I gave into temptation and bought it a few hours before this review came out. It really is Zelda incarnate. Even the block pushing puzzle rears its ugly head
The first one is you just guessing, he clearly could get through the game he just felt the game wasn't hard, but unfair. So to take from that "you're horrible at it" is odd. Insulting the skill of a reviewer is a common remark when people run out of real arguments, so its allways a poor card to play, particularly when it's just you guessing with nothing backing you up.pickle weasel said:Probably, but more original post/point still stands.
Watch the start of the UC2 review, he clearly states it there. And the skill of the reviewer comes into play perfectly in regards to DS. If he finds it unfair that you have to keep clearing mobs when you die in a world, he obviously died far too much to be bothered by it thus making his skill at the game get in the way of enjoying the game. I only died 2 maybe 3 times max each boss, it didn't bother me and I absolutely hate farming/grinding/reclearing mobs in any game.Knight Templar said:The first one is you just guessing, he clearly could get through the game he just felt the game wasn't hard, but unfair. So to take from that "you're horrible at it" is odd. Insulting the skill of a reviewer is a common remark when people run out of real arguments, so its allways a poor card to play, particularly when it's just you guessing with nothing backing you up.pickle weasel said:Probably, but more original post/point still stands.
He doesn't really go on about Uncharted 2 being like Gears of war, so I don't know what you are talking about there.
I belive he does when discribing how the combat works, but since that is how the combat works I don't see your issue.pickle weasel said:[
Watch the start of the UC2 review, he clearly states it there.
Save points that are very far apart,And the skill of the reviewer comes into play perfectly in regards to DS. If he finds it unfair that you have to keep clearing mobs when you die in a world, he obviously died far too much to be bothered by it thus making his skill at the game get in the way of enjoying the game. I only died 2 maybe 3 times max each boss, it didn't bother me and I absolutely hate farming/grinding/reclearing mobs in any game.
He says in the DS review he doesnt even finish the game, thus proving my point. DS auto saves constantly so i don't know where this is coming from, if you're talking about the archstones they're about 10-15mins apart if you walk there directly and are good enough to beat the boss. He may consider them unfair, but a majority of the world doesn't. It's won many awards, including GOTY, and is nominated at the GDA for GOTY as well. So if this game was unfair and horrible as he sets it out to be, I doubt other game developers (who have far more experience with games and have more informed/respected opinions on games than him) would nominate it for GOTY.Knight Templar said:I belive he does when discribing how the combat works, but since that is how the combat works I don't see your issue.pickle weasel said:[
Watch the start of the UC2 review, he clearly states it there.
Save points that are very far apart,And the skill of the reviewer comes into play perfectly in regards to DS. If he finds it unfair that you have to keep clearing mobs when you die in a world, he obviously died far too much to be bothered by it thus making his skill at the game get in the way of enjoying the game. I only died 2 maybe 3 times max each boss, it didn't bother me and I absolutely hate farming/grinding/reclearing mobs in any game.
Systems that kill you not due to a lack of skill but because you couldn't know what was coming are unfair.
You don't consider these to be unfair, he does. That he thinks they are unfair doesn't mean he is bad at the game, it means he wants to be treated fairly and feels the game is not doing so.
If he was bad at the game surely he wouldn't have been able to move forward at all? Again all this is guessing, not a stable place to build an argument.
abort_user said:thats mostly horse shit. its socialization. guys arent one way or another. society trains them to behave a certain way regardless of whether its instinctual and the same also applies to women. men are often taught at a young age not to show emotion. its a sign of weakness. whereas woman are taught the opposite. some people believe this is one reason mental illness is far more frequent in males.Therumancer said:...
Oh yes, one minor point I will make is that I think the comments about the "14 year old ideal of masculinity" sort of misses the target. Rather I'd simply say that the game is presenting typical masculinity, face it... guys are wired that way. The modern meterosexuals are more or less an attempt at self supression.
Or let me put it to you this way, we can either have a macho dude driven by a desire to protect, avenge, conquer, and destroy, who acts like a warrior (which mandates a degree of emotional repression while he's doing his thing), or some dude who wants to sit around and talk about his feelings and confusion over the state of human emotion constantly.
I suppose one of the big problems is that a compromise is VERY hard to do, which is why the tiny handfull of characters that pull it off are noteworthy. In general you've got a choice between a Soldier/Warrior, a sarcastic swashbuckler type, or some fruit who would be the the lead man for a chick flick (or one of those gay-seeming supernatural creatures from paranormal romance books and the movies based on them).
In general, I think the withdrawn attitude is pretty realistic to what people who survive via violence wind up like. Granted, they DO insert too much angst into it though which I do not see as a nessicary conclusion.
I suppose War could have been done as the witty "Swashbuckler" of the Nathan Drake mould, which is what you'd get the the "check it out, I'm a monster truck with legs" vibe. However I imagine Yahtzee would have hated that more...
just because you think men should be stereotypically masculine doesnt mean youre describing masculinity. even if you think men should be "metrosexual" (btw i hate that word since it has nothing to do with a males sexual preference or anything else inherently related to sex) i would say the same thing. men have a cock, naturally more hair, naturally lower percentage of body hair, etc. most behavioral differences between males and females are almost all provably a result of socialization just by examining a wide variety of cultures.
but i also took Yahtzees comment about 14 year old boys to mean something entirely different. the guy with the big sword is a sexually charged image. a 14 year is around the age of puberty so its appeal to this demographic should be obvious. personally i think its childish to a watch "macho" man battle with giant phallus. also i find the idea to be rather homoerotic which is not my idea of masculine but it very may be yours.
tellmeimaninja said:When did he say that? The only note of Zelda I recall was the "recreating the same game since [whenever the original came out]Demoliboy2 said:WAit a second.. Did he said twilight princess was good?
First time i hear him said a zelda game was good O.O
On topic: Pretty good review, but i would love to fight with death..
Best episode of ZP in a long time.
I want to somehow mod the game so that Yahtzee's rant would play every time I killed an enemy. That might actually make the game worth buying.
"I am a MONSTER TRUCK that walks like a man!"
Ahh yes the repression of the...white male? Yes being an American and being a Christian do get entirely too much shit these days. How though exactly has your white male status harmed you? I'm curious.Therumancer said:It all comes down to my overall attitude of refusing to be ashamed of anything I am and actually taking pride in it (and exagerrated it as much as other groups). Basically I refuse to be ashamed for being, White, Male, American, or Christian. All of which are increasingly presented as bad things.
Affirmitive action, dual standards on behavior, historical reinventionism and most importantly having to hear people whine about how evil I am constantly.AgentNein said:Ahh yes the repression of the...white male? Yes being an American and being a Christian do get entirely too much shit these days. How though exactly has your white male status harmed you? I'm curious.Therumancer said:It all comes down to my overall attitude of refusing to be ashamed of anything I am and actually taking pride in it (and exagerrated it as much as other groups). Basically I refuse to be ashamed for being, White, Male, American, or Christian. All of which are increasingly presented as bad things.