ops sub series either. I am still on the third mission, but this game knows how to mix it up, and has variety. Something that is still lacking in newer entries. I dare say, this is the last good single player campaign for the franchise. Story and characters I am surprisingly invested in for once since Modern Warfare 1 (original). More so the latter, because the villain is pretty generic, and the main characters bonding is the other part keeping me invested.
 
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Worgen

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Whatever, just wash your hands.
Infinite Warfare is the best COD since COD4 when it comes to strictly the single player. I just wish Infinite Warfare wasn't tied to Call of Duty. IW is in it's own universe and pocket dimension, unrelated to any of the mainline series nor Black Ops sub series either. I am still on the third mission, but this game knows how to mix it up, and has variety. Something that is still lacking in newer entries. I dare say, this is the last good single player campaign for the franchise. Story and characters I am surprisingly invested in for once since Modern Warfare 1 (original). More so the latter, because the villain is pretty generic, and the main characters bonding is the other parts keeping me invested.
I know right, its incredibly underrated. I think the issue is that we have cod fatigue combined with it coming out the same year as Titan Fall 2, which was the critical darling so a lot of people poopooed on Infinite Warfare despite it being legit quite good.
 
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BrawlMan

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COD WW2 having a health meter from the go in single player I enjoy, and is better than most of the later modern games in the franchise. I am playing on Normal, but I love this so far. Not only is this a nice throwback to COD1, but you actually have to strategize and not just bum rush in, and hoping the regenerative health to save you. The very first mission heavily disabuses that notion. FTR, I am not defending the multiplayer loot boxes and bullshit.
 
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XsjadoBlaydette

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Disappear
damned if you do
damned if you don't.
-5- Our world toils asunder
plundering fascist cult.

- 4 - Despair in the snare of a hotter result.
- -3- - Protest now mass gaslit as intellectual mass insult.
But worry not!
- - - - - 2 - - - - - - - - 1 - - - - oh helpless souls,

we've approved your consumer revolt!
 
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BrawlMan

Lover of beat'em ups.
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damned if you do
damned if you don't.
-5- Our world toils asunder
plundering fascist cult.

- 4 - Despair in the snare of a hotter result.
- -3- - Protest now mass gaslit as intellectual mass insult.
But worry not!
- - - - - 2 - - - - - - - - 1 - - - - oh helpless souls,

we've approved your consumer revolt!
I really have no idea where you are going with this.