GabeZhul said:
I really don't get why this game gets so much vitriol. It improved on practically every single aspect of the first game, with more varied combat, less annoying QTEs, great bosses and spectacle cut-scenes, a really fluid and fun platforming and even the graphics are great (I have no idea where some people get their screenshots, I am running it with the HD texture pack and on medium settings and it looks downright gorgeous).
The only issue that no one can question is the presence of the stealth-sections, which make little sense in the narrative and often unnecessarily complicated by under-explained mechanics (protip: in the Agreus section, mist-form is your friend). I would also argue that these stealth-sections were just replacing the annoying puzzles from the first game.
All things considered, this game is pretty much the equivalent of a summer blockbuster. Not very cerebral, has a bunch of problems, but it is so much FUN.
I liked it, but I'll even say that the platforming was kind of crud (Besides the magic lights, he jumps in a very stiff manner, and there's not much sense of freedom in the climbing bits either, making the ones without a timing challenge seem like annoying busywork), and the environments were very one note (modern day being worse, but the castle got pretty samey too). Compared to the first one, which felt much more epic quest in scope (other then the gigantic labrynth ruins of werewolf land).
Then again, half of the complaints on the first one were that it didn't use the Castle enough, which seems to have been taken perhaps too much to heart.
It seems like they could've worked the Castle into the modern day better as well. You do stumble across bits of it in the modern real world amongst the city, and the first game mentioned it could alter itself/regrow, so you could easily run into large parts of it underground without the wacky memory mode thing.
Dracula being acquainted (loosely, he sure as hell doesn't recognize police) with modern times could be fairly easily summed up by him drinking the family's blood early on, with acquired memories being a fairly regular thing in vampiric lore. The modern day section also starts an unspecified amount of time *after* Zobek first wakes him up and he went out the window then ported back. The window is already broken in the modern day start, and the Zobek awakening sequence is displayed as a flashback. Or he simply had an offscreen rapid fire course from Zobek or