didn`t know that thanx^^boyvirgo666 said:i think in borderlands he had something to say about pattern recognition. and the multiplayer was basic. the story was pretty good if you look for the audio tapessumguitardude said:he totally forgot to talk about multiplayer inn this game!
I think the multiplayer was the best part of this game, cuz the story was, meh-.-
which there is no problem with. its not for everyone and you have to have alot of free time and very little will to live to do that in all your games...i should point out that iv read all the articles in the first 3 res evil gamessumguitardude said:didn`t know that thanx^^boyvirgo666 said:i think in borderlands he had something to say about pattern recognition. and the multiplayer was basic. the story was pretty good if you look for the audio tapessumguitardude said:he totally forgot to talk about multiplayer inn this game!
I think the multiplayer was the best part of this game, cuz the story was, meh-.-
Even with the audio tapes i still think the story was...meh-.-
Shure it may have given sum insight on how everthing happend and such, but i rather have a good story served to you while playing, then having to go to look for one;-)
I believe its called pattern recognition. After the second time a big sister explicitly came for me after dropping off the last little sister my brain told me "Hey! I bet she always comes after the last little sister is dropped off!"Not G. Ivingname said:I know it is far to late to make a difference for your Extra Punctuation this week, however, most of the people who commented have missed a point. For all that screamed that the Big Sisters only come after you save/murder the last little sister, they failed to notice the game NEVER tells you this. Not in the hints, not in any audio diary, no where. If my memory serves, 2K said it would be RANDOM, never mentioning that it was a predictable event. So they lied. If they mentioned that, many players would of avoided a Giant Needle "surprise", being able to prepare before dropping of that last sister, and saved you a headache from your annoying fans Yahtzee.
When the developers say that one game mechanic is how it is, one hopes they can believe them. 2K said that the Big Sister fights were random, and in game they were not. It is like MGS 2 all over again. If a developer lies about their final product, any problems or confusions should be blamed on them.Kagim said:I believe its called pattern recognition. After the second time a big sister explicitly came for me after dropping off the last little sister my brain told me "Hey! I bet she always comes after the last little sister is dropped off!"Not G. Ivingname said:I know it is far to late to make a difference for your Extra Punctuation this week, however, most of the people who commented have missed a point. For all that screamed that the Big Sisters only come after you save/murder the last little sister, they failed to notice the game NEVER tells you this. Not in the hints, not in any audio diary, no where. If my memory serves, 2K said it would be RANDOM, never mentioning that it was a predictable event. So they lied. If they mentioned that, many players would of avoided a Giant Needle "surprise", being able to prepare before dropping of that last sister, and saved you a headache from your annoying fans Yahtzee.
For a long time in the past games required you understood pattern recognition. Understanding the nature of the game and learning when who is going to do what. I mean do you need the game to tell you everything about it.
Have every boss just have a pop up that says, "Use gun X on area Y"
Honestly if you can't handle that little amount of thought needed to guess if the first two times you dropped off the last little sister a big sister appeared they always came after the last well... Stay the hell away from older games. Older games like the original metroids and zelda's will likely piss you off when everything isn't laid out in front of you and it takes some figuring out.