Though I think I may have bought literally no games released this year, going off of TobyGames Let's Play series....I have to say Duke Nukem Forever. And as I typed, I just remember I have actually played a fair bit of the game myself.
It takes my vote because it took an original series and rewrote it to conform to what we already have. The humour was funny in parts, but in some places, just objectively tasteless. The hints were funny. Duke flipping off the alien queen as she died was funny. The wall boobs were not. I'm not going to launch into any rant about how it makes gamers look like perverts - it just wasn't very funny.
As for conforming - it took Duke's kick and the many-weapon inventory and replaced it with what was essentially Halo: Reach with a less likeable protagonist...and Noble Six wasn't even a character. Come on, a Halo-style melee attack? At least Reach mixed up the attacks - press the melee button a couple of times and you see a couple of different hits. Duke did the same, forced butt. And changed the weapons to carrying only two. What was the justification for any of that? I thought the whole point of Duke Nukem was to be over the top and fun...not an attempt at being freakin' realistic.
So. I think I'm perfectly justified in giving that vote. From what I've seen of LA Noire, it actually looks a lot of fun. Terraria...it doesn't personally interest me. However, it doesn't seem terrible. Dead Island looks like something I'd buy so I could play with my brother...and if I had any money, I would so be doing that.
It takes my vote because it took an original series and rewrote it to conform to what we already have. The humour was funny in parts, but in some places, just objectively tasteless. The hints were funny. Duke flipping off the alien queen as she died was funny. The wall boobs were not. I'm not going to launch into any rant about how it makes gamers look like perverts - it just wasn't very funny.
As for conforming - it took Duke's kick and the many-weapon inventory and replaced it with what was essentially Halo: Reach with a less likeable protagonist...and Noble Six wasn't even a character. Come on, a Halo-style melee attack? At least Reach mixed up the attacks - press the melee button a couple of times and you see a couple of different hits. Duke did the same, forced butt. And changed the weapons to carrying only two. What was the justification for any of that? I thought the whole point of Duke Nukem was to be over the top and fun...not an attempt at being freakin' realistic.
So. I think I'm perfectly justified in giving that vote. From what I've seen of LA Noire, it actually looks a lot of fun. Terraria...it doesn't personally interest me. However, it doesn't seem terrible. Dead Island looks like something I'd buy so I could play with my brother...and if I had any money, I would so be doing that.