Just make sure you also install the game data from the main menu toogeizr said:Well, shit! Thanks! I'll have to load it up tonight and install the update to give it a whirl, cause I really did like the game. However, the mission loads just killed the rush so badly every time.LaochEire said:Load issues were patched on PS3, you patch the game and choose install data on main menu and there's no issues.geizr said:Ah, that would certainly explain it. I very much remember that when I was in the game and playing, it was quite an adrenaline rush, which was phenomenal. But, then, I'd hit the mission loads that would take forever, and the rush would decay.KazeAizen said:Yes. Here's the thing. The PS3 version was the "bad" version of the game to get for exactly the reasons you listed. Loading times for every single freaking thing you do. I had heard they managed to fix it at some point but I'm not sure. The 360 version did not have this problem. It was one of those few multi platform titles where one version was clearly better than the other one and sadly it looks like you drew the short stick.geizr said:Yes. Yes, I did, and still do. Have you played all the way through it?KazeAizen said:Did you have the PS3 version of the game?![]()
There needs to be some kind of scientific study in adrenaline rush decay times for frenetic action games. Basically, the developer needs to ensure that load times and pauses are not longer than the characteristic adrenaline rush decay time, except at key moments that are intended to give the gamer's nerves a break to avoid total burnout and fatigue. In this manner, the pacing of frenetic games can be better tuned and controlled. This would probably be particularly key for frenetic games with relatively long session play times, e.g. greater than 3 hours. Just a thought.
That's just how she rolls; Snake is a protagonist who is himself a case of gritty squared, a man's man among men. Bayonetta on the other hand is a witch with pistols attached to her high heels. Just let that sink in for a minute.MaddKossack115 said:True, but I don't recall Solid Snake acting like a flamboyantly over-the-top diva, compared to how Bayonetta makes almost every other one of her poses look like pole-dancing.daxterx2005 said:Bayonetta being in Smash is fine, we had solid snake after all.
What I MEANT to say was that Bayonetta wouldn't get in (at least, in her current form) based on how much of she's a walking, talking, personified spewer of innuendos. Snake's problem was about killing people, or getting into dark discussions of modern warfare, all of which could be ignored during his Super Smash brawls. Compared to Bayonetta, who summons BDSM torture devices, makes double-entendres with every other line, and basically strips naked every time she pulls off a Wicked Weave for a supermove... well, that'd be a LOT of things Nintendo would have to tone down to make her even close to the T rating, let alone the E to E-10 ratings of the Smash Bros franchise.Gordon_4 said:That's just how she rolls; Snake is a protagonist who is himself a case of gritty squared, a man's man among men. Bayonetta on the other hand is a witch with pistols attached to her high heels. Just let that sink in for a minute.MaddKossack115 said:True, but I don't recall Solid Snake acting like a flamboyantly over-the-top diva, compared to how Bayonetta makes almost every other one of her poses look like pole-dancing.daxterx2005 said:Bayonetta being in Smash is fine, we had solid snake after all.
♫Have you heard the tail of Bayonetta's bush?♪Yahtzee said:Well, Bayonetta's got short hair now. Of-course her outfit is supposed to be woven FROM her hair; And now we know it wasn't woven from the hair on her head, ewwww!
In order?MaddKossack115 said:What I MEANT to say was that Bayonetta wouldn't get in (at least, in her current form) based on how much of she's a walking, talking, personified spewer of innuendos. Snake's problem was about killing people, or getting into dark discussions of modern warfare, all of which could be ignored during his Super Smash brawls. Compared to Bayonetta, who summons BDSM torture devices, makes double-entendres with every other line, and basically strips naked every time she pulls off a Wicked Weave for a supermove... well, that'd be a LOT of things Nintendo would have to tone down to make her even close to the T rating, let alone the E to E-10 ratings of the Smash Bros franchise.Gordon_4 said:That's just how she rolls; Snake is a protagonist who is himself a case of gritty squared, a man's man among men. Bayonetta on the other hand is a witch with pistols attached to her high heels. Just let that sink in for a minute.MaddKossack115 said:True, but I don't recall Solid Snake acting like a flamboyantly over-the-top diva, compared to how Bayonetta makes almost every other one of her poses look like pole-dancing.daxterx2005 said:Bayonetta being in Smash is fine, we had solid snake after all.
To be a pedant, it's named Noatun.Hades said:I'm not really getting the complaint about the cities being to much alike. Vigrid from the first game looked absolutely nothing like Venice and you don't really spend a lot of time in either of them.
In the first game you quickly leave Vigrid for the outskirts and in the second you never return to not Venice after the first run in with the masked man.