I completely agree with the review. This game seems to be tuned down for no apparent benefit or reason. Painkiller was all about fighting huge armies of mad enemies with awesome weapons in wildly detailed settings that were not constrained by any story. Bulletstorm is about fighting not so huge armies of not so mad enemies with less awesome weapons in a postapocalyptic and mandatory very brownish world.
There are some moments where Bulletstorm proves it's heritage. Some of the levels cramped into this game are awesome (especially the part inside the miniature city). But these pieces of awesome are rare. Bulletstorm also suffers from the FF13 "it get's better after x hours".
However: I really liked the story. Not because of it's uniqueness, but because of the over the immature top dialoges and the evil general. I think no video game forced you to accompany such an evil bastard.
There are some moments where Bulletstorm proves it's heritage. Some of the levels cramped into this game are awesome (especially the part inside the miniature city). But these pieces of awesome are rare. Bulletstorm also suffers from the FF13 "it get's better after x hours".
However: I really liked the story. Not because of it's uniqueness, but because of the over the immature top dialoges and the evil general. I think no video game forced you to accompany such an evil bastard.