This game would have been epic if it weren't so damn shallow. The story sucks, and so do most of the NPCs. (But Scooter and TK are awesome.) But I thought that the game play made up for it. It's so satisfying to blow off a psychotic midget's head with a revolver, and watch the blood spew from its neck as it falls to the ground. Just never gets old. On the other hand, it's pretty annoying when the Crimson Lance rush your hiding place while you're trying to let your shield recharge, and then run away and leave you with nothing to shoot to get a second wind. And the boss battles are simply not fair. At all. In multiplayer, a friend can revive you if there's nothing for you to shoot to give you your second wind, and that can make the bosses more enjoyable, but that's its only redeeming quality. My experience was that almost every game I joined would have at least one person with both a modded shield with about 20 trillion capacity (Rose Omega), and a modded gun that did 200 bazillion damage who would relentlessly challenge me to a duel so that he could win unfairly. The worst occurrences happened when I joined parties where this scumbag was the host, so he'd kick me when I refused to fight him.
I don't blame Yahtzee for hating the multiplayer on this one. It only works with friends, not randoms, and Yahtzee even said himself that he doesn't have that many friends. And I don't blame him for how much he hated how shallow it is. So why do I love this game? Probably because I can't stand regular, hack-and-slash RPGs, so the shallowness didn't really bother me. Maybe I'm just fascinated by the concept of an RPS Hybrid. Or maybe I was fascinated by the types, powers, and special abilities of the guns. (It's pretty apparent from the review that Yahtzee never found any Legendary guns.) Maybe I'm just really simple for liking this one for little more than its immensely satisfying death animations, and usually-fun combat. Even the staggering amount of side-missions didn't bother me because I realized very quickly that I wasn't interested in the story, so who cares if the mission doesn't advance it? Besides, story missions mean boss battles, and boss battles mean frustration.
My only complaints about this one (in terms of single-player only) are that I wanted to be able to build my own gun, and customize guns that I found. Vehicles should have had unlimited boosts (More prevalent in the Secret Armory DLC), the story sucks, and boss battles weren't fair, and therefore, weren't any fun. In terms of multiplayer, my complaints are that people who use modded equipment should go *insert wannabe Yahtzee analogy here* themselves, and lag can be atrocious.
By the way, Yahtzee, when it said "Connection to the host was lost" it doesn't mean that your connection died, it means that the host decided to quit.