So... the depth of the review amounted to a "poor portal reference" and saying the game is "like this game but..."?
That's honestly all you're going on? Seriously?
I can't be the only one to think that Yahtzee has been picking out his reviews before he even plays the game. To state that you're biased the moment you go into a review shows that you're not going to put the effort into it anyway.
I think Castlevania deserves some more credit here to be honest- at least they tried to do something different. To stamp "Like God of War but.." is a stupid insult- how else can they make a 3-D game related to their franchise? How else can they kill mythological creatures using medieval weaponry- as they have in EVERY GAME they created, WAY before God of War even existed? What defines a "like god of war game", hm? Making a game 3-D and melee based while fighting mythological creatures? I'm sick and tired of hearing people complain about games "ripping off" other games all because they carry over a certain gameplay mechanic in their own way. This game had all sorts of variety in combat methods, including but not limited to the light magic healing you, the dark magic increasing your power, the four different sub weapons which change based on the magic you use, the ability to guard/dodge/parry, the abilities you unlock as you gather new relics (like a double jump attack), the wide variety of various spells and combos you can buy for experience points, and the ability to use grabs and finishing attacks.
As a side note, I'm glad Castlevania did something different with Dracula, at least it gave it a fresh view of where Dracula came from...
That's honestly all you're going on? Seriously?
I can't be the only one to think that Yahtzee has been picking out his reviews before he even plays the game. To state that you're biased the moment you go into a review shows that you're not going to put the effort into it anyway.
I think Castlevania deserves some more credit here to be honest- at least they tried to do something different. To stamp "Like God of War but.." is a stupid insult- how else can they make a 3-D game related to their franchise? How else can they kill mythological creatures using medieval weaponry- as they have in EVERY GAME they created, WAY before God of War even existed? What defines a "like god of war game", hm? Making a game 3-D and melee based while fighting mythological creatures? I'm sick and tired of hearing people complain about games "ripping off" other games all because they carry over a certain gameplay mechanic in their own way. This game had all sorts of variety in combat methods, including but not limited to the light magic healing you, the dark magic increasing your power, the four different sub weapons which change based on the magic you use, the ability to guard/dodge/parry, the abilities you unlock as you gather new relics (like a double jump attack), the wide variety of various spells and combos you can buy for experience points, and the ability to use grabs and finishing attacks.
As a side note, I'm glad Castlevania did something different with Dracula, at least it gave it a fresh view of where Dracula came from...