Zero Punctuation: Dead Rising 2

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Kranay

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Jun 9, 2009
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Dead Rising 2 was too easy. Once you get the knife gloves, the game might as well end right there, because it takes large chunks of health away from a boss with each hit, swipes really fast and decimates zombies with an above average AoE.

The Defiler attacked far too slowly for my liking, and the Paddle Saw (Chuck's signature weapon) wasn't nearly as good as it was cracked up to be.
 

just ban me

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Sep 19, 2010
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Great review per usual but not into zombie games since they are overdone in games, movies, tv or whatever so going to have to skip this one
 

Netrigan

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Sep 29, 2010
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UncleWesker said:
I keep seeing a lot of complaints about the time limit. People do realize that it can be completely ignored in favor of whatever you want right? That is one of my favorite things about both Dead Rising games. You can completely decide how you want the game to play out, rescue all the survivors, focus on the storyline, or just kill everything in sight. And the time limit allowed the world to feel like it was alive, since events happened whether you were around to witness them or not.
I think people are used to playing through a game once... maybe twice if they can choose between good and evil paths. Structuring a game where you can not possibly do everything in a single playthrough is at odds with how 99.9999% of video games do things these days.

I still haven't gotten around to playing the first game, but I confess to finding the time limit strangely intimidating despite knowing that you can do whatever.
 

Prof. Monkeypox

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Mar 17, 2010
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The concept spoke to my thoroughly. The escort questions and time limit... not so much...

I'm still debating whether or not it's worth my money, but I will definitely keep it on my radar.
 

deonte9109

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Sep 8, 2010
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AssassinJoe said:
I want a game that is just about killing hordes of zombies.

No time limit, no sick daughter, maybe a few boss fights, but overall just you, some meat cleavers, hundreds of zombies, and the simple objective of "Go nuts"
The Dishwasher on XBLA pretty much sums this up but it also has federal agents and ninjas if ur ok with that too
 

CK76

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Sep 25, 2009
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Eponet said:
What the...?

You have to pay people to escort them?
Reminds me of classic RPG scenario
"Save us from the dragon!"
"Oh, okay, but I need a sword."
"That'll be 1000 gold."
"Wait, but the village will be destroyed..."
"1000 gold."
"You've doomed us all."
"1000 gold!"
* Incinerated by dragon*
 

T1tan1umTurtl3

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Oct 7, 2010
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People for Ethical Treatment of Zombie lol Zombies are not second-class citizens!

http://www.thinkgeek.com/tshirts-apparel/unisex/generic/e51e/
 

FallenMessiah88

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Jan 8, 2010
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I had a feeling Yahtzee would like this one. I mean who doesn't like killing zombiez with whatever everyday appliances they can find!?
 

Kekon3

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Dec 4, 2008
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BAHAHAHAH! I love this review, because I've been talking about it to my friends and everthing I've joked about is in this review "The Defiller (Axe sledgehammer) is the equivalent the win button", "There is no other combos that are useful except the Defiller", "Why do I hate looters when I act like a looter throughout most of the game", "It seems as if you need to be playing on your second run to stand a frikin chance"
And there was something I was expecting Yatzhee to say that he didn't, which was "If you played Dead Rising 1 and would like a new Dead Rising experience, well then don't play this one cause its the exact same thing."
 

Tearopenthelives

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May 15, 2008
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Doubt many read this far but still might as well.

All I can really say is FINALLY, a review that captures the fact that the game is FUN, I've read several and it's all, Grr no plot grr repetitive grmbl, which is qutie saddening, but I had a good feeling about this review I figured if anyoen can capture the spirit yahtzee can (Y)
 

Kermi

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Nov 7, 2007
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Last week a game was torn down for allegedly having a bland story. Capcom has a shit story but they're Capcom and it's expected, so all is forgiven.
Last week's game was uninteresting due to repetitive combat. Yahtzee plays through DR2 with one particular weapon combination he happens to like.
Last week's ZP was derisive about the game not fleshing out their characters enough (even though there's a perfectly acceptable reason for this in the context of the story), Dead Rising 2's NPCs primary characteristics are uselessness and greed.

Nothing is said about the motivations and machinations of the characters in DR2 because presumably they don't matter. There's only a passing reference to the reason the protagonist of DR2 has taken this job as Hell's Janitor because it presumably doesn't matter. The game forces you to restart over and over, grinding levels and hurling yourself at a wall until you eventually break through, creating false difficulty and artificially padding out the actual content of the game. I played Dead Rising 1 and got sick of it very quickly. The fact that you can fail a boss fight because the mission timer runs out in the middle of a boss fight is something that you should be angry about, not forgive. Remember Halo Wars? Remember when you refused to even complete the game because your guys "lost contact" from 20 feet away because of an arbitrary mission timer? Fuck you!
On top if that, based on the demo of Case Zero I played the game still controls like bloated ass.

But for some reason this game gets the Yahtzee Croshaw thumbs up because you can beat the whole game with one weapon and slaughter thousands of zombies along the way.

Well shit Yahtzee, I think other studios need to stop trying so hard. You're apparently very easy to please.