Is it wrong taking almost a sexual joy in watching games I played but didn't enjoy being ripped apart and curbstomped by Yahtzee's critique?
Arnoxthe1 said:You can ACTUALLY play as Dracula in Aria/Dawn of Sorrow.
I prefer the Dracula X Chronicles version, myself.Cecilthedarkknight_234 said:I don't think all vampires need to loose their personality it makes the story a tad more intresting. Catlevania rondo of blood and sotn. The both showed me how Dracula could still be a horrible monster, while having hints of showing the man he once was.Lfarmegaman said:Good stuff, as always.
I would like to comment on your final bit of text: 'can vampires stop being sexy?'
In the business of monsters and otherness, the single most defining characteristic of vampires from the beginning (aside from the etymological link to dragons 'dracul') is their sexual deviancy and otherworldly allure. Fascination with blood, oral fixation, love of high class and royal bloodlines, this is all part of the origin of the 'vampyr' and the continuing convention through the years. The sexual aspect was emphasized even more heavily in Anne Rice's work with Lestat and so on, but it was present with Bram Stoker too.
So I would say that when vampires stop being sexy, they lose their historical identity. I would be okay if they lost their angst and complete lack of personality though.
Oh yeah obligatory video post is going to be posted.
Enlong said:Except Soma is still being menaced by all the creatures of darkness because he doesn't want to be Dracula.
The only time he actually does lose control and become the dark lord is in the bad endings, and you, the player, still don't get to play as him during those points. That being said, he makes a fairly badass Dracula in Dawn of Sorrow, during the extra mode where you play as Julius Belmont (and a few others) to fight Somacula. Pretty good boss fight.
When was that? I can't recall a time when vampires weren't sexy.Can we go back to when Vampires weren't sexy?
I liked it, but I'll even say that the platforming was kind of crud (Besides the magic lights, he jumps in a very stiff manner, and there's not much sense of freedom in the climbing bits either, making the ones without a timing challenge seem like annoying busywork), and the environments were very one note (modern day being worse, but the castle got pretty samey too). Compared to the first one, which felt much more epic quest in scope (other then the gigantic labrynth ruins of werewolf land).GabeZhul said:I really don't get why this game gets so much vitriol. It improved on practically every single aspect of the first game, with more varied combat, less annoying QTEs, great bosses and spectacle cut-scenes, a really fluid and fun platforming and even the graphics are great (I have no idea where some people get their screenshots, I am running it with the HD texture pack and on medium settings and it looks downright gorgeous).
The only issue that no one can question is the presence of the stealth-sections, which make little sense in the narrative and often unnecessarily complicated by under-explained mechanics (protip: in the Agreus section, mist-form is your friend). I would also argue that these stealth-sections were just replacing the annoying puzzles from the first game.
All things considered, this game is pretty much the equivalent of a summer blockbuster. Not very cerebral, has a bunch of problems, but it is so much FUN.
There is alluring and then there is super model. Bit tonal difference.Moth_Monk said:Vampires have always supposed to be have been sexy; read Dracula by Bram Stoker ffs.
At least no one will be confused if Yahtzee liked a game or not.Mangod said:Sooo... is the short summary following the title of the game going to be the new naming trend for ZP episodes? Just wondering.