Zero Punctuation: Dante's Inferno

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A1

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geldonyetich said:
A1 said:
I guess the point is that with the arrival of God of War III the God of War franchise seems to be putting more emphasis than ever on the things that set it apart from the Devil May Cry franchise. Therefore comparisons between the two would seem to be becoming more and more of a stretch, so to speak.
I've played God of War I and II. From my perspective, what God of War III is doing is doing the same things GoW did but bigger. It's a multimedia advancement, but not a significant advancement in core game play.

But of course if none of the said things do it for you, then so be it. But just out of curiosity and if you don't mind me asking, just what exactly does do it for you? Or in other words what exactly would you say is your favorite current generation game?
The kinds of things I like in games these days seems to be a lot of deep choices. I've actually found myself attracted more to strategy games. However, that's not to say I couldn't enjoy an action game of the formula of Devil May Cry/God Of war -- they just need to innovate in the direction of giving me more sophistication of play. Deeper combo building and whatnot.

That's interesting. Yahtzee actually addressed this issue back in his review of God of War: Chains of Olympus. In it he says that he's not sure how he feels about the rigidly unchanging formula of the God of War series because he is always the first to cry foul whenever developers wipe their dicks all over a good thing just for innovation's sake. And he acknowledge that there's nothing about God of War that really needs changing because all of it's element fit very nicely together.

I not sure if I would say that God of War III lacks innovation. Perhaps it does innovate but only in certain ways. Specifically taking the things it's already done and improving upon them to the point of perfection or near-perfection. Or polishing them to a an incredibly bright shine. And even then I'm not quite sure if that's all there is to it.

I think it's interesting that you should bring up the idea of deeper combo building because in the video the designers seem to have some encouraging things to say with regard to that. Like Kratos having "tons of new moves", and weapon switching being really accessible, and that people can't simply go through the game just massing square, square, triangle. And of course the combat system being a lot more flexible this time. So if I may be so bold I think it might be a good idea to remain on the fence for at least a while longer and hold of on making your final decision about the game until there is more concrete information available.
 

geldonyetich

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A1 said:
That's interesting. Yahtzee actually addressed this issue back in his review of God of War: Chains of Olympus. In it he says that he's not sure how he feels about the rigidly unchanging formula of the God of War series because he is always the first to cry foul whenever developers wipe their dicks all over a good thing just for innovation's sake. And he acknowledge that there's nothing about God of War that really needs changing because all of it's element fit very nicely together.
Well, viewing that video now [http://www.escapistmagazine.com/videos/view/zero-punctuation/36-God-of-War-Chains-of-Olympus], I'd say you're jumping at shadows. There's a difference between "wiping their dicks all over a good thing just for innovation's sake," which he mentioned here, and "milking a franchise until it bleeds pure monotony" (without adequately innovating from the last game) which mentions in just about every other review he does.

No truly discerning reviewer really means to imply, "well, you know what, this game is perfect - don't even try to make it better." If they do, I'd say they've taken leave of their "truly discerning" descriptor. Demanding creativity cease to influence a game is like demanding they put extra bland in your food because, no matter how palatable it might be today, chances are you're going to get tired of it if you've been chewing the same thing for years.
I think it's interesting that you should bring up the idea of deeper combo building because in the video the designers seem to have some encouraging things to say with regard to that. Like Kratos having "tons of new moves", and weapon switching being really accessible, and that people can't simply go through the game just massing square, square, triangle. And of course the combat system being a lot more flexible this time. So if I may be so bold I think it might be a good idea to remain on the fence for at least a while longer and hold of on making your final decision about the game until there is more concrete information available.
Maybe so. I'll wait until I can see the finished game in action.

There, you finally got that out of me, but only specially because there's a chance they might have crammed something of substance (read: beyond mere cinematic presentation) in GoW III.
 

tomwebster15

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Mar 5, 2010
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Yahtzee. While Dante's Inferno is a steaming load of shit and a total God of War rip-off, I will say this: As tired and cliched as Hack-and-slash, quick-time, "Press X not to die, dumbass" games are, How many First Person Shooter games are on the market right now? I can count at least 20. You are right though. I'm extremely tired of quick-time events.
 

