I think a common falsehood about the game industry is that the graphics are the inverse to good gameplay, as if the artists stifle the designers ability to make a game. I work in the game industry and it REALLY has NOTHING to do with budget, staffing, OR bad designers. Its literally the fact you make the game the publisher tells you to... Some dude, in an office, decides the fate of the game, who has NOTHING TO DO WITH MAKING THE ACTUAL GAME. They do their "research" and plan their "marketing" and somehow this gives them the ability to do whatever the hell they want. So really, lets quit this false belief that its the graphics ruining gaming, because honestly, it has NOTHING TO DO WITH IT. Its not even the designers fault, most designers think of a good game idea once a day! And then hate their existence because they will never get to make it. A good game can have good graphics and gameplay, its not an inverse. So if you want to point the finger at how much games suck, because of their lack of ORIGINALITY, or MINDNUMBING GAMEPLAY. BLAME THE PUBLISHERS AND THE BYERS!!!!! The publishers think you are all a bunch of DUMB HALFWITTED MOUTHBREATHING GAMERS that only want tits and guns. Unfortunately, the only way itll change is if people stopped buying HALO, you will never change a publishers mind, all they see is dollar signs.