Amnesia: A Machine For Pigs
This week, Zero Punctuation reviews Amnesia: A Machine For Pigs.
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This week, Zero Punctuation reviews Amnesia: A Machine For Pigs.
Watch Video
By now people should be used to Yahtzee reviewing games usually about two or three weeks after release.charliesbass said:With my astounding powers of precognition, I can predict the main topic of discussion in this thread:
"WHERE'S GTA5"
"WHY AREN'T YOU REVIEWING GTA5"
"GTA PLZ"
"#BOYCOTT"
Yeah that's how this will go, despite the fact that GTA V has been out for a week. Same thing happened for The Last of Us.charliesbass said:With my astounding powers of precognition, I can predict the main topic of discussion in this thread:
"WHERE'S GTA5"
"WHY AREN'T YOU REVIEWING GTA5"
"GTA PLZ"
"#BOYCOTT"
I'm pretty sure he just said it didn't live up to the original, complained about the pacing (and atmosphere), etc. The only piece of the stated opinion then, that's minority, is it not being terrible. Even that's not exactly high praise.Evonisia said:Well that opinion seems to be the minority, after the game came out all I heard was stuff like it's terrible, lacks pacing and it doesn't live up to the original Amnesia.
I might end up playing it eventually but have no motivation for it, for now I will stick with Amnesia: The Double D.
This here is why I plan on playing the sequel. I gave up out of frustration over fear for the same reason. I just about had it when I got the the flooded room section. You're going to throw platforming into this game? Bye.ImBigBob said:I tried the first Amnesia and couldn't get into it. Trying to solve a puzzle when it's really dark and you're running out of lantern oil and you can't find the right door to enter isn't scary, it's just frustrating. All the tension gets sucked out when you're just running around in circles going "ugh, where's the next room? I'm lost." A little of that is okay, but when I used up all my oil trying to find the exit, I just gave up. So I'm glad they ripped out the sanity meter for this one.
Lack of inventory has gotta be annoying, though.
You'd think so, wouldn't you?PsychedelicDiamond said:By now people should be used to Yahtzee reviewing games usually about two or three weeks after release.charliesbass said:With my astounding powers of precognition, I can predict the main topic of discussion in this thread:
"WHERE'S GTA5"
"WHY AREN'T YOU REVIEWING GTA5"
"GTA PLZ"
"#BOYCOTT"
The way I interpreted was that he liked it. He stressed the fact that it's scary, which is 50% of a horror game's job. And commented positively on the lack of sanity meter and the set design. The last bit about not feeling in any danger once you're simply caught by the enemies as opposed to butchered... I guess it undermines some of the positive, but doesn't totally turn it into a negative.canadamus_prime said:So.... did you like it? I'm a little unclear on that. I can usually tell, but on this one I'm a little unclear.
That's the part that confused me. He went one about how it's still much better than Dead Space and was improved by the lack of a sanity meter, but then talked about the lack of a sense of danger and being taken out of the experience during the whole city thing. And I'm not sure what he was talking about at the end there, was he still talking about Amnesia or was he talking about Dead Space again?Johnny Novgorod said:The way I interpreted was that he liked it. He stressed the fact that it's scary, which is 50% of a horror game's job. And commented positively on the lack of sanity meter and the set design. The last bit about not feeling in any danger once you're simply caught by the enemies as opposed to butchered... I guess it undermines some of the positive, but doesn't totally turn it into a negative.canadamus_prime said:So.... did you like it? I'm a little unclear on that. I can usually tell, but on this one I'm a little unclear.
Here's the thing, it's not a game. Nor was Dear Esther.AngryBritishAce said:I admit this game doesn't hold a candle to The Dark Decent, but why this game gets so much hate mystifies me. I loved it, and yes, it wasn't "gamey" or as scary as the predecessor, but I felt that it was at least a good game by itself, at most a worthy enough sequel. And I'm gonna be honest, I preferred the Machine to the dark corridors of Brennenburg Castle; as Yahtzee said, the whole machine did feel like this groaning monster itself.