Ohlookit'sMatty

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Im still unsure if I want to get it . .. I will wait untill I get to the end of Darksiders and Bioshock 2 and then I will know

-M
 

DukeOfNYaNumba1

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Jan 28, 2010
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I actually liked this game and I really thought I wouldn't, not because Yatzee talked ill of it but I usually look at multiple reviews before picking something up and it didn't sit so well with many critics. But surprisingly I still thought it was good, not the greatest but a worthy hack and slash that held me over for a bit while waiting for God of War III. Maybe I just liked it since I had much much much lower expectations, sometimes that's enough... or maybe I just felt relieved needing a reason to forget I had just played Alien vs Predator. Plus I'm actually glad I played this it just makes watching these reviews more hilarious since I get more of the references. Anyhow, can't expect Yatzee to say he likes anything it might take away from his shtick I look forward to every week, so while he might talk bad about games I like I don't hold it against his judgment in any way.
 

Xalek

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Nov 27, 2009
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I saw a reference to Ludo as part of the Sunday agenda, and I was curious as to which Ludo is meant. Is it the board game Ludo, or the band Ludo (which takes its namesake from the following), or the gentile beast Ludo from film The Labyrinth? In any case, all are fantastic options to spend time with after a good day of wanks.
 

itsjustme

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Oct 23, 2008
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So, I'm sure someone comeented on this, but at the end of his video, yhatzee asked "mr. aligheri" what winds have to do with lust. The point is that people who are lustful crave Human contact (i.e. sex)... if they're being blown around uncontrolably in a giant wind storm, they can't get the one thing they really want. Thus, they're in hell.

GREAT REVIEW YAHTZEE!!
 

oversoul53

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Mar 23, 2010
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lol, for those wondering, the "hairy bum" is at the end of the game, u get nice shot of Dante's hairy ass, as he stands on a cliff looking out over purgatory.
 

pln9fos

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One thing I really wish Yahtzee would have talked about is his opinion on the way Hell's levels look; I'm interested to see what he thinks of the game's interpretation of them.
 

Two Angels

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Seeing as I only have an Xbox 360 my wait for God of War 3 might be a fucking long one!

Good review if you plan to buy this for a PS3 but most of it kind of fails for all us 360 owners due to the fact that we can't purchase God of War so Dante's Inferno is all we have.

As for the game, I've completed it and can say it's good but not worth full price. Wait for it to drip down a bit and give it a go as it's a good 7 - 8 hours of fun.
 

Bek359

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Love the way Yahtzee talks about how much health the enemies have. His voice when saying "you repeatedly bash a low-level zombie like you're trying to make fire without matches on his face," was so expressive with desperate annoyance that it makes me smile every time I hear it.
 

CoDzombieDude

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Apr 23, 2010
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-It's like my right hand on a Sunday night
-Why?
-It beats the fuck out of me

Possibly the best joke I have ever heard XD
 

Alex Ross

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Jun 22, 2010
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The wind actually prevented the lovers from touching one another. As their lust had been their undoing, it became their greatest punishment in the end. They would forever be denied the ability to embrace their love.
 

lizards

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best line ever "its like my right hand on a saturday night" "why?" "beats the fuck out of me"
 

JamesStone

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Jun 9, 2010
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Before I see Zero Punctuation, I thought about buying Dante`s Inferno, but now I think that I will wait and spend my money in a better game like, I don´t know, God of War III.
 

Neferius

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I really like your Outlook on the World :) bd
Also, Kudos for actually READING Dante Alighieri's "Divina Comedia" ...and now that i think about it, it DID bear striking similarities to Slash-Fanfiction :3
 

stealthpanther

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May 23, 2011
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I personally liked Dante's inferno- true- it only has one actual weapon and the story is changed a bit to make it so he's not a terrified poet but an actual playable fighting crusader. But still, the visual's were well designed, it was dark and eerie, especially with the moaning and skeleton cages holding dammned souls etc.

Anyways, this video is hilarious, even though I did actually think the game was pretty good. ^^

Keep being hilarious yahtzee